Garry's Mod

Garry's Mod

Easy Marker Timers
23 Comments
ph0roggy Dec 30, 2024 @ 6:32am 
awesome mod btw love it
ph0roggy Dec 30, 2024 @ 6:32am 
bind H "PlaceMarker 15"
whirerke May 1, 2023 @ 6:24am 
Permanent pls
Zealot Xenon Zero 54 "zxz54" Apr 8, 2021 @ 5:08am 
It turns out I can do so "bind n PlaceMarker 10"?
or how to bind it correctly ?
Yoda Sep 19, 2019 @ 11:26am 
does it work npcs
Chef Ramie Jun 23, 2018 @ 6:54am 
please add an option where it can stay perm but also add a remove marker command which removes all markers the player has placed
N Mar 20, 2018 @ 6:03pm 
is it possible to make it go above 60 seconds because i need 300 seconds
A1steaksa  [author] Sep 2, 2017 @ 9:08am 
@ Salt Bae - I recommend you read the description
EB Sep 2, 2017 @ 2:54am 
Wow Nice Addon. By the way, is this apply for multiplayer too?
and It's only 10 seconds at once? (because we need least 600seconds)
to Aug 22, 2017 @ 2:28pm 
thx
A1steaksa  [author] Aug 22, 2017 @ 1:45pm 
@스크립트 빡치네 - As it says in the description, you can bind the command "PlaceMarker" followed by a time (PlaceMarker 10) to place a marker for 10 seconds.
to Aug 22, 2017 @ 7:28am 
bind key pls
Aunt Jemima May 24, 2017 @ 9:50pm 
How do i bind it?
A1steaksa  [author] Dec 18, 2016 @ 10:55am 
@Ash Dilan - There isn't, but that's an interesting idea that I'll take into consideration.
AdamTy Dec 17, 2016 @ 12:53pm 
Is there a way to make them stay without a timer? I'm playing on a Roleplay map with a freind and I'm trying to mark my house so it's easier to find.
local shorty matt Oct 30, 2016 @ 7:31pm 
No, I just feel that it's too large at far distances.
A1steaksa  [author] Oct 30, 2016 @ 12:30pm 
@Ass Pancakes Not currently, but it would be very easy to implement because of how the addon was made. Is the current size too small for you?
local shorty matt Oct 30, 2016 @ 10:40am 
Is there any way to change the size of the marker?
N Sep 16, 2016 @ 8:56pm 
these would be very useful for my natural disaster survival server
one question
can the marker be seen by other players to?
C0RPS3 Aug 6, 2016 @ 3:03pm 
@A1steaksa oh, that would be cool though... btw i love the addon...
A1steaksa  [author] Aug 6, 2016 @ 3:00pm 
@8BitPotatoman Unfortunately not. This addon uses the game server to synchronize markers between players.
C0RPS3 Aug 6, 2016 @ 2:59pm 
but can it be client-side, and show to everyone who has this addon? like say if only i have this and im playing on a server, if this IS client-side, only i can see it, but if someone else has this addon too, can they see it?
McDunkinY Jul 12, 2016 @ 4:18pm 
Easily exploitable by spoofing net messages. I don't understand why you network the position from the client to the server. If the intended behavior is for it to place where the player is looking, by default, then the server should handle that, not the client. This allows me to constantly place a marker anywhere on the map. You also network the player that sent the message when placing it on entities, when the server already knows who sent the message when it receives it. I haven't taken a look at the code, this is all from information the client receives from the server, or sends to the server.