Cities: Skylines

Cities: Skylines

UOB Plaza Singapore
39 Comments
Cooper Nov 3, 2021 @ 4:38pm 
Looks like the Bank of America building in LA
MatteCosta Jan 31, 2021 @ 5:09am 
Great work! Looks amazing Thank you!
AzOdnem Feb 4, 2020 @ 4:47am 
why does it turn white when its zoomed out? is there any way to fix it?
StormierRuby Dec 18, 2016 @ 3:43pm 
Could you make a 1:1 version?
cydream Nov 10, 2016 @ 11:43am 
Suggestions :
- RICO
- scale 1:1
rovaira2 Aug 2, 2016 @ 9:50pm 
Ther is an issue when zooming out; the building turns white.
NatIsrael972 Jun 15, 2016 @ 9:46pm 
Y so serious? People type macam and Lol you answer so serious? Limpeh out liao lah
cw8  [author] Jun 15, 2016 @ 9:49am 
GTAV's Maze Bank is based on Library Tower in LA, US
NatIsrael972 Jun 6, 2016 @ 11:39pm 
Anyone realized GTA V's Maze Bank macam UOB Bank Building? Lol
MasterPainBP Dec 6, 2015 @ 6:42am 
look awesome but its so little :/
1 White Woman, 1 Dog Oct 13, 2015 @ 5:22am 
Thankyou for updating it for lighting. :D:
nextopia Oct 5, 2015 @ 2:03am 
I mean the whole building is pretty much white when zoomed out. I guess it's an issue with the LOD at night?
Baleur Oct 4, 2015 @ 2:41am 
I like the flood lights being big when zoomed out too.
Darth Modus - God of Richards Oct 4, 2015 @ 2:11am 
It would be nice if someone could make those other buildings. ;)
cw8  [author] Oct 3, 2015 @ 6:50pm 
Not sure how to dim the floodlights when zoomed out. Looks like it affects the official buildings with floodlights as well since they look equally as bright.
Anyway this is how it looks like at blue hour-night, so it's already kinda bright IRL :)
https://www.flickr.com/photos/cw8/5283040714/in/datetaken/
Darth Modus - God of Richards Oct 3, 2015 @ 3:26pm 
Thank you for your updates. :)
nextopia Oct 1, 2015 @ 3:28pm 
building is way too bright at night when zoomed out, had to disable. please fix it, because it's a really beautiful building
Baleur Sep 26, 2015 @ 1:10am 
Wow
Ext. Mar 22, 2015 @ 10:10am 
Any chance you can do this awesome building on a smaller tile let's say 5x5 or 4x4 even ?
Not a fan of all the grass around it. Otherwise still an awesome asset.
Madhouse Mar 22, 2015 @ 1:04am 
broken lod
OhMySnowball Mar 21, 2015 @ 2:06pm 
When I zoom out, the tower looks distorted, like aluminum can got vacuumed out slightly. Anyone else see this?
strit Mar 20, 2015 @ 5:31pm 
Would love a Growable High dense commercial version of this.
PT3 @lways Dies Mar 19, 2015 @ 10:16pm 
swee swee
ZeeYee Mar 19, 2015 @ 8:21pm 
Very well done. :golden:
cw8  [author] Mar 19, 2015 @ 7:30pm 
U have to unlock the buildings first. This one's level 6. So you'll probably need a population of 21K and above in your city, if I'm not wrong.
coltsplane Mar 19, 2015 @ 2:56pm 
I can't seem to find this in my game. I look in the landmark option but don't see it. Im also having the same problem with other buildings I downloaded. Does anyone know what I'm not doing right?
chris.blanco75 Mar 19, 2015 @ 10:36am 
I fixed it. I had it downloaded twice.
cw8  [author] Mar 19, 2015 @ 8:25am 
What error?
chris.blanco75 Mar 19, 2015 @ 7:22am 
Causes error on loading a game.
Quad Rioters Mar 19, 2015 @ 5:18am 
Awesome work, keep it coming. :highlvl:
Urbanist Mar 18, 2015 @ 8:27pm 
@cw8 thanks! I'll give it a try.
cw8  [author] Mar 18, 2015 @ 1:37am 
Export as an .fbx file. Polygon count should not be ballistic high. Have only 1 diffuse texture file to one model (Their limitations sadly). Specular, Bump, Illumination maps are all also tied to the diffuse texture and different filenames. E.g. ocbc.fbx, then you should have ocbc_d.jpg (if texture if JPEG) and ocbc_s.jpg (specular map) etc.
Urbanist Mar 18, 2015 @ 1:11am 
Nice! :) I was going to model the OCBC building but I did a few tests and they always fail in the asset editor. You have any tips on the exporting workflow?
cw8  [author] Mar 17, 2015 @ 6:07pm 
Thanks
Bogmire Mar 17, 2015 @ 4:28pm 
Many Excellent :KSmiley:
SuperSizeMe Mar 17, 2015 @ 3:04pm 
A+!
afortenbacher Mar 17, 2015 @ 12:35pm 
wow
Veldor Mar 17, 2015 @ 11:43am 
Beautiful !