Garry's Mod

Garry's Mod

GM++ | Player Interaction Overhaul
196 Comments
joystick_on^ 8 hours ago 
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sev  [author] Aug 19 @ 7:50pm 
Killa Klappa Aug 15 @ 7:40pm 
actually yeah its still freezing
kanadianborn Aug 14 @ 11:44am 
still freezing with no discernible reason as to why :steamsad:
Killa Klappa Aug 13 @ 11:07pm 
nice
Epic7404 Aug 13 @ 5:15pm 
nice
Juckey  [author] Aug 13 @ 5:13pm 
@Epic7404, I've added constant viewmodel roll for ironsights in the latest update!

@Killa Klappa, this should finally be fixed now.

@Rasmordem, it should be fine as long as you don't enable features like slow stepping in unison.

@tsaa, disabling zooming should work for Arc-9 now!
Epic7404 Aug 12 @ 4:15pm 
can we get the ability to change angles with offsets, with ironsights too
leszek Aug 12 @ 1:57am 
goated mod
Killa Klappa Aug 12 @ 12:45am 
it freezes the loading screen when enabled
Epic7404 Aug 9 @ 11:29am 
is there a way to make viewmodel roll on iron sights, not just the view itself
Rasmordem Aug 7 @ 1:46pm 
@sev I found Better Movement which has this function plus several others. I don't know if it causes any issues with GM++ as I can't tell any issues (even with StepFX and NeckFX on), but seen as how this addon and GM++ have similar options I don't know for sure.

Also, the ones you linked I've never been able to get working for me and I don't know why.
tsaa Aug 6 @ 10:48pm 
@ Juckey
Yes, I tried to untick "Allow zooming" in FOV Override but still the same unfortunately
sev  [author] Aug 6 @ 10:26pm 
@chillin' fella
tacmove has been patched. it handles footsteps really poorly. if you want tacmove footsteps, disable the patch (General -> Patches) AND disable Step FX (Sounds -> Step FX). otherwise, the patch is enabled by default and should allow Step FX and Neck FX step sync to work.
sev  [author] Aug 6 @ 10:19pm 
@Rasmordem
https://steamcommunity.com/sharedfiles/filedetails/?id=2939300103
https://steamcommunity.com/sharedfiles/filedetails/?id=3409940307
will probably do what you want.
note that this probably won't work with Step FX/Neck FX step sync.
Juckey  [author] Aug 6 @ 7:07pm 
@Rasmordem, perhaps, but I'd assume a mod like that would already exist.
Juckey  [author] Aug 6 @ 7:03pm 
@tsaa, I have added barebones support for the base now. does disabling "Allow zooming" (Neck FX -> FOV Override) not work for you?

@Biovox, works on my machine. care to elaborate?
Biovox Aug 6 @ 2:08pm 
this mod breaks submaterial tool
tsaa Aug 6 @ 10:40am 
Hi there. Just want to ask something. I have been using arc 9 as weapons mods and I used to have this option in this mod that when I aim/ADS the fov won’t change, like it won’t make the camera go closer to what I am aiming at. But that effect seemed to have gone lost and Idk where to find it, I tried every ticks in neckfx but still can’t find it.
Rasmordem Aug 5 @ 12:21pm 
I wanted to request this a while ago, but the addon is already so good I was a bit hesitant lol.

Would it be possible for the StepFX module to have an option for animation based footstep sounds? As in, footsteps play in sync with the player's feet hitting the ground with the walking, running, and crouching animations.
chillin' fella Aug 1 @ 5:08am 
whenever i have both tacmove and gm++ enabled, if i walk it just spams footsteps
zakattack Jul 31 @ 6:11pm 
Wait, does this have the exaggerated camera movement thing? where it followers your viewmodel or something
Epic7404 Jul 29 @ 3:57pm 
@Juckey thx bro
sev  [author] Jul 29 @ 3:26pm 
@salmon for dinner
Neck FX > Overview
(the module doesn't have any options so it doesn't have a menu entry)

@soggy cereal
I don't understand what you mean.

