Rain World

Rain World

Winters End
270 Comments
Myztileaf Fleur  [author] Jun 17 @ 10:04am 
im still so busy making expansion..
Catkid Jun 17 @ 9:50am 
ooh okay! im learning pretty well, ill grab a rock first and then the spear before i continue
Myztileaf Fleur  [author] Jun 16 @ 10:51pm 
the hand appearance is still intentional for lore and mechanic.
Catkid Jun 16 @ 2:58pm 
im actually doing pretty good so far! running in circles yea but im doing good and also i agree about it being hard to tell which hand the items are in, maybe you could make it so if your holding a rock and a spear and swap hands it will put the rock behind the spear if the spear is in your left (left from our view) and infront of it if the rock is in your left?
Myztileaf Fleur  [author] Jun 15 @ 8:12pm 
trial and error!
Catkid Jun 15 @ 12:39pm 
i cant tell if im experienced or not.. but i hope i am, (i have only just now gotten my first ending with survivor, but after watching obsiian play i feel confident enough)
boglionialessandro24 Jun 14 @ 1:04pm 
Very good mod, but n:1 it is not clear if a item is in the right or left hand, n:2 the ability does not always work correctly with controller. n:3 the elites are more violent than normal scavs, so it is impossible to pay in a toll before being killed. Still really good mod
Myztileaf Fleur  [author] Jun 14 @ 5:08am 
youtube im guessing
EtenZeiro Jun 14 @ 3:37am 
why did this mod get such popularity burst recently? i mean i can remember it existing for quite a while
Myztileaf Fleur  [author] Jun 14 @ 1:46am 
its already ported to watcher for months
TheDestroyer Jun 14 @ 1:35am 
Has this been ported to watcher yet? It looks really intresting
Myztileaf Fleur  [author] Jun 13 @ 11:54pm 
Monksilly
jacobasclo221 Jun 13 @ 10:09am 
Thank You! You are that kind of good people that let their work to the actual community as it should be! Your work remind me a lot Solace.. that mod that unfortunately got paused and no one can even fix it if it becomes incompatible one day.
Myztileaf Fleur  [author] Jun 13 @ 9:07am 
i dont mind anything ^^ (i made this moddable for everyone who wants to add scugs or region on this world!)
jacobasclo221 Jun 13 @ 8:38am 
Ok.. don't worry.. maybe I could make something with a bit what the mod now has and maybe I'll make some centipedes adapted to some regions? I don't how to code but at least I can make something with Centipede Maker.
Myztileaf Fleur  [author] Jun 13 @ 8:26am 
there is no pray and stuff.
(ill add it soon becuase im busy making expansion)
jacobasclo221 Jun 13 @ 8:15am 
Btw I would like to know first if in your creatures you have any that is a prey or something?
jacobasclo221 Jun 13 @ 7:48am 
Just like I did before with Better Ecosystem.
jacobasclo221 Jun 13 @ 7:47am 
Your best is crazy it's the best modded campaign so far! There is rarely mods that have much content! Who knows maybe I can make some simple spawn swaps to make the world of this slug a bit more alive and with a better ecosystem?
Myztileaf Fleur  [author] Jun 12 @ 9:29pm 
thank you ! ^^ i tried my best
jacobasclo221 Jun 12 @ 2:02pm 
It could be even better if it had an actual ecosystem but I understand that this project is big.. But I will have to say that this project is awesome! It adds so much things I would like to say but I don't cause of spoilers but the fact that this is a completely separated map is awesome! It give us the feeling of being lost again instead of being a slug where you do almost the same thing: (going to pebbles, then going to moon and ending)
Myztileaf Fleur  [author] Jun 7 @ 7:49pm 
Mhm
Azel Jun 3 @ 4:42am 
too bad i cant visit this region with other Scugs
perseistaken May 30 @ 8:53pm 
buddy made a mod and added nothing but drop wigs
CocoaRaptor May 30 @ 6:31pm 
bro really made one of the cutest slugcats and made it compatible with another one of the cutest slugcats, only needs Noir for my top 3 cutest cats!
cobie3 May 29 @ 10:46am 
isnt even hard the red lizard being op just makes it luck based. the movement feels awful sometimes especially with the increased crouch speed - it makes doing some jumps harder. it's only really hard in that one place. i think the scav spawns are inflated in the one area too. also im quitting because i just looped back to the first region i am NOT searching these regions that one lizard actually made me too mad (on addition to rainworld just hating me). A lot of my issues came from me just being evil trying to kill scavs then me getting karma by rainworld bs but you could still do better with fixing the lizards and inflated elite scavengers. Also the fact I managed to loop all the way back to the start of the campaign is just dumb
viosull May 28 @ 7:51pm 
good mod, i do think some of the creatures are too much, and that it can be really hard to tell where the level geometry is sometimes
AwryPhosphor May 27 @ 7:46pm 
ever gonna look into making it sync with rain meadow eventually? pls
Myztileaf Fleur  [author] May 15 @ 8:26pm 
Ooo curious to see!
PrismTheRainWing May 15 @ 8:23pm 
I am mad at myself for not continuing this after Watcher considering I'm literally working on making an animation of the time in outpost Citadel when I fought to king vultures (It was chaos)
christianoparadiso May 14 @ 9:55am 
markiplier
Myztileaf Fleur  [author] May 10 @ 7:15pm 
inspector is always angry for the reason of the lore (rather than ZERO enemies that would be boring region when no enemies)
Tooth and Claw May 10 @ 2:47pm 
ngl, this was fun.

