Stellaris

Stellaris

Alien Suns
592 Comments
TurgidJuiceTree Dec 31, 2024 @ 4:02pm 
these are the only actual mods on here that *actually* adds aliens, not just humanoid or Terran creatures. what a shame
Kite Sergal (Ammonite616) Aug 22, 2024 @ 1:03pm 
outer rim is what i was talking about, i don't wanna flood this chat.
Sunconure11 Aug 22, 2024 @ 12:53pm 
If you get permission, see about getting Outer Rim as well, and fix up a few things, such as a lack of animations, and the whole "Flaming Bone Peoples" thing.
Kite Sergal (Ammonite616) Aug 22, 2024 @ 11:40am 
Just messaged them today, fingers crossed
Sunconure11 Aug 22, 2024 @ 10:45am 
@Kite Sergal (Ammonite616)

Were you ever able to get in touch with the maker? He does have an email on his resume.

https://scwatson.artstation.com/resume
Kite Sergal (Ammonite616) Aug 15, 2024 @ 2:09pm 
thanks Sunconure11, will do in a few days. bit busy rn
Sunconure11 Aug 15, 2024 @ 1:23am 
@Kite Sergal (Ammonite616)

The maker has a website. Perhaps see if you can find a contact route there?

https://scwatson.artstation.com/
Kite Sergal (Ammonite616) Aug 2, 2024 @ 6:22am 
@ S.C.Watson Probably should have at'd you in the below. sorry, not to used to steam comment communications.
Kite Sergal (Ammonite616) Jul 31, 2024 @ 5:25am 
Hello. I commented on the discussion posted in the alien suns outer rim, but i thought i would post here in case you are no longer sub'd to that discussion. I managed to animate a handful of portraits from that mod with custom meshes and animations. I have not posted it because you own the work. but i would like to get into contact with you if you want them and if i can work with you.
Procyon Jul 6, 2024 @ 12:23pm 
i would also donate to play this mod again
Vault Jun 30, 2024 @ 1:05pm 
Very sad to see how things have played out. This mod was my favorite when I started playing Stellaris back in the day. Games changed a lot since then, and I'm not partial to the way it's gone either.
Pury Jun 2, 2024 @ 2:33pm 
It indeed does not work since patch 3.12.
unilateralparrot May 29, 2024 @ 6:58pm 
I'd donate for you to work on this again, some of these portraits are downright indispensable to me now; Fanatic Purifiers just aren't as threatening when they're not tiny puffballs staring straight at the camera.
Cyber_Genet May 26, 2024 @ 3:21pm 
After patch 3.12, all portraits from mods disappeared. Please update, these species portraits are so cool!
Rage000 May 13, 2024 @ 11:46am 
3.12 has broken any portrait mod that is not updated for 3.12. due to the changes Paradox introduced.
kwheeler May 8, 2024 @ 5:00pm 
unilateralparrot, it's broken for me too.
unilateralparrot May 8, 2024 @ 1:21pm 
Is this working per the latest update for anyone? Broken for me.
G_S_Palmer Mar 31, 2024 @ 12:51pm 
Thank you, I appreciate you being open to it.
S.C.Watson  [author] Mar 31, 2024 @ 11:51am 
@G_S_Palmer - Not really a fan of the idea, because that's completely the opposite direction for what I had imagined, but it's fine if it allows people to still use the mod. So, it's all good.
G_S_Palmer Mar 30, 2024 @ 12:09pm 
I've uploaded the mod that makes the portraits use the vanilla species classes: https://steamcommunity.com/sharedfiles/filedetails/?id=3206430951
G_S_Palmer Mar 17, 2024 @ 12:55pm 
Hi S.C.Watson, would you be ok with me publishing a mod that changes your portraits to use the vanilla phenotypes (aka, Mammalian, Plantoid, etc)? It wouldn't reuse any of your assets, it would just be a patch that people could load alongside this mod.
ElSucioJoe Dec 11, 2023 @ 7:02pm 
As of 3.10 this still works as intended. Thank you for your work!
tdd.k Oct 17, 2023 @ 4:21pm 
This mod working for 3.9?
Mr_Daniels May 3, 2023 @ 3:11pm 
@ S.C.Watson Species of Stellaris has been updated. It includes the animated Alien Suns: The Outer Rim species. Feel free to check it out it and tell me what you think. https://steamcommunity.com/sharedfiles/filedetails/?id=2961280882
S.C.Watson  [author] May 1, 2023 @ 9:22pm 
@ Mr_Daniels - please feel free. Link me when you get it done.
@ Rage000 - <3
Mr_Daniels May 1, 2023 @ 2:37pm 
Hello S.C. Watson! I I just wanted to say that I really love your Alien Suns and Alien Suns: The Outer Rims mods. It really adds a lot of diversity to the alien species you can encounter. I am working on a species mod called "Species of Stellaris" and I would love to implement your creations into it. I was looking if I can be granted permission to use the mods in this way. I was going to attempt to add animations to The Outer Rim aliens to bring them more to life in the mod as well. Thank you for your time and I look forward to your response.
Rage000 Apr 29, 2023 @ 5:10am 
ive been using this mode for years also. My favorite of all time. I have never seen this mod have issues. Still working now and in 3.8 Beta.
S.C.Watson  [author] Apr 28, 2023 @ 4:57pm 
@ このきのこ <3
big booty mushroom Apr 28, 2023 @ 2:18pm 
Just wanted to let you know that these are the best species portraits I've found by far.
I want more interesting looking aliens in my sci fi, thank you so much for making these.
Rage000 Mar 14, 2023 @ 5:29pm 
this is working fine for me in 3.7.2
MaestroPuppy Feb 23, 2023 @ 11:27am 
@7Mile same, its the weirdest thing lol

