Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for sharing. I checked the files included there, there must be no overwriting. For safety you might want to have them above these mods in your playlist and you won't encounter any problems
In that case you are safe, witchcraft doesn't mess with vanilla lifestyles and it adds separate perk-tree, but with just 2 choices) By the way, which mod do you use for the 5th one?
You're welcome and thank you for the kind words. The thing with the lifestyle mods is, I use several of them too and haven't noticed any problems yet, using them along the witchcraft. You can add the witchcraft mod safely, if you don't want to face the problems I mentioned. Besides id doesn't even show up in the perk tree, without the specific trait and the building won't show up until you choose their path in the camp menu
It works, the new update doesn't change anything this mod adds, as far as I am aware of. If you find any problems let me know, I will try to fix them
You can use this without witchcraft, but you will always have one empty slot, because there is no additional building for it. Also, in the tab where you change the camp type, you will have an empty, slot.