Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告






You can also just lock stuff down so it doesn't get moved.
The only sci-fi stuff you'll find at the moment, I believe, are Warhammer 40k minis, and a couple from my Iron Gods minis mod. Pretty sure I've seen Darth Vader and stormtroopers too...
I'm planning on doing some for my campaign, but could take a while.
I do have to agree with Callimaco; there is a serious want of sci-fi/space themed content for TTS. Seems like most of the focus is on Medieval/Fantasy/D&D stuff. Nothing wrong with that, mind, but it does leave a gap in flavor.
If possible, I absolutely second the repeated calls for a modular shipbuilding system, with this map serving as an excellent prototype. I'm still rather new to TTS myself, but is there a means of snapping/locking parts together so they won't shift around independently when other bits interact with them?
Finally, can you recommend any good sci-fi figurine sets from the Workshop that would work well with this map? I've done some looking myself, but none of them really tickle my fancy.
I might try some buildings. Will have to think about it.