Homeworld Remastered Collection

Homeworld Remastered Collection

No Build Limits 1.1
99 Comments
DeltaCommander Jul 20, 2023 @ 8:11am 
@xxSTOZZYxX

what did you do to fix it?
XxSTOZZYxX Jan 11, 2021 @ 9:03pm 
Decided to try and fix this, but not sure if it's working as intended.
I can queue up infinite different ships, and all build simultaneously, but still can't build multiples of the same ship variant. (eg; can queue scouts, fighters, bombers, carriers just fine, but each class will still only build one at a time).

Is that how this mod worked originally? I was hoping to pump out like 5 fighters at once, but it doesn't seem to work that way.
Admiral Thrawn Dec 22, 2020 @ 7:33am 
does not work
(Secondlt2) Jul 9, 2020 @ 11:08am 
mod's dead, its not working and people have been complaining since 2017, either fix the issue or remove the mod please
Belhun Jun 10, 2020 @ 9:32am 
ya mod broken AF nothing will build.
Yikes forever Apr 25, 2020 @ 6:05am 
there is a bug where if you play with hiigaran you cant build fighters with a carrier
zhuangyuanlang7 Mar 31, 2020 @ 7:28am 
Is there an updated mod for this?
ShooTmyAss Sep 13, 2019 @ 2:08pm 
is there an updated mod for this?
Shadowfox May 20, 2018 @ 1:00pm 
Does not work for Current HWRM with current Complex Mod
Thank you
AC0K1475 Oct 24, 2017 @ 6:08pm 
doesnt work as of 10/24/2017
Goisa Jan 30, 2017 @ 11:23am 
CRASH
GalvazimGX Jan 9, 2017 @ 7:56am 
@Oddabest
The mod has not been updated for the latest version
OddRobbia02 Nov 15, 2016 @ 7:18am 
my game always crashing while i use this mod please fix the bug
Flamez Nov 9, 2016 @ 2:35pm 
This mod disables building fighters on Hiigaren carriers
GalvazimGX Jun 12, 2016 @ 7:07pm 
Moddb is still the "Goto" site. GOG allows making mod topic infact its encouraged but for right now, Moddb is your stop.
Yellow 13  [author] Jun 12, 2016 @ 12:31pm 
@GalvazimGX That would make sense. I tried the old option (-mod <modname.big>) with the steam version, and couldn't get it to work. I know for HW2 there was a 3rd party mod launcher and many mods had an .exe installer. Does GOG host mods, or is modDB still the go-to site?
GalvazimGX Jun 11, 2016 @ 10:28pm 
@Yelow13 its very similar to the steam version except that theres no way to add the mods in with the exception of manually inputting a shortcut with the command line. hopefully they will make mod support for the GOG version because of GOG galaxy
Yellow 13  [author] Jun 11, 2016 @ 9:58pm 
@GalvazimGX I don't own the GOG version, so I have no way to test mods for it. Additionally, I have no idea how HWRM handles mods in the GOG version. There doesn't seem to be any information out there, either.

That being said, I'm all for porting mods - are there other mods available for the GOG version? Where are they hosted?
GalvazimGX Jun 11, 2016 @ 1:38am 
You going to make this for the GOG version?
Yellow 13  [author] May 16, 2016 @ 9:19pm 
@hallidaygarethmilo No, it means you can build every ship at the same time (like you could in hw1c). This mod may be what you're looking for: https://steamcommunity.com/sharedfiles/filedetails/?id=485998120
Milo380 May 16, 2016 @ 8:08pm 
so does this mean i can have unlimited units
Raziel Ryuki Feb 17, 2016 @ 1:46pm 
@ad886 Unless I'm mistaken, the original Homeworld 1 always allowed you to que up multiple ships classes and types, and with arbitrary numbers and they'd build simultaneously so long as you had the resources.

So I could build a wing of 25 interceptors, 15 bombers, a dozen multigun corvettes while simultaneously building a wing of ion cannon frigates, a destroyer, and a couple missile destroyers. And all of it will build at the same time. So, according to the original game....not cheating.
ScrambieBambie Feb 3, 2016 @ 11:09am 
Yea...it seems i have to select it every time. Stupid mod manager. Thanks!
Roberto Feb 3, 2016 @ 7:47am 
@Yelow13 Yeah, maybe he has, but we'll see if he comments on it again and says extactly what he does to load up the mod.
Yellow 13  [author] Feb 2, 2016 @ 12:49pm 
@Captain Robert he also commented this on another of my small mods. I mentioned the same thing; pretty sure he forgot to select the campaign in the mod menu.
Roberto Feb 2, 2016 @ 9:00am 
@ScarabParamit What do you mean the menu changed and there is no singleplayer option? This mod dosen't have an option to activate it or not, it should be automatically active when you have it selected and started up the game on player vs cpu, campaign or mutliplayer. Should work for all of them. Anyway thats all I have to say but the mod may not be working for you.