@Dph Kraken if possible, is there anyway you could post a copy of the last version that was up before the update? Probably don't have it anymore but I was just curious.
Socrates Feb 23, 2023 @ 10:45am 
@MasestroPuppy same with me, ive been using this for many years but it just doesnt work any more
MaestroPuppy Feb 14, 2023 @ 6:18am 
I play on an older version of the game (2.1.3) and for some reason this mod doesnt even show up anymore unlike other mods that are updated for more current patches like 3.4, does anyone know why that is?

p.s. I'm not expecting the mod to work anymore lol just curious
Barry Jan 5, 2023 @ 10:34pm 
Out of 2k hours, this is my favorite mod. Cant play without it
jalang Jan 5, 2023 @ 9:54am 
Hi

Is there a way to make it so that vanilla races do not emerge (except for example humans, if you choose them) and that all the galactic races (including the primitives and presentients) are from your mod? I find these non-cartoonish aliens more believable and immersive than 90% of the vanilla aliens.
thoth Dec 25, 2022 @ 9:14pm 
just so you know, there's been a change to the way ship and army names are formatted, meaning armies and ships using this mod's namelists won't have any
The Destroyer of Worlds Oct 29, 2022 @ 11:18pm 
Will "Alien Suns: Atmospheres" be renewed someday? Enjoyed playing the mod when i was younger along with this one. Keep up the great work btw!
danburite Oct 7, 2022 @ 6:27pm 
@Rev_Enge(spc): export your playset before deleting the launcher file. That way you can simply re-import it afterwards
Rev_Enge(spc) Oct 2, 2022 @ 8:16pm 
Is there a way around deleting the launcher file? Not sure if I want to reorder the 50-ish mods across a couple different playsets
Rage000 Sep 28, 2022 @ 7:53pm 
Deleting the file works. thank you. I will keep that in mind for future issues
WalkerSystem Sep 28, 2022 @ 4:37pm 
It works now! Thank u so much!!!
Hormiga Sep 28, 2022 @ 3:46pm 
That worked like a charm, thanks!:steamthumbsup:
DPh Kraken  [author] Sep 28, 2022 @ 1:58pm 
Have you tried deleting launcher-v2.sqlite from your Documents/Paradox Interactive/Stellaris/ folder?
This will clear any saved playsets, but should work to regenerate the mod's descriptor.
Hormiga Sep 28, 2022 @ 12:32pm 
Still borked. Maybe, you could just revert to old version? It worked with no issues.
Rage000 Sep 28, 2022 @ 12:29pm 
no i deleted the mod off my computer, had issues with steam subscribe not downloading, so went to my collection list and subbed from there. It downloads but still shows a problem with descriptor file
Rage000 Sep 28, 2022 @ 12:22pm 
ok
Rage000 Sep 28, 2022 @ 12:22pm 
claims that its actually missing. Which is strange considering its in the folder
DPh Kraken  [author] Sep 28, 2022 @ 12:21pm 
Alright, the update has pushed out. Tell me if it works now.
Rage000 Sep 28, 2022 @ 12:21pm 
@DPh Kraken Basically the mod downloads from steam workshop, and it even has the descriptor.mod file in it. When you run Stellaris it shows that there is a red triangle next to the mod in the list. It indicates that the descriptor file is the problem.
WalkerSystem Sep 28, 2022 @ 12:07pm 
ok changing the mod version in the descriptor file to 2.3 should fix it. I copied the files into a new mod again and that was the only thing I changed and it worked. its either that or an issue with the mod making the ugc_689601294.mod in the documents/paradox interactive/stellaris/mod folder. I dont know how to fix the latter so I would try to just change the mod version number to 2.3 and see if that works. hope this helps.