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I traveled to the secret camp and slaughtered the Thalmor and made my way down to the imperial camp which was missing except for a quartermaster, the secret agent had no dialog either.
After climbing up i reached the ruins and went in, which was totally pointless as theres no real memorable loot, and once you reach the end you gotta walk all the way out again.
I continued to the top and entered the mines, id clear the mines and then enter the stronghold, thought the mines there was nothing memorable other than the 2 giant trolls, i left through an exit which put me inside the stronghold.
The stronghold, well it was pretty much empty, i found 2 orcs both with no dialogs besides follow me and whats for sale. That is it.
The only thing that i thought was nice was the home which is problematic as i only found it by scrolling through the comments here. (whys it hidden?)
All in all, disapointing, maybe it was broken for me?
And in some critical feedback, i'd say the rewards for the exploration were also a tad too much, but overall, another good masterpiece of adventuring.
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CRC: BA0C35C4
This file contains 3 deleted NavMesh records
Warning: Contains 17 ITM records.
I have tried everything to fix it that the city ambient sound are not there in dungeons...but nothing worked!
If I had to give minor criticisms, it would be that once you get to Adal Matar the mission is basically over. I had a blast trawling through the mine, but the follower NPCs felt a bit flat. Again, these are minor criticisms, and I look forward to trying the rest of your mods.
Merci!