Total War: WARHAMMER

Total War: WARHAMMER

Beastmen Evolved Radious Submod
46 Comments
thaygiaomap2000 Aug 4, 2018 @ 8:16pm 
not work anymore , original still work
Iry Sep 2, 2017 @ 1:43pm 
can you update this cool mod plz?
dizzy Jul 25, 2017 @ 7:07am 
TY! Radious support awesome!
VARIANVS Jun 11, 2017 @ 10:50am 
thanks for a radious version! Is realy needed.
guardianru Feb 11, 2017 @ 10:28am 
Cool, thanks!
Daemonic Spoder  [author] Feb 11, 2017 @ 6:45am 
seems the guy i had working on the version bailed on me, Il update it myself when Bretonnia gets released since that isnt far off now.
Moorgeist Feb 11, 2017 @ 12:26am 
Any news?
guardianru Jan 24, 2017 @ 5:43am 
thanks!
Daemonic Spoder  [author] Jan 24, 2017 @ 5:35am 
@guardianru I have someone working on a updated version and they said it should be ready next week.
guardianru Jan 24, 2017 @ 5:26am 
Demon Spider, hi! Could you update?
Greyscale Dec 17, 2016 @ 5:45am 
Oh when oh when will my demons come, oh when oh when will they beeeeeeee?!!!!?!!!

I sit and wait for the update thee, I sit and wait for the FLC....!
D Liquid Dec 4, 2016 @ 5:23am 
ok
Daemonic Spoder  [author] Dec 4, 2016 @ 5:03am 
@Hashgigo I have other priorities atm, will most likely be updated alongside chaos divided's radious submod
D Liquid Dec 4, 2016 @ 3:35am 
update?
Daemonic Spoder  [author] Sep 21, 2016 @ 3:01pm 
@J.J.R This is for beastmen evolved not for vanilia
Jon Sep 21, 2016 @ 2:51pm 
I thought Radious already did the rebalancing?
Neurohunter Sep 7, 2016 @ 12:33pm 
oh, here it is, thank you
Daemonic Spoder  [author] Sep 7, 2016 @ 12:11pm 
@Neurohunter Nah ah... If i were, the updating wouldnt be so sudden.
Neurohunter Sep 7, 2016 @ 11:43am 
I believe you are updating the wrong one, i mean it is written Updated 25 Aug still
Daemonic Spoder  [author] Sep 7, 2016 @ 11:13am 
@Neurohunter Wat... I... The files are there!... But.... WAT!?!?!?
I swear i updated this after the update. Also checked the files. Il update just incase i forgot
Neurohunter Sep 7, 2016 @ 10:56am 
Therefore you need to Update it again, i mean at least press the update button in the launcher
Neurohunter Sep 7, 2016 @ 10:55am 
Picture*
Neurohunter Sep 7, 2016 @ 10:55am 
I would have added a pircute to show it, but it shouldn't really be up-to date, since you updated it in 25 of August and DLC came out in 1st of september
Daemonic Spoder  [author] Sep 7, 2016 @ 10:19am 
@Neurohunter plus on my launcher its perfectly upto date.
Daemonic Spoder  [author] Sep 7, 2016 @ 10:18am 
@Neurohunter does it work?
Neurohunter Sep 7, 2016 @ 10:11am 
nope, seems not
Daemonic Spoder  [author] Sep 7, 2016 @ 9:46am 
@Neurohunter is it not already updated?
Neurohunter Sep 7, 2016 @ 3:05am 
Would you update this?
IntrepidH Aug 29, 2016 @ 7:20pm 
doing my first chaos campaign (my 7th overall so far) and this mod has been excellent, units look good and help break up the monotony in army compositions, thank you very much for all this content, it's been great!
Daemonic Spoder  [author] Aug 27, 2016 @ 2:21am 
@OKAMI as a last straw i gave them a higher ward save, from 5 to 15. May be a bit too powerful heck it might not be powerful at all...
FENRIR ALFA Aug 27, 2016 @ 2:09am 
But the truth is, i dont blame you. More time i spent in radious, less and less i like it. The morale system is basicly broken in this mod....the core units are fight like lions, to the last man. The high tier units have ridiculous unit numbers, armour ,str, armour bonuses, and special traits.
The LL-s and normal lords, even in low lvls are easily kill hundres of core units. The fights are long, but for what ? Because the morale system is basicly non existent now.

