Rivals of Aether

Rivals of Aether

SURVEY_PROGRAM
60 Comments
Shame Jul 16 @ 4:13am 
Beating the roaring fraud allegations with this one, love this character so far!. (As my only side note, it would be cool/accurate if the D-strong could be used mid-air, like at the end of chapter 4.)
Schmampus Jul 15 @ 2:40pm 
This character is so funny because you just play Deltarune mid match
cool gamer Jul 15 @ 1:19pm 
bro is the best rivals deltarune mod
Agent10008 Jul 15 @ 1:15pm 
we need more characters with this much effort on the workshop and to think this is a WIP
CHOCO!!! >:] Jul 15 @ 12:17pm 
you know its peak when THE Roaring Knight says its peak
The Roaring Knight Jul 14 @ 9:14pm 
absolutely peak mod
Mr Rayovac Jul 14 @ 8:55pm 
Dude this is pure peak, everything to its moveset, details and source is absolutely awesome!

12/10
added 2 more points because of win screen alone.:btd6thumbsup:
buolger Jul 14 @ 7:07pm 
it crashed my game when I tried to play in abyss mode. it specifically crashed when I used the neutral air (the scream). hope this helps.
cool gamer Jul 14 @ 4:59pm 
this character is good
ultracyber Jul 14 @ 2:19pm 
The alternate nspecial stopped working for me, it just switches back to the bullet hell one when I go into the stage select screen for some reason. Happens to human-controlled or CPU, any of the 4 slots, against base cast or workshop.
Claire_37 Jul 14 @ 8:48am 
Two tiny little nitpicks, both regarding Ori. There should probably be some way in code to change the hurt & beaten text per character, since it says "Ori & Sein WAS hurt & beaten" instead of "Ori & Sein WERE hurt & beaten". Also, when Ori bashes a Starstorm projectile, it turns into the default X sprite.
LudiTheUber Jul 14 @ 1:17am 
What's 'Known Quantity' vs 'CCCCCCCCCC'?
Astra Jul 13 @ 4:16pm 
i feel like downsmash kinda sucks? it feels really slow and only hits directly inside yourself. idk maybe its a skill issue
boi Jul 13 @ 12:47pm 
BRO HIS WIN SCREEN IS FUCKING VERGIL
Titanium Chimera Jul 13 @ 8:52am 
The win screen is so sick
zweat Jul 12 @ 9:31am 
if you manage to reveal an opponent's soul with neutral air for example and they are above 125%, you can swoon them by hitting them with your up special
Tsunamicat108 Jul 12 @ 8:38am 
I killed someone by SWOONing them (specifically not the tenna slash that you do when above 125%) and I can't figure out how I did it, does anyone know?
tenyx Jul 11 @ 11:22pm 
definitely a memoryleak, either with this or some other mods. knight and spamton and a couple other characters are entirely unplayable together
The Anomalous Bird-man Jul 11 @ 4:58pm 
I've been having this issue when I join a lobby with friends and someone picks the roaring knight, there's a chance that either someone crashes or the entire lobby crashes. This happens either when someone picks the knight, go to map selection after someone picked the knight, or after the map has been selected after someone picked the knight. The crash report says something about the NetworkManager failing but considering this only happens when the knight is selected, I assume there is a bug that causes a memory leak

It's a cool mod tho, but a lil nerf to the fsmash range and making Swoon be harder to land would be nice for no reason in particular :steamhappy:
SeNo Jul 11 @ 7:51am 
Heyo! Ive been playing this absolute unit for hours on end and this is probably in my top 5 favorite characters to ever use in a platform fighter ever. SERIOUSLY OUTSTANDING WORK!!! ♡♡♡

I would just like to change one thing (dw its not the weight, because I understand the Sephiroth syndrome given all the crazy shit this character can do)

Its just the side special, its slow, does one thing, and doesn't reward the player enough for hitting it. Maybe it could also set up a sword or a star bomb on the opponent or anything other than mark them. (Directing the starbomb with it is also really slow and not worth it in an intense match too)

All Im saying is, if I hit a move that has terrible range, horrible recovery frames, and I cant even combo out of it...its probably a bad move in a game where everyone can wave dash and punish the crap out of you.
Poly Jul 11 @ 2:08am 
MY GOD THIS IS INSANE


please make the down tilt swords disappear if the knight is slapped by ANYTHING

you can make setups where the swords make ANY attack unavoidable
even if it shouldn't be unavoidable, like charged Fsmash

and the Fsmash killing at 68% at the ledge is criminal bro
and please buff Dsmash just a LITTLE, like more range on the Dsmash, it's genuinely trash.

