Prison Architect

Prison Architect

Dispatch Mod [OUTDATED]
104 Comments
Ģ◊иℤ◊⚡ℤ∀муpΛй Oct 22, 2022 @ 10:23pm 
They are rarely working, and if they work only for 1 dispatch after that they dont come anymore.
Native  [author] May 18, 2019 @ 5:50am 
New update. Made prices close to being free (ranging from $1 to $10 according to dispatch). See "change notes" for an explanation of this decision.
Thắng Mar 18, 2018 @ 12:24pm 
Thanks
Maximus Jan 16, 2018 @ 6:24pm 
rated up!
Maximus Jan 16, 2018 @ 6:24pm 
mod looks great! been looking for a type of unit that can quell riots without spending a million dollars on armed guards or killing all my prisoners with the OP soldiers.
Native  [author] Jan 6, 2018 @ 5:06am 
New update, simply improves most of the functions, but no drastic change. Have fun ! (I am now taking any suggestions for this mod again, if ever).
Native  [author] Oct 3, 2017 @ 11:04am 
Dispatching a unit is not spawning one... it simply tells one of your staff to go to the location you dispatched them to. Look up police dispatch on google.
Native  [author] Aug 8, 2017 @ 6:31am 
glad you could fix this, i may look into it later in case it happens again for other people.
Lone Wolf Aug 7, 2017 @ 4:42pm 
Nevermind. Just removed those 2 lines and all is good.
SonicTheWarthog Apr 25, 2017 @ 1:46pm 
yeah boi!
Native  [author] Nov 18, 2016 @ 8:08am 
it's both... certain amount AND range
groovybluedog Nov 17, 2016 @ 9:43am 
I notice you made it so a certain amount responds rather than range? PERFECT.
Native  [author] Nov 17, 2016 @ 5:30am 
@groovybluedog it is ranged. If you have none in a certain range, then no units will respond... Which makes patrols and having different stations an important thing.

And good idea for the riot guards.
Gordon Ramsay Nov 17, 2016 @ 2:24am 
I like this
groovybluedog Nov 16, 2016 @ 12:11pm 
Another idea for an improvement: change the Armed Guard one to ranged, as discussed, but have a new option - for riot police - that summons ALL just like Armed Guard currently behaves. :D
Native  [author] Nov 16, 2016 @ 11:10am 
Also, the doctor works fine, it's just doctors don't show their walking paths in green, if you select a doctor yourself and right click on a location, they will go there, but no paths will be shown... If that was your question. But they are still dispatched.
Native  [author] Nov 16, 2016 @ 11:08am 
I wanted to add a "dispatch" tech, but that has been dropped as I quitt modding PA. I still do a few updates like the one I will do to fix this version of the mod, but I have stopped any further, large improvements.
groovybluedog Nov 16, 2016 @ 9:21am 
And what do you mean by "Add required techology"?
groovybluedog Nov 16, 2016 @ 9:21am 
Paying doesn't bother me anyway; (A) my prison has too much money anyway and (B) if I did want to change it, I know the file to do it myself... the ranged thing however goes beyond my head but is certainly needed... but because when you call an armed guard, you're basically saying "♥♥♥♥ IS GOING DOWN!!", the range should still be a bit bigger than guards but certainly not across the map. Any idea why the doctor doesn't show a line either? Otherwise works great.
Native  [author] Nov 16, 2016 @ 8:45am 
You need to pay for the radios, the dispatcher etc in real life... but we ain't debating this. However, I will try to make the armed guards ranged yes, that is something that really annoyed me too, but I never got my head around it.

I will work on it, sooner or later.
groovybluedog Nov 15, 2016 @ 3:04pm 
I don't understand what you mean? Pay the mergency service?
BetterBite Nov 15, 2016 @ 12:51pm 
Well the point is that we are paying them to do their jobs. If we gonna call the nearest one and send them here we need not to pay them but pay the mergency service
groovybluedog Nov 15, 2016 @ 12:48pm 
Why? We're paying staff an hourly rate to do a job... we should be able to send them places.
BetterBite Nov 15, 2016 @ 12:34pm 
I disagree with making dispatching free
groovybluedog Nov 15, 2016 @ 9:52am 
- Doctor doesn't always dispatch, and the green line doesn't show like the other ones even when one has been successfully dispatched

- Dispatching should be free as we already pay for the staff

- Dispatching armed guards appears to call the entire prison; maybe a ranged thing like call guards option, where it only calls armed guards within a certain area?

