Age of History 3

Age of History 3

KIARIKA Modern World Overhaul
64 Comments
KIA  [author] 3 hours ago 
Hey ibraking09, yeah, actually for the v2.0 i planned to make that but i forgot it, sorry man. Im gonna try to make a update between today and tomorrow with some new feature and additionally the scenario without alliances :D
ibraking09 4 hours ago 
Can there be an option to disable the alliances or only keep the EU since having all the alliances its hard to invade
KIA  [author] Sep 20 @ 7:39am 
hummm, probably not, is not a think that i have in my plans, actually idk if im gonna update the mod again because im out of ideas after v2.0

Maybe building the WW2 and WW1 scenario with events and adding events to the 2025 year like the Nepal thing or some wars like Ukraine and Russia and that stuffs
vaDICK Sep 20 @ 7:25am 
In that mode, one second equals one hour.
KIA  [author] Sep 20 @ 7:16am 
hi vaDICK, not sure what you mean sir
vaDICK Sep 20 @ 4:41am 
How do you like the idea of making the time like in the World Order | Tired Developers mod?
KIA  [author] Sep 19 @ 8:40pm 
Nop, literalmente aún me queda un mod por hacer pero ya me debo enfocar en el FC 26 que ya salió, así que cuando encuentre tiempo libre nuevamente intentaré empezar a crear el mod que me queda por crear que es de un mundo de fantasía medieval de mi propia novela.
Angely2k Sep 19 @ 8:23pm 
se ve bien la actualizacion mañana la pruebo si tengo tiempo, ahora lukaz tiene el juego abandonado hasta que el no añada cosas nuevas no creo que el modding de este juego avance mas
KIA  [author] Sep 19 @ 5:35pm 
The v2.0 update is already available :D
I tried to see if it was possible to improve the Special Alliances system where NATO exists and all that alliances, but sadly, I couldn't because it is a depth code related thing, just there are two types of Special Alliances and none of them fix the problem related that if you are in the same alliance of another country, example European Union with France and Germany and they enter in war and none of the countries of the alliance enter in wars to support the defensive side, sadly that's a thing that I can't fix, sorry guys.
KIA  [author] Sep 19 @ 3:23pm 
buff muchas cosas realmente jajajaja, estoy pensando como haré el update log sin hacer que sea un caos la descripción del mod, realmente ya está ordenado, creo que lo nuevo le pondré a la derecha algo como (NEW v2.0), sobre lo que trae nuevo, no te puedo decir porque me quedaría si espacio para escribir pero te puedo decir que son en total hasta ahora 13 cambios y cosas nuevas y me falta la última en la que estoy trabajando ahora y realmente es la que más tiempo me tomará XD
Angely2k Sep 19 @ 3:20pm 
ala y que traera la nueva version del mod
KIA  [author] Sep 19 @ 9:13am 
Holaa no, de hecho ya se lanzó el KIARIKA Alien Event, he estado trabajando en la update, seguro la lanzo entre hoy y mañana
Angely2k Sep 19 @ 7:32am 
no se a vuelto a actualizar el mod???
KIA  [author] Sep 14 @ 10:37am 
Hi sir:

1- I dont want to add too many things in terms of what you can recruit because for some players like me can be a overloaded with content, even tho i was planning to add drones.

2- Sure, i was thinking about puttin the capital max lvl in 10 or something like that, but im gonna try to think how to balance it

Next update of this mod will be developed after releasing the KIARIKA Alien Event Overhaul, is almost done, im testing that mod, thanks for your feedback :D
Mr1z_ CSGOSKINS Sep 14 @ 4:01am 
Hi, i have idea for next mods/ updates for this mod. Lately i was looking for some army mods, but there are little of them on steam. If you could add do this mod more tanks/drones/planes/jets or other vehicles it would be great. Also i was looking for some mods that will modificate capital level for example max capital level: 100, but i havent found any. So if you could make mods about it and add more army to this mod i would be thankful. Thanks
KIA  [author] Sep 11 @ 7:41pm 
Hi Half-Zero, this mod modify the price of the military section, is intentional because the economy as well is different, making money with this mod is not like the base game, so the military cost are according to the economy of the game WITH this mod, even tho if you have any doubt related to compatibilities with other mods, please come to our discord and tag me there, maybe i can help you more faster there
Half-Zero Sep 11 @ 6:09pm 
i don't know if this is because i have other mods, but i think military cost should be lower, you should be able to have a lot of soldiers and not olny 50 max because of the cost to buy soldiers
KIA  [author] Sep 9 @ 6:21am 
hi vaDICK xd, yeah sir im planning to add events to the mod in the next update and polish the mod in a big way, but first im gonna release other mod that i was working this past days, will be available in the workshop soon
vaDICK Sep 8 @ 10:37pm 
Are you going to have any events?
KIA  [author] Sep 8 @ 10:16pm 
hi sir, jacksonzhou0828, not sure what do you mean with that, i will appreciate if you can come to discord and tag me sending a photo or something to understand better the problem
jacksonzhou0828 Sep 8 @ 9:25pm 
I don't know know why, but ever since I used your mod. The legacy points is always glitched, and there is such a small limit on it. Can you fix it?
EL_samux_ve Sep 8 @ 9:53am 
Gracias por la aclaración la verdad es un muy buen mod con mucho potencial y si sigues puliéndolo fácilmente seria de los mejores :steamthumbsup:
KIA  [author] Sep 8 @ 8:28am 
Hi Marin

1- The reality is that if you remove some fighter jets and bombers from the economy you will end up with 90% of the countries, this is done intentionally because in real life not all countries in the world have 200,000 aircraft.

