Stellaris

Stellaris

Expanded Spaceport
144 Comments
kinngrimm Mar 20, 2019 @ 3:20pm 
"Maybe with 2.0 I'll make an updated version for the new spaceports " please do :)
Kathuryne May 17, 2018 @ 7:52am 
Does not work crash evertime when creating a new game.
Boopwuffliesnoot Feb 23, 2018 @ 4:33pm 
Wish they had'nt nuked spaceports.
Sotof  [author] Jan 23, 2018 @ 6:48am 
Nah. This was a proof of concept to show other modders how to do it. It appears people like it however - unfortunate for me, but hey. Maybe with 2.0 I'll make an updated version for the new spaceports (for the fun of it). :)
henk Jan 22, 2018 @ 5:40pm 
I know, just if people find it :D you are not actively mainting this mod right?
Sotof  [author] Jan 22, 2018 @ 3:09pm 
Sure, this one was first though. ;)
henk Jan 22, 2018 @ 12:11pm 
sme_spaceports is a similar mod :)
Crazed Dutchman Sep 25, 2017 @ 7:58am 
this si one of the few speceport mods out here! damnit
Desodius Aug 20, 2017 @ 12:59pm 
Discontinued huh? thats unfortunate, I actually quite loved this mod, even favorited it back when it was first released in which I rarely favorite mods. Too bad.
Sotof  [author] Jul 30, 2017 @ 7:49am 
Never. It's discontinued.
SamiDutch Jul 30, 2017 @ 5:46am 
When will this mod be updated?
EvilKnightD May 7, 2017 @ 5:59am 
Crashes in 1.5.1
NightshadeXL Feb 26, 2017 @ 10:39pm 
Anyone have a problem where loaded savefile have gimped the spaceports? Is there any work around?
Sam Feb 12, 2017 @ 10:23am 
thanks
Javvae Dec 2, 2016 @ 12:06pm 
anyone know if the mod has been updated yet? =)
Sotof  [author] Nov 15, 2016 @ 7:48am 
Sorry, I haven't had the time. Not making any promises this time, since I couldn't keep it last time. Maybe Sunday.
Spider Jerusalem Nov 12, 2016 @ 9:17pm 
plz update 1.3.2
CrossRoadToLife Nov 12, 2016 @ 3:01pm 
please update 1.3.2
Wolf Braziliano Nov 4, 2016 @ 1:33pm 
hello PLZ PLZ FIX THIS MOD will help me alot in the game lol thanks ^_^
Le Promeneur Oct 27, 2016 @ 2:46am 
Sotof i will love you this week end if you update this mod :D
VS-lockon Oct 25, 2016 @ 11:21am 
jest let me know when it fix
VS-lockon Oct 25, 2016 @ 11:20am 
k
Sotof  [author] Oct 25, 2016 @ 11:07am 
Unfortunately it won't be today. I'll do it in the weekend.
VS-lockon Oct 25, 2016 @ 2:39am 
k let me know when it updatda
Sotof  [author] Oct 24, 2016 @ 8:57am 
I'll try and see if I can get time to update it tomorrow.
NeverSleep Oct 23, 2016 @ 10:02pm 
For me this causes a crash with the new hienlien 1.3 patch, don't know if anyone else is getting this problem.
Ōkami Oct 23, 2016 @ 1:09pm 
Can you please update for 1.3
jakub-kuc Oct 23, 2016 @ 3:07am 
Please update to 2.3.
Not Amused Painis cupcake Oct 21, 2016 @ 10:12am 
Please update, that would be amazing :)
Exterminieren Oct 20, 2016 @ 5:55pm 
Update for 2.3!!!!! Please!!!
Sotof  [author] Sep 24, 2016 @ 1:21pm 
Go ahead, kinngrimm. This one was intended to be taken and used in other works. This really is mostly a "So I found out how to do this" experimental mod than anything.

And I'll look towards making an update but RL is kinda busy in the next two weeks for me.
kinngrimm Sep 23, 2016 @ 9:07am 
it seems that after each row of modules built, the station HP are reset to 8000 default. With the last module in a row reaching the default maximum, then in the following row jumping back to like when the station is built. Some iterration exception would be needed.
RoronoaDroagon Sep 22, 2016 @ 6:33am 
whould be nice with a update of this mod, to make it 100% compadible with 1.2.5
nice mod, like it
kinngrimm Sep 21, 2016 @ 4:35am 
I intend to merge a few mods, for the time being for private use and tests, later perhaps to upload into steam workshop. Would you mind if i use this one as well? If and when i would go public, i'd give credits and a link to this page.
Sotof  [author] Sep 20, 2016 @ 12:28pm 
Hah. I hate that as well. I won't do it tonight, but maybe tomorrow or the weekend (we'll see).
kinngrimm Sep 17, 2016 @ 3:54am 
Please update version number. I used this with More Space Prot Modules Mod and it worked like a charm, havent had any crashes as discribed by others. But currently i got this red [!] exclamtionmark distorbing my serenity ;)
fcwe1113 Sep 7, 2016 @ 12:37am 
Welp, I'll try then
Sotof  [author] Sep 6, 2016 @ 7:34pm 
My gut says no on that one.
fcwe1113 Sep 6, 2016 @ 7:13am 
then is new ship classes and more compatible with this?
Kirazala Sep 3, 2016 @ 2:46pm 
Thanks for the suggestion.
Sotof  [author] Sep 3, 2016 @ 12:40pm 
Best way to avoid crashes when using this mod is to avoid other mods which makes changes to spaceports.
Kirazala Sep 3, 2016 @ 4:04am 
Just subcribe the mode and it crash the game.
Kdogga Tōhuka Aug 26, 2016 @ 1:05pm 
I suggest for anyone using the mod to lay off commands (especially instant_build) as this causes an inevitable crash.
Sotof  [author] Aug 26, 2016 @ 1:02pm 
Well, I suppose all we can do is wait and use what we've got then.
Kdogga Tōhuka Aug 26, 2016 @ 12:56pm 
It seems no matter what changes the game just can't handle the possibility of an expanded spaceport.. Don't think theres much we can do.
Kdogga Tōhuka Aug 26, 2016 @ 11:41am 
I've moved some files so that it only makes changes to the spaceport so I'll trial that and see how it goes. I'll update you if it works and send the files through to you or explain what changes were made.
Kdogga Tōhuka Aug 26, 2016 @ 11:34am 
Cool
Sotof  [author] Aug 26, 2016 @ 11:33am