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Muzzle breaks allow the escaping gas to push forward on the barrel, effectively reducing the distance a recoiling barrel travels backwards. This allows larger weapons than would otherwise be possible. And yes, it also helps to reduce smoke by pushing the smoke sideways rather than just straight forward.
That aside, I did just check the xml files, and it appears that I made the bolt-action do 45 damage, compared to the 35 of the semi. So yes, it is marginally more powerful, more accurate, and much slower.
Same bullet yes but its going faster with more force.
Unless its a weak ass bolt action rifle
Then it must be, or another weapon mod is modifying this guns stats.
Theres snap and aimed.
I occasionally use snap.
It hits 70% of the time to!
It does it to me all the time.
Only on xenonauts tho
IIll check.
Of course, if the TU cost is static however, that can be a very different story.
Its usually reaction fire that gives off 2 shots and if my guy hasnt done anything he can get 2-3 shots
Maybe it will be good to add to description of this mod plz use this and that to use the mod. Otherwise always can come such rookie as me and start to ask same questions.
Bay ze way ... this M24 mod isnt working now.
An anti-armor rifle would also be great!
e.g. alloy hardened projectiles or allenium based cartridge propellant