Also i didn't completely pick up what you mean so this answer may not be right for your problem. Hope this helps if I did answer your problem correctly.
Roberto Feb 2, 2016 @ 8:54am 
I agree with the unlimited RU's idea, it may make the game for some friends more fun in a way as you can have a battle with them on a massive scale or at least try if the game dosen't crash on you.
Yellow 13  [author] Feb 1, 2016 @ 7:14pm 
@ad886 maybe someday, but I've got enough on my plate right now. I agree, it would be an interesting option... :)
ComanderKerman Jan 29, 2016 @ 7:12pm 
since youre gonna be a cheater, mind making a mod that gives factions unlimited RUs? :steamhappy:
ScrambieBambie Jan 24, 2016 @ 4:52pm 
Using 1.30, menu changed...no singleplayer option.
Roberto Jan 24, 2016 @ 9:33am 
@kabuto This mod is for only making so you can build mutiple ships at once instead of just one at a time, if you want to build more ships and go over the unit cap you will need to get "No unit cap 1.1"
Space_Babe Jan 14, 2016 @ 3:08pm 
Hey just wanted to say that there is a bug in the mod for the Higariian. On carrier captial ships you cannot build fighters...
Kabuto678 Nov 19, 2015 @ 7:01pm 
I'm having a trouble understanding this mod. Is there a way to reset restriction on amount of ships I can build? Say, I want to make a hundred of fighters, but I'm limited to 14. Same is happening with battle cruisers.
When I'm playing single player campaign, the amount of enemy ships depends on number of my ships. I cant manually tweak that number. However, when I played an old version of Homeworld 2, I used trainer to create massive battlefields with hundreds of large ships
Roberto Nov 18, 2015 @ 10:34am 
@kabuto It is working.
Yellow 13  [author] Nov 14, 2015 @ 12:11am 
Should be working...?
Kabuto678 Oct 24, 2015 @ 11:04am 
"I'll be updating with a fix soon."
When? :)
Yellow 13  [author] Oct 10, 2015 @ 4:05pm 
@Zazz Sorry about that. You may have heard about a HWRM mod update that broke most mods (including this one) about a month ago. Recently I've updated it to work with the new update, but it looks like it's still not working for single player.

I'll be updating with a fix soon.
k3thargic Oct 4, 2015 @ 1:36am 
It's ok i downloaded it anyway
k3thargic Oct 4, 2015 @ 1:36am 
Oh
Yellow 13  [author] Oct 3, 2015 @ 6:20pm 
@Miner37 unfortunately I can't add support unless I have .ship files from their mod. Please contact the developers so they can send it to me
k3thargic Sep 30, 2015 @ 8:10pm 
Add Support for the homefront race
Yellow 13  [author] Sep 30, 2015 @ 7:06pm 
@Miner37 not sure what you mean?
k3thargic Sep 28, 2015 @ 9:48pm 
UNSC Race For Homefront.
*Hunter* Sep 25, 2015 @ 2:12pm 
not working for me... crashes... only mod i have D:
Yellow 13  [author] Sep 20, 2015 @ 8:14pm 
I will try to make a unified mod and in the near future. I haven't had much time to work on it but an update will be coming soon!
John lock Sep 19, 2015 @ 4:31am 
Is it working again?
[LoT]-=HAWK=- Sep 10, 2015 @ 2:37am 
Stürz beim starten von Pl vs. Co immer ab :-(
jurgen.smirnoff Sep 1, 2015 @ 10:57am 
Dear Yelow13, please to unite,to consolidate both " no unit caps"& "No Build Limits" in one Mod!!! I 'm confirm,that the " No Build Limits 1.0" to push game to windows
CHAOS HAUKR Aug 26, 2015 @ 8:42pm 
is there any way you could make your mod compatible with the no unit caps mod? every time i try running a game vs. cpu it crashes.
Falcon Heavy Aug 17, 2015 @ 12:04pm 
Ok, thanks! Cant wait to use it again!