rFactor 2

rFactor 2

Le Mans Bugatti Circuit v1.00
68 Comments
F3n3K May 15, 2023 @ 1:18pm 
last update 2016, outdated !!
Xa4132 May 15, 2023 @ 1:00pm 
Hi ! I've got an issue : the IA cars laptimes are pretty much the same, whatever the "IA Strengh" setting. I'm using the 2022 Indycar DLC, btw.
Other than that, the track looks aesthetically great!
KEPLER | 76 Mar 1, 2023 @ 9:15am 
The track itself is quite nice BUT ! The colors are ugly.. Especially the grass. Be careful, it could burn your eyes...
haasje33 Dec 6, 2021 @ 4:54am 
I'd be happy to provide the textures with albedo shaders applied. Hit me up on RaceDepartment (haasje33) or the Global Endurance Modding Discord (discord .gg / ADc4AN3)
[OG]Crazy Sep 10, 2021 @ 4:52am 
@ECAR_TRACKS
Ola,
gostariamos de usar esta pista: Le Mans Bugatti Circuit v1.00
para o nosso Campeonato,
sera que ainda vai fazer algum UPDATE para os "cuts da pista" ?
fico aguardar rsua resposta e obrigado pelo seu trabalho!
:steerme::r3eflag::trophy:
vava74 Jun 3, 2021 @ 2:33am 
Indeed, it's a shame that this hasn't been updated yet...
ECAR_Tracks  [author] Feb 14, 2021 @ 1:35pm 
Monkee, there was a team working in a DX-11 version but I've never had news about it for so time being. Anyway, I'm finishing a track placed in my neighbourhoods and then I could review the textures for the correct albedo levels.
ECAR_Tracks  [author] Jun 22, 2020 @ 6:41pm 
Hello Andrew, there's a team working on it but I hadn't new messages about since a long time. I'll check this for you.
AndrewUK1990 Jun 12, 2020 @ 2:57pm 
Great circuit thanks! Is there any possibility of it being updated for latest rf2 build? The colour tone and contrast is very bright with the recent updates to the graphics engine.
LeRenardB Apr 10, 2018 @ 7:20am 
le mans modern exist in serv GTR24H, but for DX9, work in DX11 with lot of reflection
TOCA2FREAK Apr 9, 2018 @ 11:37am 
Will we be getting the full 24 hour version soon?
Morley392 Feb 6, 2018 @ 10:13am 
is there a 24 hour version
licorne06 Dec 2, 2017 @ 10:15am 
thanx
Ruuncruiser Nov 17, 2017 @ 10:51am 
where can i get that porsche? Thanks in advance
F3n3K Nov 5, 2017 @ 7:17am 
dx11 and 24h track please ?? Thanks
Blashko Sep 30, 2017 @ 2:40pm 
Thank you
F3n3K Aug 4, 2017 @ 9:50pm 
yeah !! Thanks for your info ;)
ECAR_Tracks  [author] Aug 3, 2017 @ 7:02pm 
24 H is under construction
juannitoo Jul 3, 2017 @ 1:31pm 
ty
F3n3K Jun 20, 2017 @ 2:24am 
a 24h Version in the futur ? please Mr Ecar ;)
pay2021 May 10, 2017 @ 5:26pm 
Oi cara, eu tenho um arquivo para você. Muito brigado pelo circuito.
S1ege Apr 16, 2017 @ 4:08am 
Congrats then
ECAR_Tracks  [author] Apr 15, 2017 @ 8:11pm 
Guys, I'm father now I have been unable to work in the La Sarthe 24H layout. Unfortunately I'm working on it alone, but there'll be a 24H version... I promise lol
S1ege Apr 15, 2017 @ 6:42am 
Very good work on the track, but I'd like to test the 24h version and the 1967 layout, too :)
Esquire Prometheus Mar 7, 2017 @ 7:30pm 
Will there be a 24 hour version of the track?
Level One E-Sports Dec 28, 2016 @ 2:06am 
nice
fairplay27 Nov 19, 2016 @ 2:24am 
Really top quality. Thank you very much to the authors: passion inside.....
got milk ? Nov 9, 2016 @ 10:04am 
effectivement, mauvaise sortie, pour le reste, je suis bluffé, il est bien meilleur que PCars :)
Aquaman™ Nov 1, 2016 @ 6:17am 
Très belle réalisation.
Par contre la ligne de sortie des stands n'est pas bonne. Celle ci n'est plus utilisée depuis bien longtemps.
obelisk Sep 23, 2016 @ 9:37am 
Possibly the best track for rFactor 2 right now, you've set the benchmark for top quality track creation! :steamhappy:
ECAR_Tracks  [author] Sep 19, 2016 @ 3:45pm 
Thanks T.Rex andSkydark, let's what the "new" rF2 will become after 397Studios creation.
skydark Sep 18, 2016 @ 2:54am 
très bon circuit, enfin portée sur rfactor2 ça fait plaisir
Audax Sep 16, 2016 @ 7:01pm 
Awesome work man, thanks! Now with the news of the partnership and the game going to use DX11 and the release of more stuff, I think talented modders like you will have a ton of cool things to do hun.
ECAR_Tracks  [author] Sep 16, 2016 @ 3:52pm 
Thanks Berno and Zarg.:steamhappy:
Bintang Sep 16, 2016 @ 3:46pm 
Now that's very exciting indeed!
ECAR_Tracks  [author] Sep 16, 2016 @ 3:37pm 
Jynn, yes, as soon I have some holidays after this 1.0 v.
Berno Sep 11, 2016 @ 8:15pm 
Brilliant work. Thank you very much!
Bintang Sep 11, 2016 @ 1:29pm 
fantastic thanks! Any plans to do the full Le mans?
Zarg Sep 4, 2016 @ 1:07pm 
very nice!!

great job!!:steamhappy:
ECAR_Tracks  [author] Sep 4, 2016 @ 10:16am 
Thanks guys, have fun. I'm suggesting to decrease AI strength to 93% (fast cars) and 96% (touring cars).
obbzy Sep 4, 2016 @ 5:23am 
Thank You. If 0.98 is anything to go by, this should be amazing. :)
Slim Sep 3, 2016 @ 12:54pm 
It looks like the launcher tidies things up, as it only shows the new v1.00 here.

Thank you for the update. I can see your effort just looking at part of the change list!
ECAR_Tracks  [author] Sep 3, 2016 @ 12:29pm 
People, I don't know if the previous version (0.98) will be in your HD after the automatic update to 1.00, if it happens just remove the 0.98 version through rFactor 2 launcher -> Packages Manager.
ECAR_Tracks  [author] Sep 3, 2016 @ 11:52am 
V1.00 is up
aro3o6 Sep 2, 2016 @ 1:54am 
noice mate!
ECAR_Tracks  [author] Aug 29, 2016 @ 5:51pm 
Version 1.00 tomorrow, a lot of improvements and fixes.
Arné Renoult Aug 8, 2016 @ 11:00am 
where i can find le mans 91
ECAR_Tracks  [author] Jul 25, 2016 @ 10:13am 
LoKiD, thanks for your feedback. In my computer, I have crashes often (980 GTX), but I'm investigating the causes. I have to implement DRS zones in track creation, I'm about to release 1.00 with those.
LokiD1978 Jul 10, 2016 @ 8:36am 
ECAR@ with the DRS cars you can have DRS on all the time in race. ISI tracks you cant, Do you have to make zones ?
LokiD1978 Jul 7, 2016 @ 11:05am 
i have a gtx 970 and i thought this track ran really well, no crashes or fps drops, solid 60 wioth 19 cars. have an i7, 16gb