Arma 3
Shadow of Altis
45 則留言
mbnq  [作者] 2018 年 2 月 7 日 下午 11:57 
Thanks for the comment. Try reducing AI amount, it lacks optimisation (never finished it).
Wally_c64 2018 年 2 月 7 日 下午 11:26 
Lots of gun play goodness in this one, thanks. Even though I tweeked the parameters it still made my 7700K system lag and slow down a fair bit.
SpaceWolf000 2017 年 12 月 2 日 上午 8:17 
it wont let me ply iv tryed making mutie and it wont work
mbnq  [作者] 2017 年 12 月 2 日 上午 3:45 
Player not selected? Give me more details.
SpaceWolf000 2017 年 12 月 1 日 下午 5:50 
haw do i fix the player not selected plz help
MJRamon 2016 年 11 月 10 日 下午 12:10 
Sent you an invite
mbnq  [作者] 2016 年 11 月 9 日 上午 3:47 
Ok, I've found version 0.4718 files. There is wildlife logic, but you have to know that I droped soa project when I was working on it. Add me on steam and msg me, I'll upload you the files if you still want them.
mbnq  [作者] 2016 年 11 月 9 日 上午 2:38 
I'll look for it.
MJRamon 2016 年 11 月 8 日 下午 4:33 
I saw yur video "SoA Wild Dogs" for Shadow of Altis 0.4716, and this is awesome. Dogs, please!

The current downloadable version is 0.47152. Can you please release version with dogs, at any state?
Aqueox 2016 年 10 月 23 日 下午 5:33 
Awesome! Thanks!
mbnq  [作者] 2016 年 10 月 23 日 下午 3:32 
Yes it can. There should be a manual in .txt format inside .pbo file.
Aqueox 2016 年 10 月 23 日 下午 3:04 
Can this be used on other maps as well? (CUP for example)
mbnq  [作者] 2016 年 7 月 17 日 上午 10:07 
Cool, I was playing on it today.
I'm thinking of porting this to Tanoa.
LeVii 2016 年 7 月 17 日 上午 12:48 
server on IP 199.60.101.66:2327
mbnq  [作者] 2016 年 2 月 26 日 上午 2:31 
np, have fun
JoJ 2016 年 2 月 25 日 下午 1:51 
ah, thanks. this is a very good mod btw
mbnq  [作者] 2016 年 2 月 25 日 上午 4:54 
You should run it as multiplayer scenario. Host new LAN game, select Shadow of Altis and click Play. Choose player and change game parameters or ai amount (optional) and thats it.
JoJ 2016 年 2 月 24 日 下午 8:28 
it keeps saying no player selected, what am i doing wrong?
mbnq  [作者] 2016 年 2 月 10 日 上午 10:15 
L key bind is obsolete i believe, it was used to force hidden storage open
https://youtu.be/1MaumNXmoC4

You can change this by editing 'functions\hk_init.sqf' look for MBNQ_DEBUG_KEYS section.
RocketPoweredHillBilly 2016 年 2 月 10 日 上午 6:05 
Hey dude, our group has been playing this quite a bit lately but I have question. What does the (L) search option suppose to actually do and where to use it. And how are you able to turn your weapons attachments on when L is being used for search?

Great mod btw!
Ninja-454 2015 年 6 月 13 日 下午 1:19 
Why so?
mbnq  [作者] 2015 年 6 月 12 日 下午 2:43 
Project suspended.
Ninja-454 2015 年 4 月 14 日 上午 11:23 
Let's all remember to rate this up!
mbnq  [作者] 2015 年 4 月 14 日 上午 7:31 
Thanks for feedback AsRock.

By 'Safe Zone' I meant area with non-lethal radiation level.
Some types of incomplete magazines may be deleted on relog to make dupe glitches less profitable. This can be disabled by editing fnc_savePlayerGear and clientOnPause.sqf. I'm also aware of launchers ammo bug (rare), it may be fixed in future.

In case of group system - I had an idea of coop gametype where you can create groups with other players or AIs and fight against army, however it requires so much work that I'll probably include this idea in one of my next projects. Anyway you can still teamup with other players, there shouldn't be any problems with that.

