Europa Universalis IV

Europa Universalis IV

Dei Gratia (UNOFFICIAL 1.37 UPDATE)
60 Comments
Mar 6 @ 8:23am 
@DarkLegion
Sadly I’ve had some real-life stuff going on these past few months. I’ll try to get back to working on it once things settle down.
Mar 6 @ 8:21am 
@Bayhaqi
You can try to use the mod with Trade Goods Expanded but you may encounter some conflicts from events
Mar 6 @ 8:18am 
@IlMei
current the main part of DG mod is still stuck at 1.32. The content is so vast that can't finish in short time
Mar 3 @ 2:03am 
@Saul Goodman This is sad because I'd rather play EU4 with Dei Gratia than EU5.
Feb 28 @ 8:26pm 
@DarkLegion never
Feb 26 @ 9:42am 
When will it be finalized?
Jan 8 @ 7:05am 
You're a hero laddie
Dec 28, 2025 @ 8:38am 
can i using Trade Goods Expanded with this mod?
Dec 21, 2025 @ 10:08am 
Sorry, I noticed in previous comments that there are expanded mission trees provided by the mod, such as for Venice or the Papal State; however, in-game I only see old mission trees (I believe from 1.32). For instance, I don't even see the vanilla Venice missions updated to 1.37.
Nov 24, 2025 @ 6:33am 
Eunuchs of China has no privileges.
Nov 8, 2025 @ 4:26pm 
oh my god, I played this mod years ago, and it updates again! thx
Oct 21, 2025 @ 10:08pm 
@bibinaboa core provinces not costing anything is not a bug or mistake lil bro, that is the way it is supposed to work. so you want to wait 100 years to just unify Timurids? go ahead
Oct 21, 2025 @ 7:01am 
Hi everyone,

My current laptop has been experiencing some unstable screen blackouts during work, so the next update will need to be postponed for a bit.

In the meantime, please feel free to continue posting any bugs or issues here — I’ll keep tracking them on GitHub and include the fixes in a future update.

Thank you for your understanding and support!
Oct 19, 2025 @ 1:25pm 
thank you
Oct 18, 2025 @ 9:49pm 
monuments aren't workin, special units cant be hired as russia strelcy or cossacks, and there a special thing on vassals wars, ai cant recognize a power of vassal's overlord and gonna declare war like minors declaring on french vassals so that thing is helping a lot as count a defensive war so there is easy way to conquest - its boring for me like did a spanish conquest by granada like in 30-40 years by vassals and MOST IMPORTANT THING in peace deals core provinces is zero cost - i can vassalize any of timurids vassals and conquer persia without any ae
Oct 18, 2025 @ 2:25pm 
small things, autonomous clergies and flagship dont work right now
Oct 18, 2025 @ 7:44am 
@Ckasaron
1. manual development is not completely disabled - you can manually develop province for every 50 years. However, Dei Gratia has it's own event-based auto-development mechanic. The manual click on province dev decreases the MTTH for addingf development, rather than vanilla's instant development increase.
2. I'm afraid that current mod is hard to incorporate with Europa Expanded. The mod currently has its own mission tree in 1.32 and still need to incorporate vanilla' post-1.32 mission tree and contents.
It's a tedious work to do, so compatibility with Europa Expanded is not on the table
Oct 18, 2025 @ 6:49am 
Furthermore, I hope that your mod incorporates compatibility with Europa Expanded, one of the largest "vanilla+" mods out there.
Oct 18, 2025 @ 6:48am 
Also, I am curious about the "abandoned vanilla development system" bit - is manual development completely disabled in this mod? Because that has been something I have wanted to find for years but couldn't outside a total overhaul my PC cannot run like MEIOU. Mainly because of how AE scales with development, as taking some land in North Italy shouldn't realistically bring in all of Germany into a coalition.
Oct 17, 2025 @ 11:06am 
@Ckasaron Thx:steamthumbsup:
Oct 17, 2025 @ 5:48am 
Looking forward to see where this mod goes. You're doing amazing work!
Oct 16, 2025 @ 12:45pm 
amazing, working well
Oct 15, 2025 @ 9:33am 
Should be fine now. Just add back some missing attribute in government file
The startup event also updated
Oct 15, 2025 @ 9:23am 
lets gooo im trying rn
Oct 15, 2025 @ 8:11am 
Yes, I can confirm. The starting settings menu keeps popping up every month, even after closing it, and the game is **significantly** slower now.

I'm getting 16fps, and about 1 day per second max with a RTX5070, 32gb of ram and an AMD 5 5600X.

