Stellaris

Stellaris

[ABANDONED] Super Advanced Governments
107 opmerkingen
Penguin 13 apr om 10:43 
The clairvoyance was insane
YellowKnight 7 nov 2024 om 3:48 
@King of Thorns
Agreed
Frettchen 30 mrt 2019 om 2:45 
holy.. this is like an artifact of an fallen empire.
Elitewrecker PT 30 dec 2018 om 15:15 
Governments have been changed from this system literal years ago.
Dustreaper 30 dec 2018 om 11:54 
Well last update was 2 years ago so i'm going on a limb here and say no.
archangel5 30 dec 2018 om 5:09 
is this mod operational in 2.2.2. ???
ShintoYakura 8 mei 2018 om 11:31 
can you update this mod pz
Dustreaper 8 apr 2018 om 11:12 
Wish this could be redone for 2.0
Words and Philosophy 24 mrt 2018 om 13:15 
these could theorethically be done as civics, but I haven't yet had any luck with locking civics behind tech gates.
Elitewrecker PT 16 feb 2018 om 19:25 
Assuming ppl are using older versions where this is applicable, it would probably still work fine I'm those cases.
P!X_avsbes 16 feb 2018 om 19:23 
why update ? this government system has been completely replaced, so there's no point in updating it...
DeroAce 16 feb 2018 om 9:42 
please update
Xherdos 30 jan 2018 om 10:38 
so uh do you still update this mod ?
Kepler68 12 nov 2017 om 10:48 
@Sualc @[E.FF]Thadwookie this dosent work with 1.8, the system is designed for the old governments. no update needed
Thadom570 19 okt 2017 om 21:15 
Update, someone update, please.
Lord Fuirendal 20 aug 2017 om 22:26 
Update please.
Kepler68 15 jul 2017 om 20:59 
PSA: although this wont work well with 1.5 and 1.6 (maybe make a version with researched civics?) it is still alot of fun on older versions. :D
Europa's Strongest Rat 28 jun 2017 om 21:47 
I am the senate.
Weiss 14 mei 2017 om 2:58 
This looks amazing!
SyloOnWheels 5 mei 2017 om 18:43 
UPDATE PLZ!
Jety Wawoo 18 apr 2017 om 17:46 
How would he update it to Banks?
Bigfakenews 13 apr 2017 om 15:46 
update 1.5 pls
Jam 7 apr 2017 om 14:24 
Is this going to be updated for Banks?
P!X_avsbes 11 mrt 2017 om 16:47 
update pls ?
isiarca 21 jan 2017 om 13:14 
It probably just adds dialogue options when meeting them or something like that. It hardly matters, seeing as how the mod's out of date right now.
Moon Sparks 24 dec 2016 om 23:06 
So this mod removes the Unbidden and the AI uprising(Or the prethoryn scurge)?
[KTNBOTP] ✠ZΞRO✠ 18 dec 2016 om 1:23 
1.4 coming anytime soon???
ThatFinnishGuy 8 nov 2016 om 5:31 
Could someone upgrade this mod to be compatable whit
:steamsad:1.3?:steamsad:
Peter34 3 nov 2016 om 19:06 
I also think that in addition to my proposed downgrading of bonuses from +3base to +2.5base there should be a single drawback to each hyper-advanced government form, as it does represent an extreme degree of specialization. Why shouldn't that have a small on-going cost? Cyberutopian Aristocracy could have Leaders cost 25% more Influence, to take one example.
Peter34 3 nov 2016 om 19:05 
And yes, I tend to agree with kinngrim, I do think perhaps this mod could benefit from a higher cost. Making a "gate" Tech be flagged as Rare, and even after this gate Tech, transitioning to any hyper-advanced government form (even if from another hyper-advanced government form) should include some period of peril or disorder, lasting a few years, perhaps 3 or 5, in which Happiness is penalized and so forth.
Peter34 3 nov 2016 om 19:03 
However, in some cases, integer values are small, for instance my preferred one would probably be Cyberutopian Aristocracy. In that case, I think changing one of the two +3 bonuses to a +2 bonus would do the trick. My vote would be changing to +3 Res. Alternatives and +2 Leader cap.
Peter34 3 nov 2016 om 19:02 
Another interesting-sounding mod that almost certainly needs to be upgraded to 1.3. I won't even try to install this in Heinlein.

However, I do think perhaps tripling the bonuses of the base government form is excessive. It could easily get overpowered. As per the vanilla game, basic government gives +x/+x, then the advanced form gives +2x/-2x, and this mod has the hyper-advanced form giving +3x/-3x. I think downgrading to +2.5x/-2.5x would be preferable. For instance instead of +15 Core Systems then +12 or 13. x3 seems excessive.
kinngrimm 31 okt 2016 om 13:31 
the only thing currently keepping me from trying this out is that it is a certainty taht you always get these government types. Isn't it more likely them to be a rare or even dangerours tech needed to establish them. Some negative tradoffs which even only temporarily put you into perril, before you get the blissfull everlasting super hyper mega insane buffed transandent government forms ^^
Sergeant Lamp 30 okt 2016 om 17:31 
plz update
Snaxxor 29 okt 2016 om 12:15 
yea update mod please T_T
Cyraeon 25 okt 2016 om 19:38 
Update the mod
Words and Philosophy 23 okt 2016 om 13:19 
Will you be updating this mod?
Atrion 20 okt 2016 om 10:11 
Please update for heilen
TornadoADV 10 okt 2016 om 23:21 
I feel like Benevolent Monarchy should get +6 Core instead of +5 Core. Though I think that flows from the fact that not every 3rd Tier government is getting triple the benefit of it's base version.
kinngrimm 17 sep 2016 om 2:13 
does the AI use these goverment upgrades? Purely atmospheric, i love the idear that governments can evolve into more advanced forms of itself.
xXTurdGobblerXx 15 sep 2016 om 13:59 
I'm not sure if anyone else has mentioned this but the mod removes special governmental abilities. Like being able to build an extremely large ship or station.
Cirdain 8 sep 2016 om 13:55 
That's because they're upgrade, not new governments in themselves.
💖 Officer Hotpants 💖 8 sep 2016 om 13:28 
Hm. The new tech and policies show up but the actual government types are absent. I don't use anything that alters the systems of government, either. Strange.
lpslucasps  [auteur] 8 sep 2016 om 6:21 
@Hyōkekkai

Thanks! And of course I play, the xeno scum won't purge itself. :P
lpslucasps  [auteur] 8 sep 2016 om 6:19 
Imperatrix Maximus is now Imperatrix Maxima. Thanks, @lediableboiteux!
Hyokekkai 7 sep 2016 om 20:56 
This looks sick. Also, it's cool to see the creator playing the game too!
Aégon Dur'NehViir 7 sep 2016 om 4:16 
thanks
lpslucasps  [auteur] 7 sep 2016 om 4:13 
@lediableboiteux

Thank you! I will correct it as soon as I can!
lpslucasps  [auteur] 7 sep 2016 om 4:12 
@The_Burnt_1

Unfortunately, they are not compatible.
lediableboiteux 7 sep 2016 om 1:51 
Female version of “Imperator Maximus” should go “Imperatrix Maxima”.