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I took a Model of the Level and rebuilt it using Brushes.
It is not 100% accurate. If you want a 100% accurate Version of Bob-Omb Battlefield, then I recomment to play Super Mario 64 and go into the 1st Stage. MUAHAHA!!!
http://steamcommunity.com/sharedfiles/filedetails/?id=393940526
The Healthbar-HUD uses 21 different Textures.
If the Boss gets hurt then a differend Texture will be overlayed on the Screen.
Unfortunaly these Textures are a bit blurry because I didn't wanted to create huge expensive Textures.
I wasn't expecting that King Bob-omb fight, and the health bar thing too!
How did you do that?
It is advisable to "Jolly Roger Bay" and "Cool, Cool Mountain"
http://www.mariowiki.com/Super_Mario_64
No need to fix this in UCH Version.
But I will think about in Sandbox version.
Koopa the Quick only in Sandbox-Version.
anyway to solve this?
- After defeating King Bob-Omb, the music goes silent and the boss health meter doesn't go away.
- The map goes from day to night... but it doesn't go from night back to day!
- The big boulders rolling down the mountain tend to get backed up after a while.