@negreaflorin687
currently reskinned default weapon ironsights are not supported, since the whole model is replaced. it's something I'd like to support but I haven't looked into it yet.

@Jim the Pilot
read the help discussion. you likely have some kind of hook managing addon that is breaking GM++. we currently only have compatibility with ULib/ULX.

@LixiN
post more information (how to reproduce etc) in the help thread.

@Dusekkar
sorry, this and heartbeat were always enabled due to a bug. this was fixed a few updates ago.

@Snakepool
this is now supported. General > Administrator
Juckey  [author] Jul 29 @ 3:18pm 
yes! you can find the related options under "Player Interaction".
Epic7404 Jul 29 @ 12:46pm 
is there a way to make it so you cant shoot while your weapon is lowered
THIS. IS. SPARTA!!!! Jul 28 @ 2:13pm 
holy tuah, this is the best mod
Final Badguy Jul 27 @ 7:17pm 
green is my pepper
meow to meet you Jul 26 @ 12:11pm 
where... do i find... the first person death option... i've been trying at it for like 30 minutes
Jim the Pilot Jul 23 @ 11:59am 
@bre it worked for my friend's servers when i joined them but when i started my own it just crapped itself
negreaflorin687 Jul 15 @ 3:16am 
i was right about to ask this, it would be lovely to have that since im using boreal alyph weapons and they need tweakin
soggy cereal Jul 15 @ 12:16am 
how do i edit ironsights for each hl2 weapon and not just all of them at once?
Jim the Pilot Jul 11 @ 9:30am 
for whatever reason sometimes it works after i reload it and sometimes it just doesnt exist and only says errors
bre Jul 11 @ 3:30am 
"literally the best mod on the WS" being followed by "this mod does absolutely nothing for whatever reason" is absolutely hilarious
Jim the Pilot Jul 10 @ 6:04pm 
i used the reload command and now it works
Operator Kowalski Jul 7 @ 4:27am 
no ARC9 compatibility is pushing this back for me
RepkaPepka Jul 3 @ 2:26pm 
this mod does absolutely everything for all the right reasons
Jim the Pilot Jul 2 @ 11:12am 
this mod does absolutely nothing for whatever reason
Bondrewd Jun 29 @ 11:45pm 
slow moments makes bobbing faster while faster movements makes bobbing slower. Something broke with the new update. I usually run this along with Player base speed mod. At first it was fine and all until this new update came through. Now my base speed walking makes the bobbing goes faster which was not like this before.
󠁳⁧⁧ Nai Jun 25 @ 10:37am 
god tier addon
TASbot Jun 24 @ 11:23am 
This is the literal best mod ever
filipfrantz Jun 18 @ 1:29pm 
This is a masterpiece.
LixiN Jun 16 @ 12:20am 
why do i get half the map out of my vision after a while of using, like its a fog but it deletes everything
hac of xrl Jun 15 @ 2:35pm 
best mod ever
reecha1234567890 Jun 14 @ 7:31pm 
I believe this conflicts with enchanced camera 2, gives it a weird pov effect like your in a skinsuit, great mod though
DALIIDOM Jun 13 @ 11:51am 
it doesnt work with gelib for some reason
Potato Gaming Jun 10 @ 2:05pm 
hey, ever since i got your mod, i realized that this is one of THE best mods ever, with so much content and so many fun features to mess around with, its a suprise finding this mod existing! :steamhappy:
Shirrun Jun 10 @ 7:55am 
since this mod has a compatibility patches with gmod legs 3 and vmanip leg, could this https://steamcommunity.com/sharedfiles/filedetails/?id=3104967124 be also added as well? Sorry for asking too much and the spams i just got this question crossed my mind
Shirrun Jun 9 @ 8:33pm 
it works fine but with calcview priority system installed the mod decided to stop working unless if I disable neck fx from this mod
Juckey  [author] Jun 9 @ 3:28pm 
what's wrong with it?