Cities: Skylines

Cities: Skylines

One_Chase_Manhattan_Plaza
35 Comments
DragonFire Jun 21, 2022 @ 4:55am 
Hey I made a video about your Mod I hope this is ok https://www.youtube.com/watch?v=hH94anV0f0E
linhyang Apr 4, 2021 @ 9:24pm 
what do u mean 8346 highpoly then 508 poly ? does it mean it can changes the poly depend on my graphic setting or it only has 508 poly?
Moonman Apr 7, 2020 @ 10:31pm 
great model, but super tall for those looking for more proportionate skylines
t1a2l Sep 3, 2017 @ 12:26pm 
@Reaper - What is the price of the building in game? and how many people you think work there?
lhendr50 May 20, 2016 @ 6:49pm 
Love it, thank you
nolez15 Apr 16, 2016 @ 1:58am 
A 1:1.5 model of this would be superb.
Barx~ Nov 24, 2015 @ 5:01am 
please make Empire State & Chrysler buildings ;_;
Darth Modus - God of Richards Oct 18, 2015 @ 8:36am 
Just added to my Philippines Collection. +1 thumbs! :)
Koesj Oct 16, 2015 @ 7:22am 
Absolutely. Another factor to consider is that the game/engine is perfectly well-equipped to push a relatively high polycount; look at all the 4x4 low-level basegame buildings that've got thousands of them for example. The thing that's really driving filesize/loading times is texture size.
Reaper  [author] Oct 16, 2015 @ 7:13am 
Koesj you right this building is very big so he have enought poly i think
Koesj Oct 16, 2015 @ 5:04am 
I totally agree that it's really nasty having to re-UV a large building, not to mention a full retexture if you take simplify the geometry a bit too much.

Right now I think this building hits the sweet spot of being big enough for its filesize so it's getting a thumbs up from me :)
Reaper  [author] Oct 16, 2015 @ 3:05am 
This all building is optymized i can`t delete more wires without destroyer maping coordinates and I'll be honest I will not make money on these buildings :D
Thjan Oct 16, 2015 @ 2:43am 
Thank you for the update / optimization. Just some random thought about the issue Koesj mentioned.
On the one hand, you seem to build your models for you and your PC, on the other hand you keep asking people to donate money towards you. But why "should" they if you do not care about their needs?

Don't get me wrong, your models are well done. But they are also over the top and way too detailed for a city building game. IMHO you should find a better balance if you really want to make money out of this.

Other good looking buildings take 3-5 MB, yours are most of the time well above 10 MB. ;-)
Reaper  [author] Oct 15, 2015 @ 10:09pm 
i udpate this building again It takes up less memory and has improved windows texture
Reaper  [author] Oct 15, 2015 @ 10:07pm 
EnergyMonkeyThank you for your support :)
JJ_Shiro Oct 15, 2015 @ 4:30pm 
Keep up this awesome work :). Thanks for updating these for AD.
I sent $5 your way through Patreon.
Koesj Oct 15, 2015 @ 12:10pm 
Keep up the asset-creating work then! We always need good new buildings in this game :)
Reaper  [author] Oct 15, 2015 @ 11:01am 
"Thank you so much for your updates Reaper, your assets look in credible in after dark ! Keep up the great work !" you know why becuse I am not creating tiling textures and my building look like more realistic then other so I consideration your advice and thx for comment :)
Reaper  [author] Oct 15, 2015 @ 10:53am 
I create the best quality models for my own game and I optimize for my pc
Koesj Oct 15, 2015 @ 8:04am 
Who is saying that you're an amateur? Professionals know when to take advice into consideration.

Which boxes for kids?
Reaper  [author] Oct 15, 2015 @ 8:01am 
Koesj dont teach me about 3d modeling man rly I am not amateur :) that why my builiding looks like building not a boxes for kid
w00tleeroyjenkins Oct 15, 2015 @ 7:44am 
Which building section thingy is it in?
Koesj Oct 15, 2015 @ 5:53am 
Stop modeling door handles and curtain wall mullions on skyscrapers, problem solved. Also, UV tiling.

I like your towers btw.
Reaper  [author] Oct 14, 2015 @ 11:47am 
don't subscribe problem solved :D
Reaper  [author] Oct 14, 2015 @ 11:45am 
its not my problem rly
LordPanics Oct 14, 2015 @ 11:24am 
@reaper CO suggest to keep size below 10mb... when you have over 1,000 assets, some assets above 10mb don't load.
Ludus Aurea Oct 14, 2015 @ 9:38am 
Sigh, I wish I didn't know from looking at it that you just modelled one of JPMCs main skyscrapers in NYC, because I worked there.
Reaper  [author] Oct 13, 2015 @ 10:03pm 
LordPanics no its not too large on my pc working well
LordPanics Oct 13, 2015 @ 12:59pm 
great model but a bit too large... 14mb, you should keep below 10mb.
N377 Oct 12, 2015 @ 7:18am 
Wow great work once again.
Darth Modus - God of Richards Oct 11, 2015 @ 2:55pm 
I hope everyone can also give reaper something in return. He is earning it so far with quality assets.
Darth Modus - God of Richards Oct 11, 2015 @ 2:54pm 
Glad to see that you're updating your assets. Keep updating all your assets, and I'll make sure to give you something in return. ;)
Qusso Oct 11, 2015 @ 2:46pm 
:)
Captain-No Oct 11, 2015 @ 1:34pm 
fit well in the -NEW YORK- all in one Collection:
http://steamcommunity.com/sharedfiles/filedetails/?id=481138271
thank you, Thumbs up
[TB] NickyZero Oct 11, 2015 @ 11:30am 
Super nice :D