The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Tame the Beasts of Skyrim II - Spelling, Grammar, and Lore-Friendly Patch
43 Comments
DragonAion  [author] Jul 25, 2017 @ 4:18pm 
@TheLastTrico
No, this mod does not, you can see all that the mod changes in the description. Although, depending on the nature of the glitch, that may or may not be something I can help with. Please contact the TheSkoomaKing to remedy the issue first though, as they definitely will be able to help better than I can.
mcrow Jul 19, 2017 @ 6:31pm 
Does this patch fix the 'Name Beast' glitch?
DragonAion  [author] Apr 9, 2016 @ 7:58pm 
@r.w.stephenson
You should see a new location to the bottom left of Whiterun on your map, although if you're not seeing it then you may not have both mods installed. This is just a patch that needs to be installed with the original mod, and will not work unless you have the main mod first.
r.w.stephenson Apr 9, 2016 @ 7:31am 
Where do I find the place?
DragonAion  [author] Oct 1, 2015 @ 1:56pm 
@sonicXD Good, I'm glad that's the case. Thank you for subscribing, and enjoy.
MAK Sep 24, 2015 @ 10:22am 
@DragonAion I resubscribed this mod afther installing the original mod, works fine now
DragonAion  [author] Sep 23, 2015 @ 7:51pm 
@sonicXD
The petshop can be found right beside Whiterun, a stone's throw west from the stable, and if you're not able to find it on your map (you should already be able to quick travel to it) then it is definitely not installed correctly. You should verify too that you have the original mod from TheSkoomaKing as well as this mod; if you just have this mod, this contains nothing from the main mod and is meant to be second to it.
MAK Sep 21, 2015 @ 10:57am 
question, could you add a screanshot on where the petshop can be found? I'm having trouble finding it, not sure if the mod activated properly...
DragonAion  [author] Jul 9, 2015 @ 7:52am 
@chrissetchfield
While I would be glad to do such a thing, this mod is just to remedy spelling and grammar problems within the mod. For an actual breeding guide, that would influence more than just what my mod is meant to cover. If you are looking for something like that, I recommend speaking to the original mod creator, TheSkoomaKing.
chrissetchfield Jul 7, 2015 @ 6:27pm 
i have a request for the next update if there is going to be one it is a breeding guide
DragonAion  [author] Mar 29, 2015 @ 11:16am 
@viirinsoftworks
Yeah, if you're using the mini, out-of-browser Steam there aren't any https links to send to other people, it's really annoying. You can tell me here where to go, or tell me which mod to look for?
viirinsoftworks Mar 29, 2015 @ 8:26am 
I was about to comment a question here, but I'd rather not muddy up your mod's comments more than I already did; I'll stay on topic. I was gonna direct you to my mod's page and ask you stuff there, but uh.. I don't know how to find it.
DragonAion  [author] Mar 29, 2015 @ 12:25am 
@viirinsoftworks
You're more than welcome, and you're braver than I. Even when modding Oblivion, I didn't go near the scripts and left them to be done my someone else. :) Character creation, world-space editing, and decorating, though? That I can do. :)
Thank you, and that would be awesome if you could give me some pointers with that, if you ever have questions about editing the world, placing objects, moving the environment, etc., I'd be glad to exchange advice and knowledge.
viirinsoftworks Mar 28, 2015 @ 4:16am 
I bookmarked it. Thank you!
I used to mod Morrowind, and had all sorts of fun with the scripting. I wanna do that again.
Only reason I didn't start anything yet in that way was because I need worldspace first, but also I wanted to tear open a few scripts to see if they're written the same as they were before.
I'd be more than happy to help you out once I see what new stuff I have to learn.
DragonAion  [author] Mar 27, 2015 @ 8:20pm 
@viirinsoftworks
I'm sorry for the delay, and thank you! Yes, I changed the subtitles to what Roselia said, and I made the recordings and voiced her to fit what was read on the screen. It drove me nuts that the Tame Beast was a thu'um "in the Bosmer language", and I had to make more than just a quick adjustments to remedy that...
