Stellaris

Stellaris

Tass Cheat Tool
762 Comments
shiras207 20 hours ago 
可以把舰队指挥上限增加和海军数量增加拆开吗:steamhappy:
Zorro1608 Aug 28 @ 4:29am 
Hi is there a way to add civic using edict ?i manage to get 3 civic point from the species screen but i want more lol
udkudk Aug 17 @ 6:50pm 
It's for putting limits on number of cheats you apply. Especially in Ironman enabled games.

For example;
you already done all the cheats you wanted before you even un-paused the game on day 0, and now want to permanently disable rest of cheats to not get tempted by them in future, but without losing your current cheat bonuses.

This bit is especially important for people that want the ability to enjoy the Game without cheapening the experience with too much cheats, but are too tempted by them in difficult moments...

My suggestion would solve this dilemma. And it's an optional thing as well. Not forced upon anyone. People could just choose to press or not press that menu button.
tassadarpaladin  [author] Aug 16 @ 5:01pm 
@udkudk i really don't see a point of hiding options...
udkudk Aug 10 @ 12:13pm 
Suggestion: An option to disable all unused cheats and the cheat menu while retaining the enabled cheats...

I think you can do this with those modifications;

1- a Global or Local (Empire Scope) Variable, whose existence disables visibility of all Cheat Buttons/Menu's/Edicts/Policies etc...
2- Above gets overwritten by existence of unique Global / Local (Empire Scope) Variables, which are numerous and each of them are uniquely created by the Menu's/Cheat-Buttons/Edicts/Policies etc.

This would make it so that if you enable a cheat, it wouldn't get cancelled by if you remove cheats. Non-enabled cheats would simple get disabled.

You can do this by using Trigger_if etc to put conditions on when to run a trigger in Visibility Blocks.
BonChan Jul 15 @ 10:26am 
Appreciate your response! Deleting all the game files and reedownloading did the trick. For anyone with the red flag/missing descriptor: delete, redownload stellaris and resubscribe
tassadarpaladin  [author] Jul 14 @ 7:44pm 
I have tested it many times and never encountered descriptor problem. I can only suggest checking your paradox launcher or de-subscribe then re-subscribe.
BonChan Jul 14 @ 6:56pm 
Subscribed but the mod is missing a descriptor file?
M𖦹𖦹natik Jul 9 @ 6:14am 
got this literally just so i could get rid of leader cap. thank you!
Ros[É] Jul 6 @ 3:53pm 
Is there a way to add a cheat to lower the time a ship goes MIA?
robertseggel Jul 3 @ 1:23pm 
hey I am having issues gewtting this to work for some reason it is saying there isnt a descriptor file and then nothing appears on the capital planet in the descisions
tassadarpaladin  [author] Jul 3 @ 2:06am 
@Catgod587 there is a cheat poilicy for that
Catgod587 Jul 3 @ 1:54am 
i think itd be cool to add a housing cheat (only asking cuz im using bpv with several submods and i dont feel like building a bunch of luxury residences to counteract that) if not i understand
tassadarpaladin  [author] Jul 2 @ 12:11am 
@Are_FuFu 改了
Are_FuFu Jun 24 @ 8:54pm 
在尝试删除掉蜂巢思维限制后可以对舰R人口加速
Are_FuFu Jun 24 @ 8:53pm 
佬 政策有机人口加速增长无法在舰R中使用,原因是添加了仅蜂巢思维的权力制度可用的限制但是舰R是单独出来的
tassadarpaladin  [author] Jun 17 @ 1:45am 
@jasonft I‘m glad my mod helps.

I am not satisfied with leader part actually, the script is too complicated to maintain. I have no idea how to improve them for now since paradox only provides little function for leader modding.
jasonft Jun 15 @ 4:36am 
Fun trick I tried my last game - Create a Tass Cheat scout ship and put a Tass Cheat scout in it with level ups that boost scanning range. Sit there for five or ten minutes real time popping around the galaxy. Now you have the entire map (more or less) before your explorers doing it the hard way even hit level 5.

Still have to survey the systems to find loot and stuff, but I find it neat to have the entire hyperlane network and even know where/ what the giant monsters are. Fun!

I like this mod a lot. Incredible amounts of utility for everything I want. Well done.
Aineíās Jun 13 @ 2:40am 
I couldn't do it. But you're right about Paradox games. I did it with the Imperator Rome mod - it worked.
tassadarpaladin  [author] Jun 13 @ 12:09am 
@Singularity it's possible in theory, you may try by yourself:

go to \Steam\steamapps\workshop\content\281990\682851228\localisation, create a folder called "russian"

copy all file in "english" to "russian" and rename them from "xxx_l_english" to "xxx_l_russian"