Btw I just added Marksmen DLC content to loot tables.
AsRock 2015 年 4 月 7 日 下午 6:05 
Stuff disapearing and safe zone is not safe after a while. would be nice if you could team up with people too.
mbnq  [作者] 2015 年 4 月 5 日 上午 7:27 
Works like a charm for me. Feel free to mail me or post on http://mbnq.pl/soa if you want me to help you resolving this.
Ninja-454 2015 年 4 月 4 日 下午 5:22 
I subscribed. And I got to play a bit before it became unresponsive after a tank killed me after about 4 minutes. That was mainly my fault, I assumed a blue vehicle on the map meant a friendly... But the only wy I got it to work was turning off the other AIs, (the listed ones before you start.)
mbnq  [作者] 2015 年 4 月 4 日 上午 7:01 
"If you downloaded pbo with direct link you need to put it into
\SteamApps\common\Arma 3\MPMissions.
If you are subscribing no additional installation is required (recommended).

To play singleplayer simply create local multiplayer game, choose mission and press ok."
Ninja-454 2015 年 4 月 4 日 上午 3:57 
Server was unable to synchronize player data. It says SinglePlayer, yet it seems this is unable to play. For this, without feedback or a solution, I will have to hold off on rating this. The features look great, but perhaps make it to where you don't have to use LAN for this? Ask the creators of DUWS on how?
Ninja-454 2015 年 4 月 4 日 上午 3:44 
Still on "Loading..." yet I can hear my guy move when I press the movement keys...
Ninja-454 2015 年 4 月 4 日 上午 3:22 
I figured out that I have to play on LAN, but I just stay on a black screen with "Loading..."
What the heck?
mbnq  [作者] 2015 年 3 月 22 日 上午 8:26 
Yes, startup parameters, gameplay section.
󠀡󠀡 2015 年 3 月 22 日 上午 7:29 
can you get rid of xp loss completely?
mbnq  [作者] 2015 年 3 月 22 日 上午 1:45 
Thanks for feedback ! You can adjust XP settings with startup parameters, including both levelup peak and xp loss.
󠀡󠀡 2015 年 3 月 21 日 下午 8:03 
level system is harsh to people who are less experienced, never letting them gain levels because of the amount they get negated for dying.
mbnq  [作者] 2015 年 3 月 19 日 下午 1:02 
:approve:
Warezz.K (CZE) 2015 年 3 月 19 日 上午 11:51 
Oh hell.. Now i try it what you say and it works! Lets go hunt on shadow on altis :) And maybe on my own mission someday :) Thx! You must developing your map and be inspiring from mods like epoch, altis life etc. From now, im your fan :)
mbnq  [作者] 2015 年 3 月 19 日 上午 11:25 
Glad to help! I had some spare time today so I wrote this post [forum.mbnq.pl] to explain how it works for you and other users. I think you may find it useful :) If you want me to go more into details please do it there. cheers
Warezz.K (CZE) 2015 年 3 月 19 日 上午 11:11 
And i have last question - How the save system work? It is only you work or you use something open scripts? I make my own mission and i search this feature almost week, but unsuccessfully :( If i create simple SP scenario, save will work. But if i load game, it works OK. But addons load incorrect. Have some issues like nonfunctional keyboard shortcuts etc. Sample: I have Community combat space enhancement. First start is OK. When save and then load, i have some errors and after load mods not works. So if you know something about this, thx :) At now i am very frustraded with map making. Maybe you are more clever then me :) I am only good moder with Unreal Engine and Arma modding noob :D thx thx thx.
Warezz.K (CZE) 2015 年 3 月 19 日 上午 10:46 
Uh.. I see.... So, problem solved :) Thx!
mbnq  [作者] 2015 年 3 月 19 日 上午 5:28 
Thanks, however you don't need to use arma save function. I've implemented my own persistent system which means your progress is being auto saved - like in DayZ or Altis Life :)
Warezz.K (CZE) 2015 年 3 月 19 日 上午 2:37 
Thanks for reply. I know it. But MP does not have Save Game right? This is what i need. SaveGame func. And this work only in SP. Anyway very good map! :)
mbnq  [作者] 2015 年 3 月 18 日 上午 9:34 
If you downloaded pbo with direct link you need to put it into
\SteamApps\common\Arma 3\MPMissions.
If you are subscribing no additional installation is required (recommended).

To play singleplayer simply create local multiplayer game, choose mission and press ok.
I hope this will solve your problem.
Warezz.K (CZE) 2015 年 3 月 18 日 上午 4:56 
Starting scenario and then "select player". Nothing more. Scenarip will not start. Maybe is for MP only?
Konserwa 2015 年 3 月 15 日 下午 3:52 
It will be awesome :)