Escape Simulator

Escape Simulator

The Curse of Paradise
64 Comments
StellaMerryFox May 20 @ 11:46pm 
When my boyfriend and I try to play it always tells us "Wrong level data" and boots us from the game. Would love to play the map though, it looks good from the screenshots.
Lycargus  [author] Feb 11 @ 4:23am 
@Z0diacSTARZ I'm sorry that you lost your progress :/
After dipping the new 'sacred dagger' must appear on a shelf next to where you dipped.
Some bugs may occur when playing in multiplayer, although I completed it three times in co-op without any issues. Unfortunately, I'm not sure why this happened in your case.
Lycargus  [author] Feb 11 @ 4:16am 
@hackerliang Hey! When you start the room, you will see the 'Port' is right there but closed. After you escaped the 'Dock' with the ladder just go around the port and you will find it :)
Z0diacSTARZ Feb 10 @ 10:53pm 
Loved what I was able to play! But was unable to finish after we ran into a bug where after dipping the knife in the holy water, I couldn't pick it back up. I was playing with 2 other people and they didnt see the knife in the holy water at all so not sure what exactly happened.
hackerliang Feb 10 @ 5:20pm 
hi, one question
where can i find the white star to dig next to the port
Lycargus  [author] Feb 10 @ 3:09pm 
Hey, yea that could happen if you run it with friends :D
unfortunately restart is the only way :/
하니 Feb 10 @ 3:00pm 
It's so hopeless
하니 Feb 10 @ 3:00pm 
Since there is no checkpoint, is there only a way to restart the game?
하니 Feb 10 @ 2:59pm 
Please return us to 10 minutes ago
하니 Feb 10 @ 2:55pm 
Hello. I got a sacred sword and left the building along the blood road to the grave, and the grave door closed and one was trapped. But another friend went into the attic and we were all summoned to the attic, and the grave door closed so I could never go back in. What should I do now?
Lycargus  [author] Feb 3 @ 2:37pm 
@debbie.jaffajaf The Red key letters are just simply Roman numerals. The candle puzzle was about to light all the candles in the basement, and after that the code was revealed to you. I'm glad you enjoyed it, and thanks for your feedback :)
deadlyNibs Feb 3 @ 11:32am 
Enjoyed the story and atmosphere in this room. There were some puzzles that I completely missed even with the hints( Could not find the information to decode the red key letters, or the code that was revealed by lighting the candles ). But definitely enjoyed
Lycargus  [author] Jan 30 @ 10:50am 
@skream ouch! Sorry for that, and thank you for shared this with me, I will fix it.
skream Jan 29 @ 11:30pm 
my friend dropped the lighter in the basement under the drawers and we had no way or retrieving it , over an hour of work lost
Lycargus  [author] Jan 27 @ 6:34am 
I'm glad you all enjoyed it! The non-horror version will be releasing soon, featuring even more puzzles, a different story, and plenty of new content.
Lycargus  [author] Jan 27 @ 6:33am 
@Tabbyloll Sorry to hear that from all comments, there was 2-3 people who shared similar problems, but as you can see pictures I showcased (brightness is at 100, default) it's not that dark for me.
Lycargus  [author] Jan 27 @ 6:31am 
@Scott J'bonnett Shame on the devs—they remove the 'obstacle' from all things during the animation, only to bring it back once the animation ends.
RonJonJovi Jan 26 @ 5:39pm 
Excellent atmosphere, good balance in difficulty, and just overall a fun room. I needed a nudge on finding the rope , but otherwise, felt appropriately challenged.
awoozy Jan 26 @ 12:20pm 
Wow! Great room. Some of those jump scares got me (and usually don't... the whole atmosphere was creeeeepy!). To me a perfect level of difficulty, some things obvious (which is not a bad thing), some took a bit to figure out (which also isn't a bad thing). Nicely done!!
Tabbyloll Jan 26 @ 10:29am 
Its sooo dark for me even with brightness all the way up, some light sources would be great
Scott J'bonnett Jan 25 @ 9:08pm 
Got physically stuck in the door when using the knife on the rope in the docks area rip
Lycargus  [author] Jan 22 @ 2:47am 
@Bury Hey!
The only problem that could be is that both of you were tried to solve the 4 digit number lock on the kettle and because it's zoomable its caused the bug.
Room is meant to be singleplayer, bugs could happen in co-op 🙁 Yes first you need to pick up that knife and do a few more things and you need to destroy the upside-down crosses with the basic knife at the ending part of the room
Bury Jan 21 @ 12:26pm 
Played with friend, solved all the puzzles up to the better knife, then I guess we broke it (He could see the magic knife in the kettle but could not pick it up, I still saw it in the starting box and also was not able to interact with it). Ordinary knife did not work on any upside-down cross we could find (I guess it gets activated after picking up the magic knife?). To that point pretty good map, shame it broke near the end.
Bronom Jan 19 @ 7:19am 
@Lycargus Oh Thx ! We saw the CV but we don't think about Roman number because usually Roman number in games stay around 1-10.
Thx for the answer and awesome maps !
Lycargus  [author] Jan 19 @ 12:38am 
@Bronom Hey! On the Red Key, there was a Roman numeral (CV), which equals 105. Interestingly, the Red Key was the only one you could pick up again after using it, in that case the player forgot to inspect it before using it.
Bronom Jan 19 @ 12:08am 
Hi ! What was the solution for the Big House Attic Red Key (CV=?) ? We did all the maps without help but even with the answer we don't understand where the code came from.
Lycargus  [author] Jan 18 @ 9:33pm 
@Pando Sorry to hear that :/ I don't know what could be the issue. I did not tested it in multi mode, thats why I wrote singleplayer in the description.
Pando Jan 18 @ 4:09pm 
Got the same issue as @criswaller1

We tried to play the map as 4 man coop. Any combination involving me would crash as we loaded in. I could get into the map solo without issue.

