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Anyway keep up the good work buddy!
But it is so annoying that dwarves or orcs etc just merge and merge and merge....I guess the only way now is to activate/deactivate the no confed-mod ...
It's kind of annoying for the AI to confederate with 4-5 factions by turn 10, but it takes an absurdly long time for the player to confederate just once.
Not sure if you feel like that's a big enough of a deal
Do you know, if you want to make confederations lock for a certain number of turns, is that in the confederation effect bundles table under "turns"? Default is 5 turns.
Any idea how to unlock Franz/change his unlock reason (via editsf or alternative?)
I've been using this mod since a time ago, since although I like the confederations system, I think it's too easy to get them. However, it is also a shame to invade your most loyal allies if you want to expand your empire, as in the case of Bretonnian factions or dwarves. So I would like to ask you a question ...
What is the table that controls the difficulty of achieving a confederation?
My intention is create a mod that would make achieving a confederacy was very very difficult, but possible, and require a very good diplomatic relations and / or military power far superior ...
This is possible?
What variables should change to ensure that the confederations were very difficult to achieve?
Thank you very much in advance.