Sadly if you want to balance your units for the radious mod, you need to the test them seriously, beacuse the changes in the unit stats in this mod are far beyond what you used for in vanila.
But i dont know if this is a good thing now. :/

Your mod for vanila i think its a nice adition for the vanila game with out radious, i think your balanced them well on this, but radious is a different beast...but i think now more like a abomination.
FENRIR ALFA Aug 27, 2016 @ 2:09am 
The only problem is realy now the unit number, i tested your units againts vanila high tier units with radious. A tested againts black orcs, bestigors, chosens. They do dmg, its a fact, but they lose. Why ? because most of the high tier units in radious have 100 units number.
75 vs 100 its not gona work. Even the armour buff dont help.

Your units are low in number, and pricy. The normal bestigor, and black orc in radious are 1000-1100 gold, the chosen gors are 1300-1550 gold. Sadly the normal bestigors are more a valid choice because, they have the unit number. ( 100)

Corporal Fireball Aug 25, 2016 @ 2:32pm 
It just bugs me to have 2 different units with the same name ;) It would suffice to just rename them
Daemonic Spoder  [author] Aug 25, 2016 @ 7:07am 
@stijnlories il do no such thing. Id rather give people the choice instead of removing it.
Corporal Fireball Aug 25, 2016 @ 6:42am 
Need to delete or adjust certain units in this mod as they already exist in Radious. Like the pestigors
Daemonic Spoder  [author] Aug 23, 2016 @ 9:34am 
@OKAMI il give them some armor
FENRIR ALFA Aug 23, 2016 @ 9:24am 
I tested them.

Now they do better job againts radious units, i think the boost is made them better, but i think the only thing why they lose now is the unit number, and health (or both)
The unit numbr is to low i think with the 7000 hp, i think if you boost them atlest 90 or 100 unit number, with 9000-10000 hp range i think finaly they are going to be worty.
Or dont do that, and giv them +20 armour...i think the big problem is surviability, not the strenght now, they die quickly . The units weak point its the frontal fight, because they have strenght now, but not the unit number, hp, or amour to survive againts high tier units.

But i think they now usable, pricy but usable units againts mid tier units, or as mid tier monster killers, or flankers.
Daemonic Spoder  [author] Aug 23, 2016 @ 5:51am 
The Chosen have all been given steriods. Tell me if their still underpowered.
Feudal_OrganTrader Aug 20, 2016 @ 7:02am 
Thanks
Daemonic Spoder  [author] Aug 20, 2016 @ 6:54am 
@Michaellus Burkus fine il make them stronger, their pretty mutch on par with warrior chosen though...
Feudal_OrganTrader Aug 20, 2016 @ 6:53am 
But man flayers and bestial guard are amazing units
Feudal_OrganTrader Aug 20, 2016 @ 6:52am 
Could you make Chosen Gors stronger, or just cheaper? With radious they are most expencive units and cheaper units like Slanngors or Khornegors are little bit better than chosen gors
FENRIR ALFA Aug 18, 2016 @ 1:58am 
Great job, but can i have a request ? Can you plz make a radious unit mode friendly version too ?
The problem with the chosen gors,and other variants, its the price, unit number, and strenght if you compare them to the radious top beastmen units ( like slaangors).

My suggestion : Incrase the unit numbers for chosen gors to 100 atleast (like other radious top gors) and lower the price if you want them to be balanced. Or if you want them to be top units, be somelike this : 100 unit number, +10-20 armour rating, and the price not need to be changed.

Im realy happy if you do something similiar because i realy like your awsome units, and i like too be vailable in my radious campaings ith the radious unit mod.

Thx for your hard work !
Feudal_OrganTrader Aug 17, 2016 @ 1:36am 
Thanks! good job
ColdMac Aug 16, 2016 @ 6:30pm 
Many thanks!
YinYangTW Aug 16, 2016 @ 5:31pm 
Ill have to do another Radious campaign once Chaos Divided is adapted over but ill be adding this to my Radious build collection for sure.