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TL:DR version, You cannot have two mods that make changes to the same portions of the game.
Suggested solution, find a mod that removes weight of all the crafting ingredients and increases the duration.
OR
Try your hand at editting one of the mod files, you have my blessing to edit any of my own to increase the crafting potions durations within that mod to remove the conflict as the value alterations will all be in the same file and there will be no conflict then.
I would just have to say thank you again Gilly for all your mods :)
And also if there is an option to do so, bump the fire rate up.
Keep us updated on what you're doing with dawnguard, I can't wait to see mods, especially crossbow based.
A little weight is okay, like .5 for leather and then maybe make the hides add up to as many leather as it makes, or even a bit extra to take scraps into account? Put a bit of weight on ores/ingots as well like leather/hide so they're not stupidly heavy but not impossibly weightless? Possibly .5-1 for an ingot and 1-2 for an ore depending on the ore and ingot types?