The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Enemy Health Increase
18 Comments
SharlyXDavid Nov 23 @ 9:16pm 
I understand bro, take it easy. There's no rush. :steamthumbsup::isaac:
Golden_shit233  [author] Nov 22 @ 7:36pm 
@SharlyXDavid Sorry, there have been many exams in recent weeks. I will update at the end of December.:reonion:
SharlyXDavid Nov 21 @ 5:18pm 
Hi, will you ever add the option to change the multiplier in greed mode that I mentioned earlier? :isaac:
SharlyXDavid Oct 30 @ 11:18pm 
Another possible problem I encountered (and I don't know if it's because of this mod) is that I was having an amazing game with T. Lost and when I was fighting against the delirium I lowered approximately half of his HP (15k HP), and suddenly he started regenerating about 10k HP per minute or so and it literally became an endless battle (and it was the normal delirium, not the eternal one).

Can you confirm if this is something specific to the vanilla game? It's never happened to me before.
SharlyXDavid Oct 30 @ 2:57pm 
I'm so glad you're still working on this mod; it's really reignited my passion for the game. Just a couple of things:

- Sometimes, the game crashes unexpectedly due to other mods (at high floors). When I return to my run, the floor level resets to x1, and I have to manually adjust it in the settings, skipping floors. (Optional)

- Could there be an option to increase the multiplier in Greed Mode by 1 instead of 2?

- The other thing is about the third-frame option for Delirium. It could be an option in the settings (as long as it doesn't cause problems), since I wouldn't mind if the regeneration was removed (+30k HP with regeneration is a bit absurd). This is all because the Eternal mod will no longer receive updates.

And well, I saw the Eternal code earlier, and it needs some formatting. I have nothing else to add for now. You've created an excellent mod. Muchas muchas gracias. :isaac:
Golden_shit233  [author] Oct 30 @ 9:01am 
@SharlyXDavid Thanks for the heads-up! :reheart:
The Ultra Greedier issue has been fixed.

As for Repentance Eternal Edition — well, that one made me chuckle a bit.
At line 12533 of its code, it forcibly sets Eternal Delirium ’s HP and MaxHP to 11111 on the second frame after spawning.
You can also notice that its "High HP regeneration" trait (healing 10 × n HP per second) only works when its MaxHP equals 11111.

I could technically write a special compatibility patch to increase its HP (and MaxHP) on the third frame,
but that would break its special behavior, as mentioned above.
So for now, I’ll leave it as is.

(i) Also, their code’s "readability" is something else — no indentation, no structured formatting.
I’m genuinely grateful my IDE didn't crash.
SharlyXDavid Oct 29 @ 10:50am 
While playing, I realized that the mod doesn't affect Ultra Greedier.

Another thing (and I don't know if it can be fixed) is that I play Repentance Eternal Edition , and the only boss this mod doesn't work with is Eternal Delirium. The regular Delirium works correctly, but Eternal Delirium always stays at 11111 HP (the +HP notification even appears in red), but his HP doesn't change.

Anyway, the first point is the most important. :steamthumbsup:
SharlyXDavid Oct 27 @ 9:33am 
Thx :steamthumbsup::isaac:
Golden_shit233  [author] Oct 26 @ 6:30am 
@SharlyXDavid Fixed :reheart:
SharlyXDavid Oct 12 @ 4:39pm 
I'm playing on Rep+ (sorry for my English, it's not my main lang)
Golden_shit233  [author] Oct 12 @ 4:40am 
@SharlyXDavid Which version? And right now I have to deal with my classwork... I would fixed it later...
SharlyXDavid Oct 11 @ 10:36pm 
Why doesn't it work with Dogma Phase 2, Mother (both phases) and Mega Satan 2? :isaac:
risk of isaac
Jestre The Grandest Fool Aug 23 @ 2:38pm 
Wait, given the mention of custom formulas, it definitely can
Jestre The Grandest Fool Aug 23 @ 2:37pm 
Bloody hell, I was working on something similar lol, however from your description it seems yours covers most basis for me so I may scrap that mod, I will probably know soon enough when I test it but can I do both flat and multiplicative together? (as in multiply, then add or vice versa)
explodingturtles456 Jul 17 @ 9:34pm 
yeah realized that pretty fast haha, tho mod doesnt pop up in mod config menu at least for me
Golden_shit233  [author] Jul 17 @ 8:49pm 
@explodingturtles456
Actually, the mod affects all enemies , not just bosses or minibosses.

By default, the HP scaling popup only shows up for boss-type enemies , which might make it seem like the effect is limited, but the health increase is applied globally.

You can change this behavior via the settings (for example, to always show the popup or hide it completely) if you’re using Mod Config Menu Pure .
explodingturtles456 Jul 17 @ 1:50pm 
seems to only effect bosses or minibosses, is there meant to be a popup for enemies like bosses have?