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Unfortunately, alot of my more sophisticated coding mechanics aren't recognized and handled by GUTS at -all- which breaks a ton of stuff when it gets repacked.
That being said, the only working 'source code' is my raw data~ Any changes or edits to it will have to come from me directly or someone working directly with me, as I'm the only one with the raw data- this is a fault of GUTS and it's lack of general polish.
I apologize if you're wanting to make some edits or do anything~ If you're still interested, feel free to message me or hit me up on discord or something.
I'm still developing and trying to fix various things and I've actually done quite a bit of work that hasn't been updated or posted anywhere, I'm actually thinking about making a discord channel specifically for the mod and it's developement and give people a way to chat with me live.
Let me know what you think~ Feel free ot hit me up. (Anyone)
Happy hunting!
Hope everyone is staying safe during this time~ My best wishes are with all of you.
i tried to force spawn some items (anbu masks - 0_anbu) but no luck there. can you help me with that. Tnx
Alot of armor and cosmetics aren't fully implemented. The models and such are there just no way to attain other than force spawning. This is still incomplete for now, of course, and will be getting updates as I have them~
Earth (80%)
Fire (70%)
Water (65%)
Lightning (65%)
Wind (30%)
This is a rough estimate but I feel like doing this (releasing early) will help me finish faster. Honest feedback goes the distance when it's a 1-man team or a small team.
Any feedback is appreciated, be it bug reports, suggestions, criticism, etc
Thorough compatibility tests are equally helpful, both to me and anyone else who wants to play.
I'm thinking of testing this Class against the dungeons of Corley's TL2E mod. I'll place Naruto at the top to ensure it's features get priority. My question is if this will work for Players who use stuff like Synergies and if that kind of feedback is as helpful as testing it alone.
This work is not ready for beta testing yet, I have unfinished stuff.
The real reason behind this is I NEED feedback. I need people to play this and test it so I can get better notes while I'm finalizing and building onto this.
Play it with a grain of salt, report your findings: what you like and what you don't like.
What do you want to see? Were you disappointed with something? Is something missing?
These are questions I need answers to, and I won't be able to make the best product without the feedback of the people who will be playing it.
I'm not far from doing twitch and youtube videos (already prepping some) so bear with me! This is a blackhole of work and refining lol
I do apologize that this has been extended for so long, but again it's just alot of work and it's a creative lovechild for me xD
I'm honored that you guys are still eager for it <3
So much has been done in the last month o.O
First public beta is not far off (where I'll be releasing the earth class for people to play with while I finish up the rest)
Many, many, many things done.
Chakra system perfectly in place - No mana regen, you are required to charge up your mana as per canon.
Substitution system perfectly in place - You have 4, like the UNS mechanics. Using substitution removes 1 of 4 indicators, and when you deplete all of them you incur a small cooldown penalty before being able to use them again. They recover 1 every 15 seconds.
Chakra band items and such have been made and tested, proving fairly fruitful.
Gameplay changes via chakra, evasive techniques and jutsus are superb~
Awakened mode is currently being developed as the charge bar system.
Many particles remade.
I'm familiar with animation editing and getting them to work properly with custom skills and such, so feel free to reach out at any time for help.
Once my own stuff is at a point where I can break from it, I plan on delving into the animation side of things and making a mass of animations to use for current/future projects.
There is a lack of modded animations available on the Workshop. Only the Far East packs have added new moves for direct Weapon Attacks such as jump kicks and martial stances.
So I'm wondering if you would be interested in releasing an Animation Pack as a side mod intended to be used as a resource for mod packs?
Yeah, mod isn't dead. Real life has been rearing it's ugly head as usual~ Recently had a birthday, death in the family, etc etc.
It's really been piling up, however this mod is my lovechild and -will- be released eventually. I've no more 'mountains' to face as far as my coding and such, so once I actually get time to work on it, it will come together pretty quickly.
Sorry for the delay guys!
Bear with me xD
Although I respect this style too. Closed Testing for a product before release. It could just be a cultural change through the years in development style.
Thank you for your continued presence on these forums going on it's third year.
Naruto fans or just Mod fans. We all appreciate these projects.