Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I mean just because you can do commands in the console like that does not necessarily make this addon useless. there are likely other people out there who will find this addon more practical and lightweight over console commands, and making an addon alternative is as okay as just using the console commands.
its really up to people's own preferences whether they wanna use the console or this mod.
Anyways, have a nice day/evening
I don't think putting that command in the console while looking at the ragdoll of choice is that hard, and it saves you from having to look around for addon when you can fix it via normal in-game methods
Anyhow, great add-on
@Mugtoast
Sometimes an addon is still less complicated than console commands. before people made the Bonemerge tools, you had to use console commands to attach TF2 Cosmetics to TF2 Ragdolls, which some people might find more complicated than using a tool mod.
lua_run local ent = Entity(1):GetEyeTrace().Entity for i = 0, ent:GetBoneCount() do ent:ManipulateBoneJiggle(i, 2) end