Otherwise, works well :D
Aullen Kessler Aug 12, 2016 @ 9:25pm 
▐▀█
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I killed Bob the skeleton.
Now stop copying and pasting him all over the workshop or i'll kill more of him.
Native  [author] Apr 3, 2016 @ 6:21pm 
Hey, add me as a steam friend so we can figure this out later on...
Kanter Apr 3, 2016 @ 6:11pm 
I play PA non-steam. Can you post a dropbox or other sharing link so I can access this mod it's so cool! Help would be awesome.
Robo Feb 10, 2016 @ 2:51pm 
It'll be cool for dispatch to be free. Because what if it was an emergency? Atleast at one dollar or something. Otherwise, this is a good mod.
Native  [author] Nov 17, 2015 @ 11:08pm 
@BOT Remove it if you want... I'm not sure what the connection is with my mod though? If you think it creates a problem with my mod then go ahead.
Jeff Cubed Nov 17, 2015 @ 1:20pm 
@Native yes
Native  [author] Nov 17, 2015 @ 10:07am 
@I don't know what that is... a donal trump mod?
Jeff Cubed Nov 17, 2015 @ 4:37am 
@native should I delete the donald trump mod?
Luke Nov 7, 2015 @ 6:43am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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░░░░░░▐▀░░░░░░▐▌░░ AND STOP ALL THIS COPY AND PASTEING
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Native  [author] Nov 5, 2015 @ 5:44am 
@BOT Brad works fine normally... make sure your guards are in a decent area (50 - 40 cubes) not 200 cubes away else it will not dispatch them. Doctors are the only one to be dispatched from a range of 200 or 100 (don't remember exactly).
[yep]Thmyris Nov 4, 2015 @ 8:46pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░ AND STOP ALL THIS COPY AND PASTEING
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Jeff Cubed Nov 4, 2015 @ 12:50pm 
@Native well that still didn't work
Native  [author] Nov 4, 2015 @ 12:46am 
@BOT brad... I don't think you get what the mod is about... It dispatches units, doesn't spawn them... spawning is already available in the basic game. Meaning that the dispatch object disapears as soon as it gave out the orders for a unit to be dispatched. (Dispatched meaning sent to the scene).
Jeff Cubed Nov 3, 2015 @ 5:02pm 
Does not work spawns and then disapears
dabeek Oct 25, 2015 @ 3:08pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░ AND STOP ALL THIS COPY AND PASTEING
░░░░░░█░░░░░░░░█░░░
BetterBite Oct 24, 2015 @ 5:02am 
Did a test and it didn't happen WITH mods
Must be a glitch not bug
But there must be a way to fix this incase the glitch happens
BetterBite Oct 24, 2015 @ 4:51am 
Its wierd. Im gonna see if it is happening again and after that if it does ill do it again with mods disabled to pinpoint what mod is causing that
Native  [author] Oct 24, 2015 @ 3:14am 
Your bug does not appear on my game. I can therefor not help you. My scripts work fine for me and no other users have reported your bug. Maybe some other mod of yours is causing it.
BetterBite Oct 23, 2015 @ 2:59pm 
@Native Can I just get an update on that bug I reported since trying to look in Notepad+ in the save brought up nothing since I don't know what im looking for. I just decided to sell that prison... Them accidently save over it and loooost it.
[yep]Thmyris Oct 21, 2015 @ 2:21am 
Alright great mod thanks for the explanation
Native  [author] Oct 21, 2015 @ 2:01am 
Dispatching = Sending People over. For example, in real life, police departments have dispatchers to send units to crime scene, respond to on-going crimes etc. This mods let you easily send doctors, K-9, guards etc around your prison by selecting the object 'dispatch (name)' and selecting a point to send them at. Just test it, it'll be clearer.
[yep]Thmyris Oct 21, 2015 @ 1:24am 
What does dispatching mean then? I don't get what this mod aims for.
Native  [author] Oct 21, 2015 @ 1:05am 
@[yep]Thymris I don't see what you mean? There is no firing staff members in this mod. Could you be more clear please?
[yep]Thmyris Oct 20, 2015 @ 9:38am 
Isn't firing the guards, doctors the same thing ?
Native  [author] Oct 18, 2015 @ 5:17am 
@BetterBitter I will have a look into that. Thank you.