The decision, in the decisions tab, to remove endemic corruption is also bugged. It constantly pops in and out of existence.
Oct 14, 2025 @ 10:38pm 
DeathDreamStar - DeathStar/TY/Yi Yes the new game startup events for choosing flavor, they keep popping up on a save, and when I started a new game they kept showing up without exception every month. The game barely moves
Oct 14, 2025 @ 10:01pm 
@Silent Heaven, could you elaborate which intro option? Is the new game start event?
Oct 14, 2025 @ 1:50pm 
update has slowed the game down significantly, the intro options keep popping up even after closing them.
Oct 14, 2025 @ 11:19am 
I've encountered an issue where Electors are unable to vote for the next emperor due to everyone having 'wrong government type'. As a result the empire gets disbanded after the first emperor dies.

Other than that, excellent mod so far.
Oct 14, 2025 @ 9:34am 
sorry didnt see the discord link
Oct 14, 2025 @ 9:21am 
@Saftschluerfer Can you see when the date happened or could you send me the last error log for me to anaylsis? I will try to figure out.
Oct 14, 2025 @ 9:16am 
but best mod otherwise so far, it quenches my eu5 thirst
Oct 14, 2025 @ 9:14am 
im getting crashes now, the empire disbanded for some reason and the last error is called something along "is_elector", Error: Trigger condition set on the wrong scope" no crash log
Oct 14, 2025 @ 6:44am 
@Saftschluerfer. Subject does not call the overlord is due the mod loosely feudal system. There is a decision for overlord to join on subject's side if needed.
As for xorme, not sure the compability because i never activate both mod in the game. You can try it
Oct 14, 2025 @ 6:40am 
@Surial. Thx for praising. But I think MEIOU is way more complex than this one...XD
Oct 13, 2025 @ 7:06pm 
dont know if this is meant but attacking subjects does not call the overlord
(brittany attacking french subject)
Oct 13, 2025 @ 3:27pm 
does xorme ai work with this or should I not use it?
Oct 13, 2025 @ 1:54pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a ♥♥♥♥♥♥ copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen
Oct 13, 2025 @ 1:12pm 
woo, dei gratia's back :D
Oct 13, 2025 @ 1:03pm 
I just got back into the game and thought of this mod. Thanks!:sostrong:
Oct 13, 2025 @ 11:54am 
Wow, can't believe someone made MEIOU but good
Oct 13, 2025 @ 6:56am 
@叫我fancio. For GTX 1050 or other similar graphic cards, I recommend you turn off all graphical settings except Borders and State borders to increase frame rate
Oct 13, 2025 @ 6:38am 
I would have loved to play this mod, but i can't play this with my humble gtx 1050
Oct 13, 2025 @ 6:34am 
@myworstfriend Hi!
Oct 12, 2025 @ 7:37pm 
yo
Oct 12, 2025 @ 8:42am 
@DeathDreamStar - DeathStar/TY/Yi Awesome :)
Oct 12, 2025 @ 7:04am 
@Communist Mr. Rogers. Agreed. Adding decisions should be fine. I can these as decision for those who want to play wide from next patch
Oct 12, 2025 @ 6:58am 
@DeathDreamStar - DeathStar/TY/Yi Honestly, getting rid of the vassal integration block would be great, but having it as an decision to turn it on or off would be great. Maybe even being able to turn it off for the player only.

Another thing I think should be a decision is ''endemic corruption''. I used to make my own modification of the original mod, just to get rid of it. I think it's a decent feature to limit inflation and ballooning, but in the late game it's just really annoying.
Oct 12, 2025 @ 5:22am 
@Karasis Should be fine. But my hardware spec is as follows, so if you have old pc may encounter some lag about 1500s onward
UserBenchmarks: Game 72%, Desk 113%, Work 82% [www.userbenchmark.com]
CPU: Intel Core i7-14650HX [cpu.userbenchmark.com] - 109.4%
GPU: Nvidia RTX 4070 (Laptop) [gpu.userbenchmark.com] - 59.3%
SSD: Nvme GIGABYTE AG4512G-SI B10 1TB - 382.2%
SSD: Nvme KIOXIA-EXCERIA PRO SSD 2TB [ssd.userbenchmark.com] - 397.9%
RAM: Micron CT32G56C46S5.M16D1 2x31.5GB [ram.userbenchmark.com] - 182%
MBD: Gigabyte GA-AORUS 16X ASG [www.userbenchmark.com]
Oct 11, 2025 @ 7:54am 
How is performance in this mod?