Garry's Mod

Garry's Mod

zs_clubzombo
27 Comments
80 Frogs in a Trenchcoat Nov 26 @ 9:25am 
Great map btw
80 Frogs in a Trenchcoat Nov 25 @ 12:23pm 
AI nodes?
Droge Oct 8 @ 5:20pm 
css is no longer required >:)
thanks a lot man
mya™  [author] Sep 28 @ 1:22pm 
@vzsigma You need to download Hammer++ for Garry's Mod (or whatever source game you're mapping for) on top of installing and mounting the necessary assets to make them available in H++. You can watch ROFL's tutorial on how to get started here
question how do you make zs maps is there something special i need to do in hammer editor
im so awesomeee Jul 30 @ 5:22pm 
i saw this in a realism pack now i can infer what this is gonna be used for :steamsad:
mya™  [author] Jul 9 @ 1:28pm 
Np, use it as much as you'd like! :steamhappy:
Cpt.Haxray Jul 5 @ 12:54pm 
Neat. Always wanted to try to port some ZP:S maps over to gmod for use in gamemodes, but got annoyed trying to get the VPKs to decompile(For some reason the normal methods were refusing to open ZPS's files??)

Would it be alright if i used your version as a base for a TTT conversion?
Crontoon Jun 25 @ 7:36pm 
good map bya my-uh:BITRAY_Neutral:
LilFoxxieX May 4 @ 4:48pm 
R.I.P. Zombie Panic Source, Used to be such a good game.
freelancer May 4 @ 2:37pm 
the club reminds me of "Karma" from BO2
Crispy May 2 @ 3:08pm 
we are here gang :steamhappy:
Pwnzorz May 1 @ 9:02pm 
anything is possible at zombocom
Ace Apr 30 @ 12:01pm 
neon tomb from ready or not!!!
defalco has karma
CEO_of_Bad_Players Apr 29 @ 5:10pm 
:steamhappy:
terminus994 Apr 29 @ 3:56pm 
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mya™  [author] Apr 29 @ 1:08am 
:steamhappy:
ssense Apr 28 @ 8:40pm 
map sucls
exactly 1 knight Apr 28 @ 12:11pm 
Welcome to Zombocom
Electric Kool-Aid Apr 27 @ 11:03pm 
beautiful map but bruh no ai nodes :0face:
mya™  [author] Apr 26 @ 8:44pm 
@ReddSnake It uses nodes necessary for ZS only since it's designed for that specific gamemode, so it will lack things like AI nodes or NPC-controlling entities for example. As for a navmesh, it's planned to be added in a future version of the map
mya™  [author] Apr 26 @ 8:36pm 
@maybbaby2003 I believe it won't work on a dedicated RP server, as it lacks the nodes and uses an entirely different prefix from the gamemode itself. But for personal use, it should be fine!
ReddSnake Apr 26 @ 7:30pm 
Why no navmesh or nodes?
maybbaby2003 Apr 26 @ 7:09pm 
can it be used for rp?
Penoltinum Apr 26 @ 9:38am 
WE ARE SO BACK