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a bomb factory to be specific
I know what video this is coming from, guys. He even says himself that the Howler can actually be killed now and I do actually appreciate the video, and tbh the version of the Howler he played with 2 months ago (which was when he seemed to play it based on what stuff was in it and what wasn't) was WAY more bullshit and less refined than the version that exists now.
I will always appreciate criticism for the stuff I make, but the least you guys can do is make sure that said criticism is actually accurate. It makes me feel like some of you guys never even played with it and are just shitting on something for the sake of it, which isn't helpful to anyone.
guess who spawned 4 times on the passing and kept spawning on the No Mercy Finale
thanks
(bots keep shooting it wasting ammo and die to it very easily lol)
i have xdr installed
1. "- Light it on fire - The sole exception to its absolute invulnerability is fire. If the Howler is lit on fire, it will eventually be snuffed out. Don't make the decision to light it on fire lightly however - One should always be mindful not to underestimate something when it's fighting for its very survival..."
2. you can finish an entire campaign with him never spawning even once, you must be taking hours trying to complete a single level, in which case it's not the mods fault.
1. There's a weird bug where it can randomly speed up to be, like, 10x faster. It does this really often, I think it happens when it's side-strafing or something. It makes it really, really hard to lose.
2. It seems like it spawns way more frequently than it should. It says that it has a 1/3 chance to spawn any time a Jockey would spawn, but it seems like it's just barely a lower rarity than a Jockey. I don't know if I've just been getting extremely unlucky, but it's gotten to the point where it's a lot more annoying than it is scary.
If these were fixed, this mod would be incredible.
Sweet magenta the survivors dont shout at it w the muted survivors mod