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Also you should probably try again and see if ti crashes in another situation or in the same.
Anyway did you perhaps also use custom sponsors? There is known problem that causes the game to crash if you use them in conjunction with vanilla sponsors.
What is even more baffling is that it was never brought up until now, especially when you consider that "Alien Strains" uses the same file.
Since Firaxis' patch to improve modded quest compatibility doesn't work, I was still using Vice Virtuoso's modular script snippet.
To my dismay it turns out that that script is broken. In fact the error still occurs if I use the snippet alone.
At this point I see no other solution but to use a QuestSystem.lua script modified by myself, but that would mean this mod will no longer compatible with any other mod that uses Vice Virtuoso's snippet. Then again... they don't work at all as they are...
user interface tweaks
planet simulator
boogies ai mod
visually distinct all terrain packs
color tech web
I have no idea why this mod would prevent to build the exodus gate, but I will investigate it.
Meanwhile can you tell me which other mods are you using?
I must confess that I didn't really think of adaptability when I created this code, so making the various conditions work as "and" instead of "or" would require a substantial change on the structure of the code.