Halo: The Master Chief Collection

Halo: The Master Chief Collection

Rooms - Slayer Bots with Gamertags
14 Comments
DunkODST  [author] Jul 24 @ 5:14pm 
I did sword base before but it was a bunch of Falcons and pelicans dropping off troops to replenish the waves.
Texas Red Jul 23 @ 10:49pm 
like ai slayer, i love your mods btw
DunkODST  [author] Jul 23 @ 2:34pm 
I plan on doing regular ff maps too.
You mean AI Slayer or allied Player-like bots in survival?
Texas Red Jul 23 @ 1:04pm 
Could you do a bot firefight on swordbase? Can't remember if that map allowed CTF.
DunkODST  [author] Jul 15 @ 7:52pm 
New issue, bots will try to sometimes walk through walls. I know how to fix it. Ill get to it whenever i can.
winchick2 Jul 11 @ 11:20pm 
NEW DUNKSAU MOD LET'S GOOOOO
DunkODST  [author] Jul 10 @ 8:27am 
These bots use custom animations separate to the player. Setting up assassinations on them is difficult but not impossible. After "fixing" them, assassinations still don't work.
Not unless I revert the bots to use the default player bipeds.

AI-controlled Default player bipeds cannot sprint and cannot side step during fights due to sharing player physics. But they can still use melee attacks if setup properly.
SA Luke Jul 10 @ 12:58am 
Can they be assassinated?
DunkODST  [author] Jul 7 @ 5:50pm 
Fixed hud reticle seeing through walls. Enemy gamertags can no longer be seen through walls.
Theghostofreach Jul 6 @ 2:03pm 
the red on the elites is actually so smooth looking for some reason
12151209MS Jul 6 @ 12:51pm 
keep up the good work
DunkODST  [author] Jul 6 @ 11:07am 
Several known issues, I know how to fix them and will fix them soon enough
DunkODST  [author] Jul 6 @ 9:42am 
New fix solved the collision problem, but now your aiming reticle can see through walls. And collision decals are absent. I'll fix as soon as I can.
agileFlown Jul 5 @ 8:43pm 
Any way some 3rd Person variants could be made? Would super appreciate this :edf: :MCCSWORD: