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Using
Better Bed Sleep System
Weapon Reposition Project
Real Longer Days - 6 Hours
Shay's Realistic Death
Spawn Tool
and
Living Zone - Gold
External I just use Oxa
Can you help me?
ChowderFlapjack, yes it appears i forgot to add that in the changelog, will do so now but for others reading or wondering about it: Most user requests i got on Gold, Complete and my Expanded Inventory mod was to mark the traders so players wouldn't start talking to every single npc to find the one trader. Since this mod and the complete version on nexus have that mod integrated into it, this means this mod WILL show the trader icons too on the pda map :)
Drunkensteinn, that is the planned render is we ever get it, thats what each version will instantly get without a doubt, its like a precaution in the sense of: "do know i am planning x distance for render" as it is something i used to decide the versions and what separates them
I’m running a fair few mods all work fine now, well apart from OXA that is, but he’s going to update it asap as he’s a bit busy with real life at the mo.
I was running OXA standard & will do again after oxidex8 sorts it out yet again after the games been patched. I’ve got over 500hrs on my first stalker 2 play though since the game first came out. Then I will try his Prototype version.
Just happy people like yourself & him are modding this great game of ours.
Myself & many others are looking forward to any updates that you see fit to do, plus fixing mods after the Devs update the game.
It looks like every update they do somehow breaks a lot of mods. Just happy they are updating the game & modders are patching their mods so fast.
Also the e key issue should be fixed in upcoming update for this mod :) it is already available in the standalone "Npc Interactions" (renamed AI & A-Life enhancement" mod) but that mod is included in this one when i update this mod :)
Any update on the Faction T key not working? great mod cheers again.
Need this & OXA to get stalker 2 feeling more of a top game..
ps when pressing E key I cannot to every NPC in game :(
maxim.iz.cherkass, I'm sorry i can't yet directly modifyworld map spawn points :/
Thanks for the reply, I feel like your mod is very needed for a few reasons, & when OXA - Oxide's expanded Armory standard is updated the game will be great again.
However, Pressing T key now does not tell me what Faction people are.
Also, what is the best or newest way to download your mods please? Gold is the best for me.
On here Stream or nexusmods etc
Thanks for all your hard work it is much appreciated.
Any updates???
AdMelorio, yes, but i am giving a heads up that it will most likely not work as intended when 1.6 releases.
Subaru Swift, thank you!
Do you know how the complete edition differs in comparison to gold? Because you wrote that it is under gold but above silver, though it isn't in the comparison picture here as it's only on nexus, and there's no listing over there about it ether. Really like the way all the changes are listed in one picture :)
Im just curries what changes, and if i should go with it instead :)
M4ttlock, No, currently none of my mods do and i try to keep it that way to not waste peoples time with constant new games :D
I wonder if this is a bug, or some change that was made because of the gold edition? I played for like 2h and had 5-6 dog armys and 3-4 rat spawns come at me. At one point there was a PseudoDog that spawned in front of me, while i was running from the dogs, trying to reload next to a sidequest😂
While it can be a lot of fun, i think there are just to many dogs and rats, and not enough Bandits or so. At least that way i could get some ammo back, that i lost because of all the dogs ;)
Idk how you or others fell about this, seems im the only one that ways too keen on it. Maybe i shoudl look into the Complete Edition, which sadly isnt in the workshop it seems. Because i dont was to lose the PseudoDog that isnt in the silver version.
Intimiderp, yes ofcourse, both edit same files.
Mimouz, hello fellow redditor and thank you for trying it out and enjoying it!
How is an AAA studio not able to do this ? Your 11kb mod is really nice, the zone feels ALIVE for real
Thank you !
KaptaynAmeryka, No, each living zone is its own mod, the order from most frequent spawn/heaviest adjustments goes in descending order:
- Gold
- Complete
- Silver
- Modular
- Bronze
sort of, a-life spawn speed mainly refers to the interval between your in render NPC spawns, think about those mutants you see moving past you in the distance when exploring open world. bronze makes them appear 35% faster up to 60% faster compared to vanilla on gold ( so more then twice as many appear in render compared to vanilla)
you don'y have to unsub. i think it overwrites and if it doesn't well the a-life enhancements mod is same files as in the gold so no problems there either :D
May I ask though, what exactly is "A-Life spawn speed"? Is it like, the rate that new Stalkers are spawned when the population is down or something? Also I'm assuming I have to unsub from your AI-Life enhancements mod to get this, right?
The gold max npc limit is mostly in hubs and even then it does not change the performance all that much, it's like a little breathing room that allows the game to have more dynamic changing number of max npc in your render :)
Yes the nexusmod for Roaming Professions-Expanded Trade Inventory is already included in this mod to enhance the experience.
Fantasma, No i do not change loadouts of spawned npc's by script or a-life :)