2- The world rankings weren't based on which country has the best economy, but rather on the combination of:
Economy
Military power
Political power

3- The NATO thing is true, but I haven't found a way to fix it since that's how the game code works. If I find a way to fix it, I'll happily implement it.

Thanks a lot for your feedback :D
Marin Sep 8 @ 8:01am 
Слабый мод ибо экономика стране вообще не близка реальности это во первых а во вторых почему вообще она такая низкая что при начале игры ты просто уходишь в минус по деньгам а 3 это что будучи в НАТО ты можешь спокойно нападать на своего союзника и если на тебя нападают то от альянса смысла нету
KIA  [author] Sep 7 @ 6:30pm 
También el sistema económico y militar del mod es bastante diferente al del juego base, por lo que al inicio puede ser un cambio bastante brusco en términos de jugabilidad
KIA  [author] Sep 7 @ 6:29pm 
hola Samux, aún me falta pulir el mod, pero en parte lo que dices si ocurre, la IA empieza a entender el nuevo sistema a partir del año 2030-2040 cuando ya notarás que es mucho más difícil conquistar y tal, pero antes de eso la IA se sentirá bastante noob. Tengo muchas cosas que aún mejorar, pero como tal el jugador en los primeros años puede fácilmente sacarle ventaja a la IA
EL_samux_ve Sep 7 @ 6:16pm 
no se si solo me pasa a mi pero construir edificios esta muy roto a los 10 años de haber empezado con solo construir fabricas y puertos soy top 1 en economía superando por mucho al 2, porque creo que la ia no construye edificios
KIA  [author] Sep 7 @ 12:15pm 
Hi Zajonz, that's because we didn't put the president of each nation; we appointed the person who has the most influence in changing the economy, politics, and military power of their country :D
ZajondzPl Sep 7 @ 10:10am 
The mod is fantastic, but why is Donald Tusk the president of Poland? The real president of Poland is Karol Nawrocki.
Gudji Gulugulu Sep 6 @ 1:24pm 
thanks - i enjoy your eafc mod as well!
KIA  [author] Sep 6 @ 12:58pm 
im gonna finish the new mod that im developing for this game and after releasing that mod im gonna update this with some bug fixes if i can fix it and adding the new scenario without alliances
Gudji Gulugulu Sep 6 @ 12:05pm 
Hey yeah that sounds cool a scenario without allainces would be appreciated 🤝🏼
KIA  [author] Sep 6 @ 9:53am 
Hey Hermes, yeah i am
Hermes Sep 6 @ 4:15am 
Arent you the modder in fifa hahahaha?
KIA  [author] Sep 5 @ 6:33pm 
hey Gudji Gulugulu, yeah sadly that can't be possible, if you want i can create a scenario with everything like the base mod but wihout the alliances
KIA  [author] Sep 5 @ 6:32pm 
hey Angely2k, i can make events, but not sure how specific the events can be, you know. Im gonna try to search a way to make the mod more depth
Gudji Gulugulu Sep 5 @ 5:04pm 
I like your mods mate. Quick question, it would be cool if we can disable/if the existing defensive alliances can break (NATO, etc.) - they are a nice realistic feature but i played for some good time and none broke.
Angely2k Sep 5 @ 3:39pm 
Maybe another idea would be economic blockades, sanctions, that's the way it goes.
Angely2k Sep 5 @ 3:37pm 
Mmm it's true, I don't know if it's possible to do what I'm trying to tell you, it's like creating alliances and giving them names, like, mmmmmm united Caribbean defense
Hans Sep 5 @ 11:18am 
ok
KIA  [author] Sep 5 @ 10:56am 
hey Hans, as the description says "90% of governor portraits have been redesigned, and 90% of governors updated to reflect the real 2025 leaders. Selection was based on the most influential figures in shaping their country’s economy, politics, and military power." so nop, sorry but im not gonna change that
Hans Sep 5 @ 8:20am 
Hey this mod is good but in poland president is Karol nawrocki but donal tusk is prime minister so pls change that
KIA  [author] Sep 4 @ 8:35pm 
humm, angely2k, the alliances like NATO are not just 1 countrie, maybe you didnt click in the "members" tab to see all the other nations in the treatment, sadly i dont know if is possible to make a alliance that can add other countries or disband after some type of thing, i think this game doesnt have that type of depth code
Angely2k Sep 4 @ 8:30pm 
Alliances are with just one country, why don't you make a coalition type? That is, if I invite a country to an alliance, it's not only with me but also with the other countries that make it up, and that it's also indefinite, it's an alliance forever, and if a nation leaves, it still exists like NATO, although I don't know if it's possible in this game.
KIA  [author] Sep 4 @ 11:26am 
mmmm as the moment the only bug that i know is that one, so im just gonna try to fix that one, but before im trying to finish other thing that im working on it rn
BlackGame Sep 4 @ 7:26am 
alright but are you first gonna go for other bug fixes or that one
KIA  [author] Sep 4 @ 6:20am 
Hey BlackGame, yeah i know about that strange bug, i didnt fix it yet because im not sure what is causing it, maybe is related to the scenario or something like that
BlackGame Sep 4 @ 1:58am 
the mod is extremely more fun with economy but when playing in other years than 2025 the buildings delete everytime you reload the save so i hope this gets fixed
KIA  [author] Sep 3 @ 2:23pm 
ohhhhh, mmm not sure, im gonna think about it, thanks for the recommendation
courier 6 Sep 3 @ 1:53pm 
TFR is the fire rises a mod for HOI4 where there is a 2nd american civil war