Stellaris

Stellaris

Enhanced AI
1,054 Comments
Willsbam May 31 @ 1:32pm 
Is it working for 4.0? The AI kinda bad at the moment.
NetherExplorer Feb 25 @ 7:25pm 
Does this ai improvment work well with heavily modded games? If someone knows a better ai for heavily modded saves could you suggest it?
Kotowski Feb 2 @ 12:56am 
Any chance mod update? I'd like to try it
MajorGeneralPike Jan 30 @ 7:48pm 
Mod no longer works and supported FYI
Zendir Heartfire Jan 10 @ 7:49pm 
This still works and is a better ai mod compared to the others I used
Eli Jan 7 @ 2:47am 
Supported Version:
Patch 2.1.1
King Jan 6 @ 12:52pm 
Please Update @Anex
Jason Bean Dec 13, 2024 @ 3:31pm 
The people yearn for good AI
Anex  [author] Dec 13, 2024 @ 11:17am 
im just still amazed that people still play with this other than me, and i still play the base game + some old dlc's.
Jason Bean Dec 11, 2024 @ 1:52pm 
Goated comment after 4 years of silence
Anex  [author] Dec 10, 2024 @ 11:24pm 
lol
þewé Nov 13, 2024 @ 4:28am 
Majin vegeta aint gonna update his ragin blast II
Prolg De Al'mar Oct 1, 2024 @ 2:50am 
update?
Apocryphal Sep 16, 2024 @ 4:28pm 
@0815HOCHADMIRAL Nope.
LeGroßeDuce Sep 7, 2024 @ 12:31am 
does it still work?
StegosaurusTTV Jun 14, 2024 @ 11:54pm 
I remember having this mod 2 years ago. Very dope mod.
kware5000 May 17, 2024 @ 3:12pm 
No longer working. AI is stupid again as of 3.12 :(
HellPaul Apr 10, 2024 @ 3:17pm 
Does it work with current game version?
57z Mar 7, 2024 @ 11:17am 
it does not "spawn" anything, the ai built them. if you cant fight 500k a century after game start thats u problem
Лень Dec 16, 2023 @ 11:18am 
an excellent mod that spawns fleets for bots, good luck fighting a bot with half a million fleets 100 years after the start
GofriWaffles Dec 10, 2023 @ 12:19am 
You missed a huge opportunity to turn that thumbnail into Sciencephile the AI
mamen009 Jul 13, 2023 @ 9:39am 
*windows XP startup sound*

Hello mortals
NoTalking Feb 4, 2023 @ 1:18am 
This mod is compatible with the latest version of the game. However, from my test, The new content is beyond its functionality. Better go find another AI mod.
Bolan Oct 11, 2022 @ 10:13am 
This was last updated four years ago. Is it still compatible, especially with the most recent update?
deamax Sep 24, 2022 @ 6:57am 
@Dave turn off the rally feature on your fleets. It's the three arrows at the top when you select the fleet
WMK1234 Sep 24, 2022 @ 1:48am 
3.5 Compatible?
Henchman Dave Jul 19, 2022 @ 6:56pm 
does this also fix the ai following you incessantly? i can understand if they do it when you're nearby but it's frustrating getting pulled into a war and your allies gather from halfway across the galaxy to consolidate their entire navies on top of you.
Agnes Bolond Mar 23, 2022 @ 2:48pm 
sciencephile...
siegurd3 Mar 5, 2022 @ 11:32am 
Is this mod still working in 3.3?
gordon2715 Feb 16, 2022 @ 5:57pm 
is this mod good with grand admiral or just admiral?
RECKLE$$ Jan 12, 2022 @ 11:01am 
does this mod still work or does it break it the AI even more, or the game completely
Archangel Dec 21, 2021 @ 11:11pm 
Any plans to update this mod for new versions? Failing that, can anyone recommend a similar mod that is up-to-date?
SkyCommander Sep 4, 2021 @ 1:41pm 
On 24 Feb, 2018 the mod author made a remark about a v1.9.1 version:
"yes I could not update it for 1.9 did not have dlc but 2.0 for sure
testing new mechanics right now."
Zavhytar Aug 17, 2021 @ 1:22pm 
Does this mod work with the Gigastructures mod?
Switucki The Furry Apr 20, 2021 @ 3:41am 
3.0?
minecraft with gadget Jan 18, 2021 @ 4:05pm 
is this is not the compatible for 2.1?? if not then why is 你好鸭
Zen Dec 31, 2020 @ 12:05am 
is there anywhere a 1.9.1 version of this mod? cant find :(
Rosalie Nov 10, 2020 @ 5:08am 
Why not use Glavius or StarNet AI. Also, if anyone is seriously asking if an AI mod last updated 2 years ago is compatible with a newer version, no it fucking isn't.
Fae Oct 19, 2020 @ 3:51pm 
ireally wish this mod would get updated. i don't play stellaris anymore because the ai is simply braindead. Playing it feels more like breaking down a stone wall than outwitting my opponents. and i can't find an active multiplayer meetup place (that completes games) either ;~;
Anbeeld Aug 22, 2020 @ 7:56am 
For those who still play Stellaris 2.1: I created a new AI mod which is based on Glavius's work, but my mod goes much deeper and have a lot of unique features, leading to much better AI. And also I update it quite often, adding new stuff.

You can check proof of this and read detailed description here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2055544110

Thank you!
deamax Jul 21, 2020 @ 7:42pm 
Does this work for 2.7?
totorbanana Jun 23, 2020 @ 1:29pm 
Is this mod compatible with 2.7? The game does load up fine, but I have no idea if it's working or not.
Anex  [author] May 28, 2020 @ 9:53am 
@TDAWSON818, I will see. Have not played this game in the past 1 year.
TDAWSON818 May 22, 2020 @ 11:15am 
Looks like they've fixed the mid/end game slowing in the newest beta release (2.7 I believe) Please come back Anex!
Maelstrom May 22, 2020 @ 2:20am 
Mod can't be enabled, because "This mod is missing the descriptor file."
icarus40 May 1, 2020 @ 8:24pm 
I would very much like an edict or policy to stop robot production empire wide. It is very time consuming and influence costly to go through each planet in a large empire and turn robot production off in "Decisions".
St. Stefen Lowbert Mar 21, 2020 @ 1:25pm 
I believe it is still working as of 2.6.1 - I haven't ran into any issues and it appears to be working.
President0 Mar 19, 2020 @ 11:06pm 
I like to ask if it can working normally on v2.6.1.Thank you.(Sorry, I don't speak English. So there might be some spell and grammar mistakes.)
BYONE Mar 19, 2020 @ 6:07am 
it's working in 2.6.1?