Victoria 3

Victoria 3

Customize Formation+ [1.8]
19 Comments
Devry Trost  [author] Jul 9 @ 11:43pm 
@Kaiser AVH Thanks for the kind encouragement. I like to immersively role-play my nations in V3, so I need new formation badges as much as anyone who subscribed this mod or the original.

The real problem is that I was wrong again. Literally the day that I said that 1.9.6 beta was done with GUI changes - they dropped a new beta update with a slew of new ones. Of course, none of this is documented really, as the patch isn't even out yet. So now I'm not even sure I can get *started* until the 1.9 update cycle is over completely.

I am working on the icons, though. Currently thinking circles, squares, and some kind of chonky star background. I'll check out historical badges, but most are too ornate to work in the 100px size that these display at. I'm not a visual artist, but I'm hoping one of those AI things can give me something basic to make workable in GIMP.
Kaiser AVH Jul 9 @ 2:29am 
Hey Devry, thanks a lot for the update.
Even if it’s not the news we were hoping for, I really appreciate you taking the time to explain things clearly. Sounds like a huge headache with the new GUI system.
Take all the time you need. Looking forward to seeing what you come up with, even if it takes a while. The idea of better quality icons and new shapes sounds awesome. Thanks for all the work you’re putting into this!
Devry Trost  [author] Jul 8 @ 10:31pm 
I have no idea how long this new version will take to make, by the way. It depends entirely on how easy it is to figure out the new GUI. Could be a week, could be a month. Subscribe to the thread if interested and I'll drop a link to the new project when it's ready for release.

It will not be finished before the end of the 1.9 update cycle, that I can nearly guarantee. So get used to playing with vanilla formation badges for now.
Devry Trost  [author] Jul 8 @ 10:25pm 
[1] Oooook..... Looks like I was wrong.

1.9.6 open beta seems mostly done with the GUI changes, so I attempted to do the quick and dirty update today, at the request of several commenters.

Turns out they changed more than I was expecting - the GUI code isn't reacting as it did before, and the engine refuses to acknowledge or accept changes to the formation badge made in the customize window. I'm not sure exactly why this is happening, and I can find nothing in Paradox's modding updates that seems directly related.
Devry Trost  [author] Jul 8 @ 10:25pm 
[2] On the upside, the scaling bug that plagued the old icons seems to be gone now. It should be possible to make much higher quality icons. The downside is that the mod will have to be entirely rewritten - using the 1.9 GUI code as a base - and I'll have to do so while conforming to new GUI standards that I don't actually understand. It will take a lot of experimentation, and I can no longer use the original mod as a reference.

Current subscribers should consider this mod depreciated. It will not receive updates. Instead, I will take whatever time I can spare to learn the new GUI code and create my own formation badge/color expansion mod from scratch. It will be easier to maintain that way, and I'll be able to provide better icons than the original modder was able to with the new GUI system. Maybe some variation on shape, like star, triangles, squares and such.
Kaiser AVH Jul 8 @ 4:15am 
yes bro can you please upload this mod? it's suca gem
Devry Trost  [author] Jul 7 @ 7:56pm 
Any time Paradox decides to change the military GUI panel this mod will go out of date.

They didn't do anything functional to the 'Customize Formation' Panel though, so you can bring it up to date just by dropping the code for the custom panel used in the mod into the gui files from the new version and copying that over the mod.

I'm not really planning on updating this again until I can fix the pictures, and make new ones that look better in the actual game than the existing ones do, when get kind of ruined by the way the game does scaling.

I can do a quick update to make it functional again, but there's no point until PDX finishes this update cycle. They've already tweaked the gui a bit in the open beta.
Wallstriker Jul 7 @ 9:04am 
why would paradox even make changes that invalidate this mod. *sigh*
IChawlbai Jul 7 @ 4:49am 
Pls update
COMRADE Jul 4 @ 11:45pm 
Pls update
大王饶命啊 Jun 24 @ 5:54pm 
Pls update
Angel Jun 24 @ 2:14pm 
Pls update
zzzptm Jun 20 @ 6:26am 
Subbed to thread, it was not doing well in my 1.9.X runs.
[DAO] Encoded29 Jun 18 @ 3:10pm 
update?
Devry Trost  [author] Mar 21 @ 12:40pm 
@Mon Yeah, Icons are edited a bit dodgy in the original. Ironically, the problem isn't so much that the icon is low bitrate, but more that the symbols edited onto the vanilla formation background are higher bitrate than the background, making it really look even odder when downscaled for the icons.

Been meaning to make my own version of the mod from scratch that has new icons. Haven't gotten around to it though, it would be hard to do without access to the workfiles for the icons. As far as I know, PDX hasn't released that.
Mon Jan 4 @ 12:41pm 
The Icons are really low quality for some reason
Devry Trost  [author] Dec 15, 2024 @ 2:40pm 
If you follow my previous instructions to update this mod for any 1.8+ versions, using the mod will revert any changes that Paradox has made to the 'Customize Formation' window in the new version, with unpredictable results.

If Paradox ever makes their own pack of new customization options, or significantly changes the formatting of that window, a more extensive update by myself or the original author will be required. Following my instructions should still mostly work though, it will just be using the 1.8 version of the window as a base.

The only thing that could completely break the mod is if Paradox significantly changes their GUI writing functions, and the mod itself should be fundamentally compatible with any mod that doesn't change military_formation_panel.gui, and as far as I know, no other mod does. Even the huge GUI Omnibus mods like Dense should be compatible.
Devry Trost  [author] Dec 15, 2024 @ 2:29pm 
This mod should stay current until Paradox changes the military_formation_panel.gui file, which the mod needs to overwrite, and which contains the interface code that makes the new formation flags accessible.

The only part of the GUI file that has content important to this mod is type military_formation_change_name, running from lines 28 to 527, which lays out the 'customize formation' window pictured in the above screenshots.

Unless Paradox significantly reformats or adds to the customize window, this mod can be fully updated to any future versions by opening the new version's vanilla military_formation_panel.gui file, as well as the mod's file of the same name, then copying lines 28 to 527 from the mod over the same type in the vanilla file, and saving the resultant copy over the mod's .gui file.
SonnyJim Dec 5, 2024 @ 2:53am 
Thanks for updating.