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12/10
added 2 more points because of win screen alone.
It's a cool mod tho, but a lil nerf to the fsmash range and making Swoon be harder to land would be nice for no reason in particular
I would just like to change one thing (dw its not the weight, because I understand the Sephiroth syndrome given all the crazy shit this character can do)
Its just the side special, its slow, does one thing, and doesn't reward the player enough for hitting it. Maybe it could also set up a sword or a star bomb on the opponent or anything other than mark them. (Directing the starbomb with it is also really slow and not worth it in an intense match too)
All Im saying is, if I hit a move that has terrible range, horrible recovery frames, and I cant even combo out of it...its probably a bad move in a game where everyone can wave dash and punish the crap out of you.
please make the down tilt swords disappear if the knight is slapped by ANYTHING
you can make setups where the swords make ANY attack unavoidable
even if it shouldn't be unavoidable, like charged Fsmash
and the Fsmash killing at 68% at the ledge is criminal bro
and please buff Dsmash just a LITTLE, like more range on the Dsmash, it's genuinely trash.
Other than that;
I love this mod, please make more mods like this, you guys did wonderful work even if I question the balancing
no afterimage just doesnt work on my end nor the nspecial change
dstrong feels weak? maybe its a skill issue but i cant seem to land it in matches
peak mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2249417003&searchtext=ralsei
it displays the "ralsei became a pile of fluff" text
roaring rights is supposed to be the rainbow alt its just not coded in yet :3
And i PROMISE ITS WORTH IT IN THE END
also i dont get what down taunt is supposed to be and i think their aura farm taunt should be in there. yk, back to the camera, crossed arms
up taunt is very silly. i assume the noelle with red-ish hair is supposed to be dess?
also they definitely should have a rainbow alt. like, with rainbow outlines. also to match the god of hyper death. also also inverted would be neat.
but back to nspecial, i think the quick slashes should be the standard and the bullet hell the alternative.
but so far theyre amazing <3
- up air is okay but its a bit too fast and some endlag should be added
- dsmash in its current state is unusable: will never kill until extremely high percents + horrible frame data and its not even that big
- jab's sword's launch angle is despicable and its base knockback insane aswell
ik this looks like i dont like the character but i really do LMAO its just that in some aspects he's TOO good, the other moves i didnt mention are completely fine imo, maybe upsmash leads a bit to too many combos rn but its not too big of a problem i think
amazing job on the character and i hope you take some of these things into account :)
- hes WAY too light - make him like wrastor weight or a bit lighter but its too much rn
- down air kills way too much - you shouldnt be able to die at 10% when hit with this AT STAGE HEIGHT
- i like the idea for the slash neutral b but it becomes a freeledge trapping tool bc of how long it lasts and how big it is when charged :(
- you can get some really early and cheesy kills off the top with up b/aerial chains, being actionable if you hit up b is a fun idea but i'd remove the ability to do up b again when the soul is visible, or at least limit it to like only once
I FOUND IT OCCURING THE MOST IN ABYSS ENDLESS MODE.
SO FAR, SO GOOD! GREAT CHARACTER, I DIDN'T FIND ANY MOVE TO BE OP NOR WEAK IN PARTICULAR. ALTHOUGH, IT WOULD BE GREAT IF SOME OF THE MENU TOGGLES WORKED.
* hud dissapearing when the round ends
* CPU doesn't move in the bullet hell box
other then that, this mod is cool
besides that they are incredibly fun probably one of the best on the workshop rn
Found a bug when you do the neutral special and catch someone, sometimes you're still able to move, i even got to switch the side the box was on at one time. Testing against a level 9 cpu it can also softlock you with that bug, it may be 2 though, since one lets the knight move and the softlock one lets the other player move, i don't know how to recreate it but the knight stands still in the box animation, you don't have knockback but can still be hit, can't do anything else after finishing the box attack though, from what i saw it was actually a softlock, i think i've only gotten it with box and special but it might be present in the other attacks.
The attacks are pretty spot on, and I was not expecting them to straight up force the opponent into an attack from the game!
Like aaaaaa this almost captures the feel of The Knight.
My only criticism is that the poses could be a tiny bit more exaggerated.
oh no
Nair is comedically powerful for comboing into lethal% upB and in general a wildly strong combo move
Fsmash's sweetspot is also wildly OP
The Knight feels a little too light. Like yeah, they're an insane damage and kb character but dying at 50-60% feels bad.
BUGS:
Free-for-all completely breaks the character. All of the toggles don't work, and the soul mode will work with hitboxes and everything but only one player will be VISIBLE. (As in, theres only one player the move will work properly with, the other player will be bugged every time they're hit with it, even by themselves)
Thank you
Otherwise, absolute roaring.