Everybody was running latest version, verified all game files integrity as well as deleted and redownloaded the map from workshop several time, didn't change a thing....

Kinda resigned myself and let them play the map between them :(
Lycargus  [author] Jan 18 @ 11:22am 
@Happi Hey! If you stuck during the Room just press 'H' all helps are there. (star location too)
Happi Jan 18 @ 10:23am 
please help
Happi Jan 18 @ 10:23am 
can not see the stars. how to dig.
Lycargus  [author] Jan 18 @ 5:02am 
@chris.c.taylor I'm so glad you liked my room! In 1-2 months, the non-horror version will be released with a completely different story and new puzzles. Be sure to follow so you don't miss it! 😊
chris.c.taylor Jan 18 @ 3:26am 
I really enjoyed this room - well-designed and atmospheric. Be warned about the jump scares though - I kept forgetting them, and being shocked every single time!
Lycargus  [author] Jan 18 @ 12:59am 
@giotav I conducted test runs on two different PCs, and as shown in the pictures I shared. It's not so dark that it makes the room unplayable. The issue might be related to your PC setup, though I'm not sure why this is happening on your end. Regarding the ladder, I completed around 40 full test runs, and the issue has never occurred for me.
Lycargus  [author] Jan 18 @ 12:50am 
@kkanboo The map you found in the chest indicates an 'X' marking the location of the rope. It also shows a red line on the dock wall, revealing the presence of a hidden door. Use the knife to cut through the door and open it, allowing you to exit the dock and obtain the rope.
giotav Jan 17 @ 9:42pm 
Not only was it way too dark it was almost unplayable even with full brightness on, I used the ladder on one of the bamboo walls and it completely disappeared. Very frustrating.
kkanboo Jan 17 @ 8:30pm 
I completed all of the cemetery puzzles. Even after getting the item from the box and going to the direction indicated on the map, there was nothing that looked like a rope. No matter how many times I looked at the hints, I couldn't find any clues. Please help me..
Lycargus  [author] Jan 17 @ 11:40am 
@FryHyde Check your settings and adjust the brightness. Mine is set to the default (100), and I can see everything clearly.
Lycargus  [author] Jan 17 @ 11:38am 
@Minor Hunter I'm glad you enjoyed it! The non-horror version will be released in a month, featuring new puzzles and a new story. Feel free to follow my workshop so you won't miss it!
Lycargus  [author] Jan 17 @ 11:34am 
@kkanboo After completing the cemetery puzzle, you'll find instructions on how to obtain the rope.
Lycargus  [author] Jan 17 @ 11:32am 
@Elpagee I'm sorry to hear you didn’t enjoy all the puzzles. The knife was probably there, but you might not have seen it because there are obstacles in place to prevent objects from being thrown into spaces where they can't be retrieved.
FryHyde Jan 17 @ 9:10am 
The whole room shows as completely pitch black for me. Couldn't find anything to interact with but a shovel. There doesn't seem to be any lighting anywhere.
Gordon The Revolver Cop Jan 17 @ 8:58am 
This room was amazingly scary, i did guess that the dress in the attic would move tho
kkanboo Jan 17 @ 8:50am 
I spent over an hour looking for a rope at the dock. where is the rope
Elpagee Jan 17 @ 8:21am 
i got the standard knife and accidentally left click besides the well, the knife immediately dropped off the well with no way to get it back whatsoever. Have finished every other puzzles except for the final boss fight (since it requires the standard knife to trigger), and this inadvertent mishap had cost me half hour wondering what went wrong. Good horror vibe tho but some puzzles simply make no sense.
Lycargus  [author] Jan 16 @ 8:31am 
@Angelus ❀ First of all, I'm glad you enjoyed the room! :)
Unfortunately, that's not something I can easily fix, as the stairs function as a "button" to teleport players out of the basement. If I remove it, you'd be stuck down there! :D
That said, I ran some test scenarios and was able to recover from it too.
Angelus ❀ Jan 15 @ 2:02pm 
Hi! I think the room is great and actually challenging, the atmosphere is on point.
We had an issue when getting that knife that glows: when we headed to leave the basement we found that the Sacred Dagger can be accidentally placed on the stairs. We were able to recover it moving from side to side and angling it weirdly but this is not an intended interaction. Please, fix it if you can D:
Still I think it is a good room and will definitely recommend it :Lunar_Tear:. Now we are about to finish it.
Lycargus  [author] Jan 15 @ 1:37am 
@blucas218 Sorry about that! :/ I've added a warning to the first hint you pick up, reminding players to keep ALL key and hint items.
Lycargus  [author] Jan 15 @ 1:32am 
@MahmanU I'm glad you enjoyed it! It's always better (and less scary) with a friend :D
Lycargus  [author] Jan 15 @ 1:26am 
@Tremythar Thank you for reported this problem, I made the jumpscare trigger early, so you can't click with the dagger there anymore, I made some test runs looks good now.