open all of these files, change the first line "l_english" to "l_russian"
Aineíās Jun 12 @ 10:51pm 
How to change the language of your mod? I have the Russian version of the game - thank you.
The mod itself could be in English, and the game in Russian, is that possible?
穷山恶水出屌民 Jun 12 @ 7:47pm 
豪用👍
Rambo88pl Jun 12 @ 12:49am 
I was afraid that someone took over your account and the mod would be destroyed. :( xD
tassadarpaladin  [author] Jun 12 @ 12:37am 
@Rambo88pl Chinese, already changed back
Rambo88pl Jun 11 @ 10:42pm 
What happened here that the description was changed to Chinese or Japanese language?
yangmei Jun 11 @ 9:54pm 
牛逼牛逼牛逼!!
yangmei Jun 11 @ 2:18am 
牛逼!!!!!
tassadarpaladin  [author] Jun 10 @ 11:55pm 
@yangmei 直接加不朽特质上吧……其实不朽和高适应在当年合成黎明时都是格式塔机器人的基础属性,脑缺的蠢驴非要给削了
tassadarpaladin  [author] Jun 10 @ 11:49pm 
@devinthesaint i can't fully understand what your are talking about……there is a "Return" button on the Leader Tab of Cheat Menu. No matter what option you used, you need to Return to the Main Tab then "Exit". After that you can get the Cheat Main Menu decision on your capital again.
devinthesaint Jun 10 @ 11:08pm 
on closer examination when i go into the leader tab on the cheat menu it dosint offer me a way to back out when i exit it just pops me into the leader tab again i can leave and re open the cheat menu but once i go into the leader tab unless i spawn the delegate and permanently lose the cheat menu for that play through then its stuck on the screen
yangmei Jun 10 @ 10:25pm 
顺带说一句,您的mod帮我完成了我的幻想。在我的想象中机械格式塔就应该是我既是万,不应该考虑舒适度、稳定度和厌战度,而您的mod中的免除这些属性的政策对完成我的幻想帮助极大,十分感谢您!包括我刚刚留言中提到的加宜居度下限的特质,也是因为我的幻想中机械本来就应该可以适应各种不同的环境,而原版给的实在太少,机械修的居住站居然初始只有65的宜居……这太扯淡了
yangmei Jun 10 @ 10:20pm 
您好,是否可以加入一个物种特质,具体加成为:宜居性下限+100%(我想重现机械荣光)
tassadarpaladin  [author] Jun 10 @ 8:48pm 
@Patrick Schlesier i've made an update for this decision, test it seems fine now
tassadarpaladin  [author] Jun 10 @ 6:24pm 
@devinthesaint i've just test it again, seems no problem. Did u close all the cheat menu event? The Cheat Menu decision can't be triggerd multiple times at same time
devinthesaint Jun 10 @ 5:12pm 
i have colony infrastructure edict and create 100 pops but no more cheat menu
devinthesaint Jun 10 @ 5:10pm 
no i mean after i spawn the delegate the option to open the cheat menu again all together disappears from the capitol planet or any planet
tassadarpaladin  [author] Jun 10 @ 4:09pm 
@devinthesaint this means u can only get one summoned leader for each subclass, but u can use give more traits option to make them extremely powerful.

i'm not happy with this too but since 4.0.15 the game changed the code how leader get traits. For now i only get this solution.
devinthesaint Jun 10 @ 12:26pm 
after i spawn something like the delegate with the cheat menu it goes away and dosint show back up on the capitol planet to choose other options
Patrick Schlesier Jun 8 @ 10:26pm 
the decision to add pops does not work correctly. the pops become not correct owner for engine
test it on habitat decision "build a stadium" that tooltip say "number of owned pops is 0"
Scipio Jun 6 @ 9:06pm 
@tassadarpaladin Thanks! About to start the game up in a minute.
tassadarpaladin  [author] Jun 6 @ 12:04pm 
@Scipio It should be on your new capital
Scipio Jun 6 @ 10:12am 
A warp entity ate my home planet and now it's a small Black Hole with a monster in it.. How do I get the option to open this Mod again?
Thanks!
tassadarpaladin  [author] Jun 6 @ 1:18am 
@Rambo88pl thanks for the encouragement, i'm still waiting for next dlc, wish they won't do sth worse.
Rambo88pl Jun 6 @ 12:44am 
Don't worry, you're not making this mod for Paradox, which released the 4.0 update too early. And for us, the players. And I'm sure everyone appreciates your work on this mod. And for now, I would refrain from adding any new options to the mod, and only fix what stopped working in a given version of the game. I'm grateful for this mod, which has existed since the beginning of Stellaris. Paradox has a habit of ruining their games, whether it's Stellaris, Heart of Iron or other games they produce.

Sorry for the google translator, but I don't know English very well.
tassadarpaladin  [author] Jun 5 @ 8:50pm 
@小风雨fengyu 还是加了一个政策
tassadarpaladin  [author] Jun 5 @ 6:18am 
@小风雨fengyu 估计用不太到了…4.0.17又要改了
小风雨fengyu Jun 5 @ 2:05am 
作者能不能加个备选科技作弊,打开循环科技池子一片红人都傻了
tassadarpaladin  [author] Jun 4 @ 3:24pm 
@Jon Xarn The 4.0.15 "fixed" sth about leader trait selection, and now the summon leader function not working well. I'll try to do sth but can't promise they can still be good as before.
Jon Xarn Jun 4 @ 11:05am 
This is a must have mod for me, but now the leader editor doesn't work for me. I did start a new game to check, and no dice. Is it something on my end?
tassadarpaladin  [author] Jun 4 @ 6:40am