Europa Universalis IV

Europa Universalis IV

The Sons of the Wolf, an Alternate History Mod (Beta)
178 Comments
Scunter Apr 21, 2023 @ 9:38am 
update when? T.T
LuvsMufs Apr 9, 2023 @ 1:23pm 
@Jedi lol
Jedi Apr 9, 2023 @ 1:00pm 
What If I ask when it is over 6 years old @LuvsMufs
Scunter May 20, 2021 @ 8:41am 
i subbed to this mod when it first came out, and i cry everytime i see it hasnt been updated
Kiroana May 18, 2021 @ 5:58am 
@loves muffins Yes, he did, and for good reason.
potatogamer110 Jun 12, 2020 @ 7:55am 
yes
LuvsMufs Apr 11, 2020 @ 6:17pm 
did u just srsly ask a modder to update a mod over 4 years old
logansown Apr 11, 2020 @ 5:39pm 
update update update update update update update update update update update update update update update update
potatogamer110 Jul 10, 2019 @ 3:23am 
update?
notoriousope Feb 7, 2019 @ 10:53pm 
haha yes!
sicey May 20, 2017 @ 5:39am 
update please!
General Skarr1 Feb 12, 2017 @ 12:23pm 
Hey, any progress on the mod?
General Skarr1 Dec 30, 2016 @ 11:53am 
If possible try adding in new events for the ERE, (politics and tensions with muslim states), pagan states (conflict between Norse and Romuvan), Muslim events in fighting the ERE over the holy land. Maybe some events for Catholic states outside the empire for expansion/conversion of heathens. I imagine there would be many heated conflicts between both the Muslims and ERE over the holy land as well as between the Catholic missionaries and the pagans in the West. Also, could rename the HRE to ERE in the HRE display screen?
Dried_Dry Dec 19, 2016 @ 12:05pm 
I think , little bit nerfing Irland (not much , only little bit) , and nerfing Scandinavia could be good - by giving them events that make problems in the country , or giving them not best Ideas
Kylo Ren  [author] Dec 19, 2016 @ 9:40am 
Hey guys. Trying to update an old mod to a new patch can be really hard...I think I will just start the mod over from scratch, but keeping most of the same things...any ideas on what I could do better this time around?
Dried_Dry Dec 18, 2016 @ 10:08am 
So ? Will you update this mod or not ?
Wesoły Morświn Dec 5, 2016 @ 9:48am 
update plss ?
Scunter Sep 24, 2016 @ 10:24am 
plzz do what you can. this was my favourite mod XD
Kylo Ren  [author] Sep 24, 2016 @ 10:19am 
Hey Don, mod maker here. I think that I will either go back to this mod, or to my other grand campaign, when the new eu4 expansion comes out.
Márkó herceg Sep 24, 2016 @ 7:27am 
UPDATE PLS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
LuvsMufs Sep 19, 2016 @ 4:28pm 
the main creator gave up on it cuz of scheduleing issues.
LuvsMufs Sep 19, 2016 @ 4:28pm 
its kinda dead.

If i ever have time I'll try to update with the new update/dlc thats coming out.
General Skarr1 Sep 19, 2016 @ 3:11pm 
Hey guys, any update on when this mod might be updated?
LuvsMufs May 20, 2016 @ 1:11pm 
I'll send you a photo of what's going on so far.
Silaside May 19, 2016 @ 11:42pm 
Hey if I'm not going to work on the localisation could you do this for Iberia:

Rename Castillian to Hispani/Mozarabic
IF the reconquista had not happened, the Castillian language would not appear. A better name would be either Hispani: What the Visigoths called the Latin speaking inhabitants of Iberia or Mozarabs: which were what the Arabs called the people who spoke the Iberian latin dialects