Other than that;
I love this mod, please make more mods like this, you guys did wonderful work even if I question the balancing
Big Tony Jul 11 @ 1:54am 
peak mod

no afterimage just doesnt work on my end nor the nspecial change

dstrong feels weak? maybe its a skill issue but i cant seem to land it in matches

peak mod :steamhappy:
Coleereer Jul 11 @ 12:30am 
Neutral Special doesn't work in a match of 3 or more people, hope it gets fixed if possible!!!
Hazywonder Jul 10 @ 11:56pm 
HOW WAS THIS MADE IN THE MONTH THESE LATEST CHAPTERS HAVE BEEN RELEASED. THIS IS INSANELY HIGH QUALITY. Super excited for the full official release this is shaping to be absolutely incredible
Jay Jul 10 @ 7:56pm 
imo dstrong should really have its startup reduced, its a bit too slow
playceh0lder Jul 10 @ 7:27pm 
you should make it so that when you kill someone using this character or any ralsei
https://steamcommunity.com/sharedfiles/filedetails/?id=2249417003&searchtext=ralsei
it displays the "ralsei became a pile of fluff" text
Toad from Mario Kart 64 Jul 10 @ 7:10pm 
bro ive gotten killed at 30% like nine times make them bulkier please :smile:
tomoko kuroki Jul 10 @ 12:31pm 
nspecial goes back to the battle box version
Pokke Jul 10 @ 10:42am 
Why cant i change my nsspecial
rileyNIKO Jul 9 @ 11:17pm 
also theres no airdodge indicator, which has just killed me for at least the 10th time :/
Disaster Dave Gaming Jul 9 @ 8:20pm 
so uh ik theres an attack for his aim slash how do you make it rapid fire
Retronyaical :3  [author] Jul 9 @ 6:34pm 
@AshcatNicole
roaring rights is supposed to be the rainbow alt its just not coded in yet :3
pokewariorex Jul 9 @ 5:58pm 
this has so much potential i can tell your working your ass off trying to make a amazing mod so keep it up :)
And i PROMISE ITS WORTH IT IN THE END:steamhappy:
AshcatNicole Jul 9 @ 5:56pm 
Theyre super cool and play great but for some reason changing nspecial only worked once and idk how because all the other times it just reverts to the bullet hell one.
also i dont get what down taunt is supposed to be and i think their aura farm taunt should be in there. yk, back to the camera, crossed arms
up taunt is very silly. i assume the noelle with red-ish hair is supposed to be dess?
also they definitely should have a rainbow alt. like, with rainbow outlines. also to match the god of hyper death. also also inverted would be neat.
but back to nspecial, i think the quick slashes should be the standard and the bullet hell the alternative.
but so far theyre amazing <3
pinkus Jul 9 @ 3:17pm 
every time i try to change nspecial it goes back to battle box
Pokke Jul 9 @ 12:20pm 
How do you change the neutral special
Bddj10 Jul 9 @ 3:25am 
- nair is a super easy move to spam to get the soul state; as fun as it is removing it would be a good idea
- up air is okay but its a bit too fast and some endlag should be added
- dsmash in its current state is unusable: will never kill until extremely high percents + horrible frame data and its not even that big
- jab's sword's launch angle is despicable and its base knockback insane aswell