only took 80 cycles to complete, the lizards felt balanced, the inspectors were NOT always angry at me, never got to the underhang of Cryo until after fixed them, and from videos it doesn't seem that bad.

continued to explore and found everything.
GamerGirlA May 10 @ 12:57pm 
vv // it's not difficulty, its just stupid.
Myztileaf Fleur  [author] May 9 @ 9:48pm 
But I'll tone lizard abilities a bit in future
Myztileaf Fleur  [author] May 9 @ 9:40pm 
Also get skill issue'd if being bad at it ;p
Myztileaf Fleur  [author] May 9 @ 9:27pm 
@nindzalv it's already compatible with watcher!
GamerGirlA May 9 @ 1:48pm 
@Myztileaf Fleur

could you PLEASE tone down the lizards?
Supervillain Joe May 9 @ 11:57am 
And then the fourth region is just miserable. Why are there inspectors in every room and why are they all mad at you by default? I haven't done anything to them and they're grabbing me and throwing rocks and spears non-stop. Can't make it through any rooms without one of them getting in the way. It's just not fun at all!
Strongly can't recommend this mod. Movement is fun but it's just running in a line away from a billion lizards. It's miserable.
(2/2)
Supervillain Joe May 9 @ 11:57am 
I can't do this anymore man. This mod sucks. It's almost entirely linear for the first 3 regions, which are all filled with an unnecessary amount of disgustingly strong lizards. They're so fast, take several spears to kill, can't be flipped by rocks, and seem to be able to track you from across the universe.
The third region has this mechanic where pipes and tunnels get "locked" for 10-15 seconds at random. Unfortunately, lizards don't give a crap about that and can go through, so the 10000000 lizards chasing you at all times can do whatever they want. It's also just generally frustrating to have to wait at the end of every room cause it keeps locking (also blocks shelters, which is g r e a t). Not to mention, if it locks while you're going through, you get shot out at high speeds on the other side. There's parkour over death pits with this like how there is in underhang :)
(1/2)
nindzalv May 9 @ 9:01am 
can you try to make it compatable with watcher dlc?
SwagKing1 May 6 @ 6:00pm 
great regions and visuals but this mod actualy pissed me tf off with the lizards
lajF May 6 @ 6:29am 
Experienced players my ass. Spamming fast and aggressive lizards everywhere is bullshit not difficulty. Great regions tho i love exploring them, just tone down the lizards a bit
Sad Swood May 6 @ 5:21am 
Someone really thought frontloading the very first area with a ton of super aggressive enemies is a good idea.
Also in some places the foreground (and sometimes background) make it really difficult to see where the actual level geometry is.
Myztileaf Fleur  [author] May 5 @ 7:47pm 
ill try to figure out
Tooth and Claw May 5 @ 12:44pm 
I mean, simple art for now would be good enough

and what about the safari part
Myztileaf Fleur  [author] May 5 @ 1:33am 
if only i have artist to help..
Tooth and Claw May 4 @ 1:57pm 
and maybe give them region art
Tooth and Claw May 4 @ 1:53pm 
like, the regions
Tooth and Claw May 4 @ 1:48pm 
could you make these work with safari maybe?