Garry's Mod

Garry's Mod

gm_lamer
20 Comments
DodoFish Nov 4, 2017 @ 1:16pm 
looks great
DodoFish Nov 4, 2017 @ 1:15pm 
Wow wasnt gonna subscribe cus i thought it looked a bit meh but that trailer has hooked me
Peter Lemoncello Jul 12, 2017 @ 1:43pm 
its not a bad little map its like yourreally on the beach afterdark!
LukaDaisuki ★~(◡﹏◕✿) Mar 1, 2017 @ 6:20am 
Ahhh Mr.Bean.....
Apeiron Mar 19, 2016 @ 4:28pm 
Its a Calm, Scenery Kind of map. I Like it. Well made too!
Ba Ba Booey  [author] Jan 30, 2016 @ 1:39pm 
All of it is CSS and HL2. CSS is required Garry's Mod.
[TGB] Skeletor Oct 14, 2015 @ 8:43am 
t'es français :steamhappy:
SixthHouse Gameing Jul 24, 2015 @ 11:15am 
@aabra episode 2 textures are better hl2
EpicWinNoob Jul 2, 2015 @ 12:04am 
@edac111 You're telling me that it is 2015 and you don't have Counterstrike Source? I feel so sad for all the wasted years.
Hamburglar Jul 1, 2015 @ 11:05pm 
@edac111 It would look ugly without CS:S, just plain ♥♥♥♥♥♥ hl2 textures.
qubeman Jun 24, 2015 @ 5:54am 
i would upload it if i figured out how to upload
Edac Jun 21, 2015 @ 10:08pm 
wow nice scenery nice everything it WOULD be perfect if IT DIDDENT REQUIRE COUNTER STRIKE SOURCE man it would be nice if somebody would have the content on the workshop so I dont have to get the game
Ba Ba Booey  [author] Jun 21, 2015 @ 5:02pm 
Yeah. The ambient noise I did forget sadly, I needed to hurry on the project and just forgot it.
AlicornNightmare Jun 21, 2015 @ 7:53am 
I relaly like the look and feel of this map, and it's great to have a tropical beach-themed one in general. However, I did find it odd how the ambient noise is a generator instead of, say, waves. Changing that would help improve the atmosphere. But aside from that, this is a really nice map!
Ba Ba Booey  [author] Jun 20, 2015 @ 4:18pm 
Well, CSS textures are usually recommended on GMod anyway. Also, I did forget the AI nodes. Sorry. You can add them if you want too.
Fitne Por Jun 20, 2015 @ 9:13am 
You can try packing css textures into the map, as well as adding ai nodes (ground, air, strider)
SkullTeck Jun 20, 2015 @ 8:51am 
Wonderful work done here Zeo! :D
LUKEY D FRESH Jun 20, 2015 @ 8:20am 
beyond the sea
fro Jun 20, 2015 @ 2:48am 
:D Ma ♥♥♥♥♥♥
Blue Jun 20, 2015 @ 1:50am 
nice