Stellaris

Stellaris

Alternative "Tree of Life" - Origin
23 kommentarer
Xentania  [ophavsmand] 16. juni kl. 5:36 
@Lazy Author
Thank you for sharing this bug! I forgot something and tried it just for a short time with an already created savefile, but now it should be fixed.
Lazy Author 15. juni kl. 18:02 
Bug report, the new aggressive flora event is not giving the research option to research its respective tech
plus, is it supposed to fire at the same time as the alien biosphere event?
Xentania  [ophavsmand] 15. juni kl. 14:43 
@Winter
Nice! I just tried some things, it's great it worked.
Winter 15. juni kl. 9:54 
it seems you did fix it not crashing now
Xentania  [ophavsmand] 15. juni kl. 5:46 
@Winter
It would be helpful to have a list. Does your game crash right after you load or create a game, or does this happen later?
I just published an update in which I implemented some ideas to make it more compatible with other large mods. Please try using it with your modpack again!
Winter 14. juni kl. 10:55 
it is not crashing the game on its own I have check to see what mod it could be and can't seem to get it to happen with my bigger mods I am not sure what mod it is right now I have checked a few of my mods to see but have not found out which one it is I can give you a list of them if you want it
Lazy Author 14. juni kl. 5:37 
No worries, I quite literally got the idea after having to fight two existential wars against a devouring swarm and fanatical purifiers
Xentania  [ophavsmand] 14. juni kl. 3:20 
@Lazy Author Well, you certainly aren't lacking ideas...
The idea with the dying Hometree is nice, but, as with the other ideas, it would take a lot of time to bring it to life (if I do it). I'm not currently working that actively on my mod like I was before the upload, so don't expect new origins in a few days, especially since the "Immersive" Origin isn't finished yet.
Creating something based on an origin is quite simple, but I've never modified a base-game file to ensure it doesn't conflict with other mods. I'll take a look, but I currently don't know if I'll do it.
Xentania  [ophavsmand] 14. juni kl. 3:12 
@Winter Well... for the "Immersive" variant, I used more files for visuals from the game itself. I'm trying to minimize this. Maybe another mod is changing one of those files, which is why it doesn't work.
I have some ideas that I want to try, but please test if you can play this origin with no other mods enabled. Also, is the game crashing right after creating a new game or does it happen later?
Winter 13. juni kl. 15:07 
I have tried using the immersive tree of life but for some reason it is crashing my game I am not sure why it could a compatibility issue but not sure. I at least can use the alternative tree of life one with out crashing but do not know if there will be issues later in the game just started the game
Lazy Author 13. juni kl. 5:59 
three new ideas after I played with this mod for a while

Doomsday tree of life: Basically the doomsdays mechanic, but with the added challenge of trying to save the great tree of life with a special situation mechanic of you doing the transplantation, those being faster but with added risk of the tree being crippled; balanced and no bonuses; slow and careful a small habitability and production bonus

In the vanilla game, there's an anomaly event called "the tree" which gives you a situation about using the tree sap for pop happiness or extra leader lifespan, or 250 influence.
I'm not sure if you can get options based on origins, but if it's possible. I would suggest to add a fourth option if using the IToL, about bringing this tree to the home planet and get it as a planetary feature with a bonus.

This second one, is just adding a small 5% habitability bonus to the Tree network tech, as a small nod to the fact that it's about making the tree more adaptable to alien biospheres
InThePaleMoonLyte 12. juni kl. 17:16 
Man I was so bothered by Tree of Life being Hive Mind exclusive too. Great idea for a mod.
Xentania  [ophavsmand] 8. juni kl. 10:42 
@Ragnar_Moortus Well, I made it with AI, but I don't know if it looks like the Tree of Aeons novel. I never heard about it until now.
Ragnar_Moortus 8. juni kl. 9:04 
Is that the portrait from the Tree of Aeons novel?
Xentania  [ophavsmand] 8. juni kl. 2:45 
@Lazy Author Thanks! I've already fixed the issue and will release it with the new "Immersive Tree of Life" - Origin. I'm not sure if I can finish it today, but I'll try.
Lazy Author 7. juni kl. 20:32 
I found a bug in the planet buildings screen, there are three buildings named destroy_trigger, planet_modifier, and } all with no effects, at least on the Capital Planet, and it's caused only by this mod alone (I tested to make sure it wasn't compatibility issue with other mods)
Lotl 7. juni kl. 1:45 
I want a Merged origin with Wilderness
Wilderness of Life or something
Xentania  [ophavsmand] 6. juni kl. 9:59 
@Lazy Author
I like the ideas. Right now, I'm making great progress with my "Immersive Tree of Life - Origin," but it will take time to finish. I won't add those ideas to this version, but there's always room for more ;).
However, I would have to play the wilderness origin first, so it would take considerable time to create additional versions properly. (Also, I'm not sure if the Tree of Life is appropriate for machine species, but maybe I wouldn't restrict them ether. No fix plans right now.)

Thank you for your ideas! I will definitely consider them, especially the base concept with the sapling start.
Lazy Author 6. juni kl. 8:38 
Here's two ideas:

Tree of life sapling start, basically similar to your alternative origin, but instead of a fully grow life tree, you start with a sapling arrived on the planet a few years ago, with a series of events about adapting to the tree, and this one could be made compatible with machine empires, and have them become machine gardeners or something like that

The second one, Wilderness Tree of Life, mostly straight forward, of combining the two origins mechanics, and maybe a change of the lore to have the tree be the mind, instead of the planet
Triel 6. juni kl. 8:10 
Now I just need to find something that lets me necrophage without the origin...
Nontern 6. juni kl. 0:46 
nice mod!
Xentania  [ophavsmand] 5. juni kl. 8:31 
@Melkorian Your welcome! I wasn't actually sure if I should make this mod available to everyone, I originally created it for my friends and me, but it was worth it if other people enjoy it too :)
Melkorian 2. juni kl. 22:39 
Thanks now I can make a Wookiee-like empire! Thank you again for this mod 😁