Tales of Maj'Eyal

Tales of Maj'Eyal

Semi-Roguelike Mode
6 Comments
Occurred Apr 21, 2024 @ 7:18am 
No problem, thank you. Feel free to add me if you have any follow-up questions about the situation.
ThatWhichIsMe  [author] Apr 20, 2024 @ 2:25pm 
@Occurred: Hmm, that sounds like something I didn't test for. I'll investigate.
Occurred Apr 17, 2024 @ 7:58am 
Sadly bugs out when you gained a legitimate +1 life from ingame items. When you then reach a threshold, for example killing Urkis on Sweet & Sour, it pushes you back to adventurer.
ThatWhichIsMe  [author] Dec 12, 2020 @ 8:49pm 
@Axer128: (We Apologize for the Delay.™) That's controlled by the game option "[ZOmnibus] | Semi-Roguelike achievements". If it's disabled, all achievements are treated as Adventure-mode; if it's enabled, achievements gained before you get your first extra life are treated as Roguelike-mode, and later achievements are treated as Adventure-mode.
Axer Oct 31, 2020 @ 8:02am 
Since mods can't usually add Steam achievements..
How does this affect the steam achievements since for this game there are different sets for each mode?
Jazz Legend Roy Donk May 31, 2016 @ 10:51pm 
This is just the sort of thing I wanted! Thanks for your hard work!