Weeeell, uh, when it comes to scripts that's one of three things that I've no idea how to do. Mesh making, texturing, and scripting. At this point, I do know that while the CK has it's own reader, it is apparently not the reader of choice and there is another one you can use.
http://www.nexusmods.com/skyrim/mods/54609/?
There is a downloadable .rar that has all manner of tips and advice on modding, including scripting, and I recall that there was some links in there that might help. :)
When you get the hang of it, I might need your help getting a few of my mods finalized and looking right. :)
viirinsoftworks Mar 27, 2015 @ 4:41am 
Got a question that's actually for you, finally! I'm working on editing a mod myself right now, but the papyrus won't make the scripts I need to edit show up, and it won't open it when I go to them directly through the affected activators. What am I doing wrong?
viirinsoftworks Mar 23, 2015 @ 9:19pm 
:) Good to know.
Also, you said that you were the one that voiced Roselia? Very good work.
DragonAion  [author] Mar 23, 2015 @ 8:27pm 
@viirinsoftworks
I'm surprised that you have these issues, I've never seen the like, although I'm afraid that I wouldn't be able to help you with any of them; I'm not the creator of Tame the Beasts of Skyrim II, and actually have very little idea of how the scripts and such work to get the right results. This is simply a patch to fix the spelling errors and remedy the voice for Roselia that I made, and all without even touching the scripts. I'm pleased and glad that you were able to find the heart of the issue, although perhaps going to TheSkoomaKing directly and asking him in the future would do better than asking me. <:3
viirinsoftworks Mar 23, 2015 @ 3:31am 
Okay, I figured out why my pets were invisible.
They had died at the same time I tamed them.
I learned this when I tamed a Jumping Flame Spider.
They can be summoned (technically) but there is no pet. So they don't show up- their original body is gone. So they are otherwise, too. That must also be why my Poison-Cloaked is gone. I don't remember attacking it, though. Must have been a nearby Flame-Cloaked's fault.
So I tried to clean up my pet list- to make room for more. But I couldn't. I sold the invisible pet, got the money- but the pet didn't erase itself from my list. It was still on there.
So I had to unload and reload the mod. Good thing I found the Albino Spider imbuing machine, though I'm pretty sad at the loss of my tamed level purple 30 Spriggan Earthmother.
viirinsoftworks Mar 21, 2015 @ 1:33am 
My previous post had to be cut off because it was too long.

I'm wondering if the breeding uses the same math that Ultima Online's freeshard mod does- parents stats added together and divided by two. So two level 50 parents have a baby that is level 1, but with level 50 stats. Makes having one pet DPS and one Tank have pretty good overall stats as a baby.
viirinsoftworks Mar 21, 2015 @ 1:31am 
I love the mod, but I have an issue that I'm hoping you can help with.
I have a tamed Poison-Cloaked Spider and Giant Frostbite Spider. The Giant used to be at the petshop, but then one time when I went in and came out, it wasn't there anymore.
Track Pets said that it was there, but I couldn't see it. My Poison is also apparently nonexistant. I attempt to sell it to see if it is indeed following me when I use Recall, but I don't see it. So I use Call. I still see nothing, even though the quest arrow says I'm standing right next to it.
Why can't I get my Poison to appear or Giant to reappear?
My Flame-Cloaked, Frostbite, and Albino spiders are all visible all the time though.

Oh, another thing- how do I get rid of my cows I have them breeding? Do I have to wait for the baby to grow, then claim one and sell it in order to refresh?

A question- I can't use Information on my cows while they're in the back breeding. How do I know if the baby is Super or not?
