Insurgency

Insurgency

AC-556 Reanimated (Mini 14)
40 Comments
Midnight Sun Highlander Nov 13, 2019 @ 12:13am 
Ahhh nice, welcome!
MzK  [author] Nov 10, 2019 @ 11:47am 
@Dragomir Cartridge

-Yea my bad, I removed it now. Cleaned up my YouTube videos a while back and that was an especially bad video hahaha. Thank you!
Midnight Sun Highlander Nov 9, 2019 @ 10:37pm 
Video dead?
IROCK325 Dec 10, 2016 @ 8:08am 
I see. I noticed that even when you can see into the chamber, you don't actually see the bullet. Thanks for the help though.
MzK  [author] Dec 7, 2016 @ 5:11am 
@IROCK325

- The guns for those two don't have bones specifically for bullets, so they're rigged to be on the magazine instead.
IROCK325 Dec 6, 2016 @ 7:18pm 
Hey, I really like most of your reanimations but I prefer the base animations over yours on a few of them. The main problem I have with this and the SKS alike is that on the base animation you get the see the round chamber when you're completely out.
RK* Lobb Apr 1, 2016 @ 9:38am 
EPIC
idc Mar 10, 2016 @ 6:01pm 
The AC556 is my favourite gun in the game so this was a must. It's just so perfect in every way (except for mag size, really hope the devs make an extended mag for it)
Mudd Mar 4, 2016 @ 12:27pm 
does the same thing if you dont have the bipod or do, if you notice the EBR M14 stays open on the last round being fired, then you change mags and release it. the mini14 or ac556 should do the exact same thing but the devs didnt get the animation correct.
MzK  [author] Mar 4, 2016 @ 9:16am 
@Jeg Not my fault, it's the game's programming to do that when on bipod. Mrbrightside's Scar does the exact same thing bipodded.
jeg Mar 4, 2016 @ 9:14am 
still haven't fixed that last round bolt hold open, bro
Mudd Feb 21, 2016 @ 8:42pm 
the bolt should stay open on the last round like the ebr m14 does
RaptorVlad Feb 8, 2016 @ 3:23am 
Very cool)
Cartmanov Feb 7, 2016 @ 7:56pm 
it looks awesome
beeron Feb 7, 2016 @ 9:30am 
i will pay u to reanimate the ar 15 platforms
Rymd Feb 6, 2016 @ 5:29pm 
Here's how you judge it, slap the Subscribe button and try it in-game.
Mr. No One Feb 6, 2016 @ 2:47pm 
Can't judge it without seeing it on single fire mode. How am I going to tell the difference in animation when you're just spraying everywhere?
June Feb 6, 2016 @ 2:14am 
awesone
birb Feb 5, 2016 @ 8:43pm 
Really cool! :8bitheart:
Rain season. Feb 5, 2016 @ 6:54am 
dude these are awesome cool keep it up!
Tim Apple Feb 4, 2016 @ 4:50pm 
Thanks for another great mod. Love all of your stuff, keep up the good work.
Derpa Feb 4, 2016 @ 12:39pm 
Nice! Can you put it up on workshop I'm liking that sound!
MzK  [author] Feb 4, 2016 @ 12:28pm 
@Derpatrooper made it myself :D
Derpa Feb 4, 2016 @ 11:40am 
whats the soundpack for the gun fire?
Comrade Bear Feb 4, 2016 @ 6:36am 
Vary noice roleas, I luk 4word 2 moer roleass's. :3
Lopenbro Feb 3, 2016 @ 2:41pm 
awesom dude !
MzK  [author] Feb 3, 2016 @ 12:33pm 
@フリドム7.62mm 3ds max 2014/2012
Pigeon Feb 3, 2016 @ 7:28am 
front page
ArmorLock Feb 3, 2016 @ 4:55am 
what did you use for the animating?
trauma queen Feb 2, 2016 @ 12:27am 
would be great to see this reanimation on the SC-556 mod for this gun
hugebiglarge Feb 1, 2016 @ 10:14pm 
looks gr8
SteveTheHero Feb 1, 2016 @ 10:08pm 
Keep up the amazing work man!
SteveTheHero Feb 1, 2016 @ 10:07pm 
Awesome!
phale Feb 1, 2016 @ 9:49pm 
The 2x aimpoint seems to be really far away from the camera.
MzK  [author] Feb 1, 2016 @ 7:33pm 
@Rymd yea, they use the same bones as these animations, but you'd have to do it yourself.
Vimy Glide Feb 1, 2016 @ 7:16pm 
♥♥♥♥ TO THE YES
Cyonsia Feb 1, 2016 @ 7:08pm 
Zombie you magnificent bastard.
Rymd Feb 1, 2016 @ 7:00pm 
Does it work with mods such as M14 and SOCOM16 ?