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The mod works now on 1.19.2 without crashing, for those who can't wait I'll post a link in this post.
Please be aware this is the first version of the conversion, some features may not work and the new things in the mod are not in that current version (v0.1).
Bugs and improvements will be implemented on that dates; 23 december to 2 january.
https://mega.nz/#!V4lFSDgS!8VkVj2V9Tkbn6EYQvv4HYY5QO0AGgM4rHEftceAPTc4
Imperator Justinian and I have some ideas with new EU mecanics innorder to improve the mod, will be fun
The balance of power between Takeda, Uesugi, and Hojo is broken a bit too much for ones liking when Hojo can sustain an army twice the size of the former two.
They probably should be the weakest.
The 1.11 version can be downloaded from mega, just click on "download with broswer"
Could just be my end though.
Either way, thanks for all the hard work you do!
Question about terrain mode though... I can't really see any trees on the map despite some terrain tiles saying "Woods"... Is that normal, working as designed? Or is there work still being done on the map for aesthetics?
Titles need more work tho (I want to make it a little more important than just a 'name') so it probably will be in the next update.
For now the patchnotes:
- The best of all, ideas, aspects, deities now have localisation! and some are re-balanced. All work of @Imperator Justinian!
- Solved the Japanese Nation formation bug. Tokugawa won't convert to Japan anymore.
- Solved a bug where there's only 5 church aspects for catholic when are coded 12.
I've never tried custom nation in the mod, so I dont know what bugs/strange things happens, the custom nation files are in the base game, is not included on the mod, if you want to collaborate add me on steam and we can speak better.
I was wondering if you could add abit more support for the random nation nation feature in el dorado, as at the moment the names of leaders and advisors are very limited and far from japanese as well as the the random base tax map seems to be very glitched.
If you can direct me to the location were the random nation designer gets its names from i would be happy to expand it myself and would be happy to share the results with you or release them as a seperate addon to the mod.
do the british isles really need something like this?
the reason japan needs this is because there are so many samurai clans that you need a whole map for them.
The titles are not a bad idea, I really like it, and probablly will appear appear on the next update.
If you discover any bugs, please, report them ;)
In addition, could we change the daimyos to duchy tier with appropriate title 'Daimyo'? The King tier could be reserved for Kanrei and Kanto Kanrei.
1.13.*: https://mega.nz/#!YlcTFSSZ!7K4WBoKBNlNOJ2Z1y3PVu7ouNAwOM3M8Wj5rts1TRyQ
- Reworked provinces to make it compatible with the new version thanks to @Marco!
- Re-reworked of The Catholic Update, now the events have more sense, resolved the loop, and now catholic will only spread between 1546 and 1640. Dead Catholics event will only fire if Catholics were spawned at somepoint.
- Added A LOT new national ideas, new deities for Shinto religion, Church aspects for Catholics and a new religion, Mahayana, with the mechanic of Hindú religion, all thanks to @Imperator Justinian!
- Reworked the fort system.
- Reworked the NormalMap for Japan. It only showed a black map.
- Fixed a lot of bugs
For complete patchnotes please, see the patchnotes section.
Thats all! Have a nice time with Iaponia, and thanks to @Marco and @Imperator Justinian for its great work! ;)