ik this looks like i dont like the character but i really do LMAO its just that in some aspects he's TOO good, the other moves i didnt mention are completely fine imo, maybe upsmash leads a bit to too many combos rn but its not too big of a problem i think
amazing job on the character and i hope you take some of these things into account :)
Bddj10 Jul 9 @ 3:24am 
the character is very fun to play but i have a some suggestions to make it more balanced character
- hes WAY too light - make him like wrastor weight or a bit lighter but its too much rn
- down air kills way too much - you shouldnt be able to die at 10% when hit with this AT STAGE HEIGHT
- i like the idea for the slash neutral b but it becomes a freeledge trapping tool bc of how long it lasts and how big it is when charged :(
- you can get some really early and cheesy kills off the top with up b/aerial chains, being actionable if you hit up b is a fun idea but i'd remove the ability to do up b again when the soul is visible, or at least limit it to like only once
CoolSkeleton95 Jul 8 @ 11:43pm 
OH YEAH, SIDE SPECIAL CRASHES THE GAME SOMETIMES.
I FOUND IT OCCURING THE MOST IN ABYSS ENDLESS MODE.
CoolSkeleton95 Jul 8 @ 11:40pm 
GIVE IT A ROARING EMOTE AND MY LIFE IS YOURS!!
SO FAR, SO GOOD! GREAT CHARACTER, I DIDN'T FIND ANY MOVE TO BE OP NOR WEAK IN PARTICULAR. ALTHOUGH, IT WOULD BE GREAT IF SOME OF THE MENU TOGGLES WORKED.
pinkus Jul 8 @ 9:58pm 
what even is the third toggle
It'z Rose Jul 8 @ 8:06pm 
My only gripes with this mod are

* hud dissapearing when the round ends
* CPU doesn't move in the bullet hell box

other then that, this mod is cool
KillerOutlet Jul 8 @ 6:59pm 
shockingly balanced even with an instakill mechanic, dying really early and having low damage outside of combos was a good way of balance but they might be a little too light to the point where comboing the knight can be a tad difficult, also downsmash atm has no real use and it totally outclassed.

besides that they are incredibly fun probably one of the best on the workshop rn
Knightzmora Jul 8 @ 4:40pm 
Bluescreened my laptop. 10/10
Mikaryn Jul 8 @ 3:24pm 
Love the mod! i think that dying at 60 is a pretty nice drawback really, the character doesn't feel unfair and you have a lot of ranged options, the damage being low outside of big combos, it just feels right.
Found a bug when you do the neutral special and catch someone, sometimes you're still able to move, i even got to switch the side the box was on at one time. Testing against a level 9 cpu it can also softlock you with that bug, it may be 2 though, since one lets the knight move and the softlock one lets the other player move, i don't know how to recreate it but the knight stands still in the box animation, you don't have knockback but can still be hit, can't do anything else after finishing the box attack though, from what i saw it was actually a softlock, i think i've only gotten it with box and special but it might be present in the other attacks.
Joonkeh Jul 8 @ 12:08pm 
AMAZING MOD
The attacks are pretty spot on, and I was not expecting them to straight up force the opponent into an attack from the game!
Like aaaaaa this almost captures the feel of The Knight.
My only criticism is that the poses could be a tiny bit more exaggerated.
rileyNIKO Jul 8 @ 11:06am 
To be more specific, fastfall Nair is a true combo into Uspecial, which is uh

oh no
rileyNIKO Jul 8 @ 11:03am 
ok feedback after using it for a while

Nair is comedically powerful for comboing into lethal% upB and in general a wildly strong combo move

Fsmash's sweetspot is also wildly OP

The Knight feels a little too light. Like yeah, they're an insane damage and kb character but dying at 50-60% feels bad.


BUGS:

Free-for-all completely breaks the character. All of the toggles don't work, and the soul mode will work with hitboxes and everything but only one player will be VISIBLE. (As in, theres only one player the move will work properly with, the other player will be bugged every time they're hit with it, even by themselves)
󰀍 Simply Maxxie 󰀍 Jul 8 @ 1:44am 
This is one of my favorite mods for this game.
Thank you
GreenBaguette Jul 7 @ 11:04pm 
I only really have a couple of criticisms, and those are that the third toggle is unexplained and that some of the SFX is pretty quite, as well as the small side special hitbox.

Otherwise, absolute roaring.