Rename Portugese to Lusitani
Again same as above, due to no reconquista Portugese would not have appeared. Rename it to Lusitanian and have the portugese provinces Galicia owns to just be Galician, since Portugese split from Galician
LuvsMufs May 19, 2016 @ 1:43pm 
calm down the sequel is comnig out probably in the summer or early fall.
Shipstorm1 May 19, 2016 @ 1:00pm 
update please
LuvsMufs May 17, 2016 @ 1:11pm 
Similar to it... I might change some things about it and how the HRE affects the world.
Scunter May 17, 2016 @ 8:38am 
*ERE
Scunter May 17, 2016 @ 8:34am 
is the map going to be the same? like the HRE?
LuvsMufs May 16, 2016 @ 1:00pm 
Don't worry about the localisation. I'm recreating the mod from scratch implementing my own ideas. Add me, I'll tell you if I need any events (flavor, gameplay, etc.) from you since that's more advanced.
Scunter May 15, 2016 @ 9:19am 
New mod hype!! XD
Silaside May 15, 2016 @ 2:13am 
Ok I will work on the localisation of the country names and religions, you work on history -> countries stuff like changing the country culture and religion. I think we should completely focus on Spain for now considering it is the easiest part to fix.
LuvsMufs May 15, 2016 @ 1:05am 
Prince Ali sure ♥♥♥♥♥♥ it up.
Silaside May 15, 2016 @ 12:47am 
Yeah definitely gonna have to start a new mod
LuvsMufs May 15, 2016 @ 12:18am 
oh that would be very helpful :D

Prince Ali has officially that he will no longer work on the mod (atleast not frequently) and I took up the case and helper of this mod originally. Any help would be great for I'm still an amateur modder.
Silaside May 14, 2016 @ 11:26pm 
Eh you could try
I can help you if you want, I am working on localising the stuff in your mod so that it will show up properly
LuvsMufs May 14, 2016 @ 11:20pm 
Do you think just remaking this mod potentionally from scratch would be a better way of fixing this.
Silaside May 14, 2016 @ 10:26pm 
Two ways: Go to where your eu4 is installed. Go to history > provinces. Copy all the files from there and paste it into your history provinces folder and KEEP all the files with the same name

Other way is to just remove the replace_path on your .mod file

PS: I found solution for your weird LOAD_GFX stuff. I checked the localisation files in the eu4 game folder and the format is like this BYZ: 0 "Byzantium"
So I think to easily fix:
Delete basically all the localisation stuff except for the stuff that gets changed in your mod. So from what i can see that should be countries_l_english.yml, the religion ymls and whatever else is changed on your mod. Then all the stuff not changed by your mod will start looking normal again. Then just change all the stuff that you did change to be like BYZ: 0 "Byzantium" so with the 0


LuvsMufs May 14, 2016 @ 10:12pm 
add it in how? by giving it a nation owner and giving it development? Or is there more to it?
Silaside May 14, 2016 @ 8:01pm 
Yeah that should be it. Just add in the new provinces which 1.16 added and that shoudl fix it
LuvsMufs May 14, 2016 @ 6:47pm 
I see blank provinces named Prov_(ProvinceNumber).
Silaside May 14, 2016 @ 6:13pm 
Might be due to history/provinces being replaced by your mod. ARe tyou seeing these black provinces which arent owned by any country when choosing nation? Should have a look at Ireland
LuvsMufs May 13, 2016 @ 11:02pm 
Nope it still crashes when I try to play a nation.
Silaside May 13, 2016 @ 10:50pm 
Also check the localisation folder. It doesnt have a replace path but that could still be it
Silaside May 13, 2016 @ 10:45pm 
What are some other examples of this?
My guess is that it might be due to the replace path in gfx folder and the defines.lua. Probably new stuff was added in the defines in the new update but due to your mod replacing the lua that causes problems.
Also can you play a nation now?
LuvsMufs May 13, 2016 @ 8:59pm 
I added the new continent folder from the newest update. It also seems all the words are like weird.

Rather than saying Loading Flags it says Load_Flag

and it does that for everyone. When you get in the game eveyr little button hsa code... Fixes would be nice and you will be rewarded somewhere during an update for the mod :D
LuvsMufs May 13, 2016 @ 1:39pm 
thanks for helping I'll see if thats the problem!
Silaside May 13, 2016 @ 2:22am 
I mean in the map folder the continent.txt my bad
Silaside May 13, 2016 @ 2:21am 
@Loves Muffins
There is a continent folder in your mod. Might be causing the problem due to new provinces which dont belong in any continent