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Staple entertainment, 10/10.
I love his art but personality wise it's gotten a bit questionable lately.
I wont use any of your cards out of pride, but I will surely credit you dont worry!
If you could only be "buffed" or receive powers from one,who would you choose?
Because you're a pervert,you get to choose a mistress (non romantic but sexual relationship),who would fill the role best and why?
From your "Rejected Monster Girl" box,pick 2 whom which can turn over a new leaf/have negative traits changed into positive ones.
Which monster girl would you entrust your life and health to?
If one has to die in a blaze of glory (if already dead,banished into another dimension/soul destroyed) but will be remembered warmly and given a proper funeral,who would you let go?
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The limitations really help bring focus to what you have,so you can't just keep playing your favorite cards over and over again unless the question is a really tough or important one.
It also helps bring depth to the characters,whom which are really just pictures on a card with words,but the thought and emotions they can evoke really brings a new perspective.
Once all cards are drawn the minigame starts.
A player will pick a scenario and all the players will pick a card that they've drawn for the scenario,cards already used before cannot be re-used unless the scenario allows for it.
Examples include:
Who would you bring into combat with you?
If you could only mate with one,who would it be?
If your home has to be built/themed after a girl who you choose and why?
Who do you think would make the best non-romantic/non-sexual bodyguard?
If you can only pick one as your servant/maid,who would fill your desired role best?
Which one is a potential end-boss character for a generic jrpg (and explain how they would become the demon lord)?
Which girl would you have the most fun playing with/best playmate?
If you had to pick one as your soul-mate (sexual relationship + reuse allowed),who would it be?
You have a child with your soul-mate,who would you appoint as your child's playmate/caretaker?
(Thanks to hyperlink censorship I cannot post http://goo.gl/zMyFuC in one piece.)
I hope you all continue to enjoy this mod and use it as you see fit.
In the event of a deadlock, where the deciding player cannot make their mind up, they may add a monster girl of their own to join the combat to try n defeat one or more of the girls. The losers are once again added to the discard pile and the winner stays on to face the player next to play a card.
The winner is the player with the harem that beats out the competition and has cards left in play at the end of the battles and they are the one with the Best Monster Girl Harem.
Once the number 99 has been rolled OR 3 turns have been skipped in a row, the game enters it's next part. Whoever was last to roll a skip OR draw number 99, they start the battle of the monster girl harems. They place down their Monster girl and the player to their right plays a monster girl to battle theirs. From here they make a case on why they think their monster girl would win in battle against the opposing monster girl. At this point a player may concede that the opponent is right and they would lose the encounter and concede the battle. The player who is not involved in the conflict gets the deciding vote on who they think would win the battle if a stalemate is happening. The loser is added to a discard or defeated pile. The winner stays on to battle the new player and their Monster Girl.
Take it in turns rolling the die to add a monster girl to your harem, add them into your hand without flipping them over and look at them in your hand so other players do not know what you have drawn. Keep repeating this process to expand your harem. If a girl has already been taken, your turn is skipped.
P.S. Is it possible you could make the cards have a different number each time they spawn? Play this long enough and you'd be able to memorize which card is which, which is not all that fun considering the lack of rules here.
@Kitsurubami
Please try playing this again. Tell me that it is fixed. I hope this is now fixed.