DragonAion  [author] Mar 20, 2015 @ 12:22pm 
@VovinPrgel
It's a good system, and it's very helpful when dealing with mods from the Nexus. There are a lot more options there that Steam can't handle, so these mods are usually simplistic so that there are less dependencies. :)
Yes, they come unnamed, but there should be a spell in your spellbook called "Tame Beasts: Choose Name" that will let you cast it on your pet and type the name out. It's a bit iffy, I have to fight with it a good long while before it works, but it does eventually if you figure out wether to use the console key or the enter button. :)
DarkDracoGaming Mar 18, 2015 @ 9:40am 
@DragonAion Thanks. :3 . .. Meh I might try the NMM then.. I have it but have never really tried it before as I've only ever really used the S/Workshop as it's ore convient! >_<" .. And yep it seems to be working just the only think is, none of the pets have names? like if I click on the list of pets, it's confusing because all it says it things like 1, 2, 3 and so on and it doesn't let you add a name to each pet so you know what they are and stuff which sucks ugh.. But apart from that, it's pretty cool being able to have a pet dragon but it's annoying that you can't talk to them as all they say is Speak if you have something to say!" or something... :/ ... But anyway, yeah it's a good mod! ^_^ . I'll download the NMM again later and will give it a try xDDD
DragonAion  [author] Mar 17, 2015 @ 8:33pm 
@VovinPrgel
No worries, I'm glad that it all works, and you're more than welcome. :)
Yeah, I understand that; playing the PC version, I go to the Nexus Mod Manager from the Nexus and double click on the .rar, and it says, "Mod uninstalled!" and that's that. Works great for playing with meshes or experimental pieces. :P
DarkDracoGaming Mar 17, 2015 @ 8:21pm 
Yeah it's a freaking nightmare that I have to restart the game all over again once a mod is uninstalled ugh even the very first saves from when I had first made a new game doesn't work as it just comes up saying that the save needs a mod that has been uninstalled for it to work ugh.. I've tried just clicking on carry on playing but then none of the other mods seems to work! -.-" so I have no choice but to just create a new game ugh... -.-" ... Anyway talking about a new game, that's the "Tame the Beasts" mod working! :D .. Yeah it's awesome when Modders and other people replies back quick as I hate having to wait hours.. :/ .. On that note, I'm sorry for the late reply but I was ingame! >_<" hehe.. Anyway thanks again! :D ..
DragonAion  [author] Mar 17, 2015 @ 6:49pm 
@VovinPrgel
You're more than welcome, I know that feeling all too well when another modder replies back to me. :)
Well, I think that will definitely help, because the Tame the Beasts of Skyrim II mod isn't mine; it was made by TheSkoomaKing, and my mod simply changes the grammar, spelling, writing, and voices that already existed. So you need the original mod before mine, otherwise your game will eat its own head trying to find things that don't exist. I've uploaded the link to the mod in the description, for both the Workshop and the Nexus versions.
O.o I play on the PC, and I've never needed to restart a new game whenever I uninstall a mod...! That's vile... -.-
DarkDracoGaming Mar 17, 2015 @ 6:34pm 
I'm actually not sure, I think I've just got this one as I can see the petshop and everything on my map and can see the giant rat in the Riften ratway but I can't use the shout due to the soul.. Erm I can't see the other mod as the only two mods that you seem to have here on Steam is this one and the Alcohol mod.. I've just restarted a new game so I'll check and see if that makes a difference as it's a freaking nightmare that you have to start a new game whenever you uninstall a mod as it says something about the last save requires a mod that has been uninstalled ugh.. Anyway I'll let you know if the mod works correctly in a bit as like I've just said, I've not long just started a new game. ^_^ . Thanks for the quick reply, I appreciate it! ^_^ .
DragonAion  [author] Mar 17, 2015 @ 6:28pm 
@VovinPrgl
Certainly, and thank you for letting me know.
