Tabletop Simulator

Tabletop Simulator

Dice Tray
21 Comments
Midin May 9, 2020 @ 11:21pm 
yeah texture is missing
Karlmit Apr 14, 2020 @ 8:54am 
Google seamless wood texture. Download it. Right click the tray ingame and press custom. You can now add your own texture. Save it to cloud to make it work via multiplayer.
heuplhdszviolkj Mar 18, 2020 @ 11:06am 
I got an error trying to download - the texture image is no longer available.
MechAlbatross Nov 2, 2019 @ 1:56pm 
@Finster
Hi,
I really like this dice tray for my D&D. But the texture is now broken. It seems the texture is now unavailable on the host website. It would be super appreciated if you could fix it.

I would like to use this dice tray for the years to come :steamhappy:
MagnusEffect Apr 10, 2019 @ 11:59pm 
Having same problem as Blaze. Locking the model does not help.
yungwilder May 10, 2017 @ 6:36am 
@Lightning try to lock it before using it. Some models don't function properly without being locked.
Finster  [author] Apr 10, 2017 @ 6:24am 
@Lightning still seems to work for me.
Lightning Blaze Apr 9, 2017 @ 10:29pm 
Don't know why, but for some reason when i tried using this it didn't work and the dice would just levitate above it.
KentBrack Jan 10, 2017 @ 4:12am 
Awesome work :) Hope you dont mind that I use them in my mod. (I did give you credit with a link to this page).
Alexander Leeds Feb 10, 2016 @ 8:22am 
Let me say that even though this tray doesn't work perfectly, that its very very cool table furniture. If placed right, and if objects are placed right on it, it can serve, effectively, as an extension of the table that I have seen in other mods. Plus the texture of it, the form, it really does look like a part of a wooden table. It really works well as an individual player area away from the table if the objects on top of it are organized right. Just requires playing with some object physics is all.
Alexander Leeds Feb 10, 2016 @ 8:13am 
Ah ok, well, I've already had character sheets and dice towers as a working fix for this. Its not perfect, but, if I throw in maybe a few more tile blocks over the tray, players should have plenty of space to hold things like coins, dice, tokens, etc.
Finster  [author] Feb 10, 2016 @ 7:07am 
@Alexander : it seems the physics get more wonky the farther away you get from the actual table :( havnt found a fix for this.
Alexander Leeds Feb 10, 2016 @ 6:55am 
Ok it will pass through some trays I set up, and some trays it won't. Also, it sometimes will pass through a particular tray, and sometimes it won't. Very strange....
Alexander Leeds Feb 10, 2016 @ 6:49am 
I'm just wondering if I'm using this thing wrong. I created my own custom table, and suspended these things around it. Objects pass right through it?
HeroesEcho8400 Jul 20, 2015 @ 12:03am 
These trays are perfect! I have incorporated them into all my games that I play, and even in my mods (I did give credit! a direct link to this mod page). I love that these can be tinted for each player color as well. Keep up the awesome work!
Deceased Crab May 23, 2015 @ 8:07pm 
The tray bottom seems thin, sometimes when I'm dropping cards and chips in there it passes right through the bottom. Please try thicket bottom so the physics catch it better?
SID JUSTICE May 21, 2015 @ 11:22pm 
My friends are very clumsy. This should help a LOT.
Finster  [author] Apr 3, 2015 @ 4:26am 
reuploaded, should work now. not sure what went wrong with the first one. some people dont seem to bbe able to access the pastebin files. sry bout that
Sight Apr 3, 2015 @ 3:29am 
Really like this little thing, but i keep getting an error:

"Loading Mesh Error: Object reference not set to an instance of an object"

Anyone know what this means or what went wrong?

:blue::green::red:
Jumpyspider Mar 30, 2015 @ 10:38am 
yay! my wish come true (am easily pleased)
BrashFink Mar 30, 2015 @ 7:56am 
Thank GOD. Been waiting for one.