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If there's any way to fix it I'll be greatful, thanks.
1. IsRagmodRagdoll - [C]:-1
2. tostring - lua/entities/prop_ragmod_ragdoll.lua:1009
3. Think - lua/weapons/gmod_tool/stools/ragdollresizerphys.lua:318
4. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:173 (x802)
ah, good, great.
1. old_GetClass - [C]:-1
2. GetClass - lua/entities/prop_resizedragdoll_physparent.lua:1095
3. v - lua/weapons/cw_tf2_knife/shared.lua:625
4. unknown - lua/includes/modules/hook.lua:102
5. BlastDamage - [C]:-1
6. Explosion - lua/entities/obj_acidgat_proj.lua:110
7. unknown - lua/entities/obj_acidgat_proj.lua:44
This is almost always caused by another addon messing with the same function, usually a "portal"-style mod, or a mod that makes a separate area outside of the normal game world, which need to make traces go through their portals.
To fix this, disable any conflicting addons, and then restart the map; if it's not obvious which addon is causing the conflict, then you might have to try this a few times. Also consider checking the Ragdoll Resizer's Steam Workshop page - all known conflicting addons are listed in the description, and if you discover a new one, then leave a comment about it so that I can add it to the list!
Update
they're always on the ground like a puddle
what ragdoll are you resizing to cause this error, and what are you setting it to?
Crazy origin on entity [152][prop_resizedragdoll_physobj]
Origin: [3089.368896, 3992.242432, -16411.732422]
Angles: [84.680290, 84.080170, 108.278305]
Velocity: [-7.198530, -60.382660, -1975.010864]
Angular Velocity: [0.183297, 0.606647, 1.696650]
Defusing!
Could you post the entire error message, including the numbered list below that line? It could be caused by another addon's code.
I've pushed an update that seems to have fixed the 64-bit crash on my end, let me know if it's working for you.
not to my knowledge. the BuildBonePositions hook used to make the ragdoll's bones appear in the right place only runs clientside, while the finger poser looks for their positions serverside. if there's an equivalent to BuildBonePositions serverside, then i'm not aware of it.
Can the underlying ragdoll's bones get updated to the physobj positions, at least only on trace hit? I think that could solve it.
Can you link to an addon with these bad ragdolls so I can test them out?
@SilvaQular, @Doc Scarf, @creeperjo7
Sorry, but I can't reproduce this problem at all. Does this happen even with no other addons enabled?
so far it has been happining to this addon here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2288740738