Do you have the Tame the Beasts of Skyrim II mod installed as well as my mod? You'll need to make sure my mod is secondary, of course, otherwise that'll cause dependency issues and cause all manner of messes. :) If you're getting yours with the shout needing to be charged, that means that you're getting the shout from my mod, but you don't have the base scripts that follow using the shout, which can definitely cause the game to eat its own head.
DarkDracoGaming Mar 17, 2015 @ 6:24pm 
@dragonaion I'm actually not sure but it says that it needs a dragonsoul and everytime that I press B on my 360 controller, it instantly crashes the entire game and I have to reload and restart it and so on which sucks... There might have been an update, I'm not sure but I had just wanted to tell you about this as it's weird.. Apart from that your mod is really cool!!! :D ..
Tyroel Mar 17, 2015 @ 5:04pm 
it still wouldn't let me get on
DarkDracoGaming Mar 17, 2015 @ 12:41am 
Hi, I'm having some trouble with your mod. Everytime that I try to use a dragonsoul to activate the taming spell it makes my game crash and I have to then restart / load it up which sucks... I've tried to use it without having to use a soul but it doesn't work, so if there is anything that you can do to fix this issue, then I'd be very appreciative! Thanks.. :D ..
DragonAion  [author] Mar 15, 2015 @ 1:22am 
@Batmanboy
Well, I'm sorry you can't find the original mod. Subscribing to this mod may be one of the reasons why your game is crashing, as it needs the original to function, and I suggest you unsubscribe from this mod. Mods have dependences, and if the dependencies aren't present (like the original mod) than the dependant mod (this mod) will cause your game to crash to the desktop (CTD).
If that fails, I would recommend a complete reinstall of your game. Good luck.
Tyroel Mar 14, 2015 @ 4:57pm 
thats ok
Tyroel Mar 14, 2015 @ 4:57pm 
DragonAion you spelled my user wrong.
Tyroel Mar 14, 2015 @ 4:56pm 
can anyone tell me how i can fix skyrim on my laptop because it wont let me get into the game
Even though this is not anything about the mod
Tyroel Mar 14, 2015 @ 4:54pm 
and i cant find it on Nexus
Tyroel Mar 14, 2015 @ 4:51pm 
i still cant find it on steam
DragonAion  [author] Mar 14, 2015 @ 4:08pm 
@Shieldtoad:
This mod modifies only what is included in the Tame the Beasts of Skyrim II mod. I have read the book you're talking about, and because it is not part of the Tame the Beasts of Skyrim II mod, it is untouched. In the future, if you're curious as to what it is this mod changes, you can read the exact list in the description.
@Badmanboy
You can find it on Steam or on the Nexus website, and when you're searching for it on Steam, unfortunately capitalization does matter. Try searching again, but with exactly "Tame the Beasts of Skyrim II" and that should do it. (The "II" are two upper-case i's.)
snowman Mar 14, 2015 @ 10:16am 
Tell me that you didn't "fix" the Alduin is Real book? Did you? It's a good book, go read it. It can be found in the college of winterhold.
Tyroel Mar 14, 2015 @ 8:56am 
i cant find download the tame the beasts of skyrim 2 by Skoomaking
DragonAion  [author] Jan 17, 2015 @ 5:53pm 
@katiebug1
I'm afraid I'm running it in my game with about 160 mods, and my game is running just fine. :( Do you have the TameBeastPatch.esp placed after Tame Beast.esp in the load order? If your Skyrim is crashing to your desktop (CTD) when you try to run the game, it may be that there is a dependency that is missed in my mod or in another...? Hopefully this will help, let me know if it doesn't.
EDIT: An Hour After Your Post:
I see that you're in-game at the moment, so everything seems to be working out just fine. :) Glad it worked out!
katiebug1 Jan 17, 2015 @ 4:48pm 
it makes skyrim not load correctly. please fix it.
raston Jan 11, 2015 @ 6:52pm 
Oh thank you, this needed to be done. I love the original but the "how come" was making me crazy.