Cities: Skylines

Cities: Skylines

New Haven, CT, USA
7 Comments
2004ChevyTahoe Mar 23, 2019 @ 2:36pm 
all we need now is an IKEA
markbisset Mar 17, 2017 @ 3:10pm 
I have to look closer but I may be able to see my house from here!
kefkafloyd  [author] Nov 5, 2015 @ 2:17pm 
As far as I know the default terrain party scale is 2km by 2km for each square; I never change the scale when making the heightmaps. Some of the rivers may not be 100% accurate due to the game's water simulation and the roads a little wider at parts to accomodate the fact that some lane configurations aren't available. I used a composite overlay from Google Maps to draw the roads. I used Tweed airport to act as a set of crosshairs/reference, and its scale did check out on the overlay.

One issue is that many of the in-game elements have differing scales, so producing a 100% replica of something is hard. This may also affect roads.
lexignatov Nov 1, 2015 @ 1:35pm 
And yes... map is great! You worked on nice roads.
lexignatov Nov 1, 2015 @ 1:33pm 
Absolutely - map is 10% large than I expect. But my feeling needs to be checked. As far as I know 1 part of the map is 2x2 kilometers, or 1 cell is 8,33x8,33 meters.
kefkafloyd  [author] Nov 1, 2015 @ 10:47am 
The scale is the default for terrain.party. Do you mean that it the map is 10% too large (relative to something being built) or that it is 10% too small?
lexignatov Oct 11, 2015 @ 7:06am 
What is the scale of the map? I tried to build the town center, but it seems to me that the scale is 10% more than they should.