Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

Zombie Time
13 Comments
Burgee  [author] Sep 25, 2022 @ 8:42pm 
It's not, I have no idea if it works at all at this point. I released it back when divinity was almost brand new.
desertmomof5 Sep 24, 2022 @ 8:58pm 
Is this mod up to date?
Burgee  [author] Sep 24, 2015 @ 9:32pm 
Mod is pretty much done. Gameplay is all in place, it just needs some tweaking and I need to put in the endling / conclusion to the story. Should run players around 4-5 hours start to finish. EE terrifies me because it'll probably break all of the coding in everyone's mods and add hours of work of balancing. Oh well!
Pockets Sep 24, 2015 @ 8:38pm 
so any mod progress? also excited for enchanced edition?
Dopefisher Apr 20, 2015 @ 1:40pm 
Glad to hear this. Keep us updated!
Burgee  [author] Jan 24, 2015 @ 8:40am 
Working on a new mid-length campaign because this game needs more of those. I'm a couple of months away from completion and then after that I want to come back to Zombie Time, probably with the same (or upgraded) mechanics but an entire new (and smaller) map with more content packed in. Thanks for playing!
Real Awesome Jan 24, 2015 @ 3:38am 
nice mod with potential, maybe if you are in the mood expand it? good work so far. or are you planning a new mod?
Burgee  [author] Jan 2, 2015 @ 8:06am 
It's pretty simple to be honest. The map itself is pretty static. There are a few possible locations for each quest item when they spawn, so you'll have to hunt around for them. Same with food, same with monsters.

It's a really really light story, and it was more of an experiment in scripting and seeing what the engine could do more than anything.
Isaro Jan 1, 2015 @ 11:07pm 
How dynamic is this? I'm looking for a fair amount playtime in a mod like this, are there plenty of random developments?
Thrawn Jan 1, 2015 @ 11:38am 
This sounds really fun, cannot wait to try it out.
Burgee  [author] Dec 27, 2014 @ 12:14pm 
Just two people
xXSymbioticCarnageXx Dec 27, 2014 @ 10:28am 
can you play it with 4 co op or is it actually just with two persons?
Burgee  [author] Dec 10, 2014 @ 5:56pm 
Added some playability updates - info in change log!