RimWorld

RimWorld

Cosmetic Gene Removal
31 kommentarer
AOITAKA 31. aug. kl. 13:28 
看起來好像和Big and small出問題了。[Cosmetic Gene Removal] Patch operation Verse.PatchOperationRemove(Defs/XenotypeDef[defName="BS_Corrupterd_Titan"]/genes/li[text()="AG_CancerousFace"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3362194826\1.6\ModsPatches\BS_Races\Patches\BS_Races.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
foehn123456 21. aug. kl. 4:20 
这是其中一条, 另外一条也类似,不过是inkblack肤色相关
foehn123456 21. aug. kl. 4:19 
System.Threading.Tasks.TaskReplicator/Replica:Execute ()
System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
foehn123456 21. aug. kl. 4:19 
Config error in AG_Lapis: Hyperlink to Skin_SlateGray more than once on AG_Lapis description
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<RimWorld.XenotypeDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
foehn123456 21. aug. kl. 4:19 
阿尔法基因的岩石种有两条报错
тетеря, блин 30. juli kl. 3:11 
it would be my first run with biotech, but I already know I need this. thanks.
蓝鱼  [ophavsmand] 13. juli kl. 21:33 
@金兔子拉面
竟然是您!
金兔子拉面 13. juli kl. 19:16 
感谢更新:CalligosWinterscale:
pikasonic 12. juli kl. 5:24 
1.6plz
W 22. apr. kl. 2:06 
这个Mod好像默认移除掉了毛绒种的全身毛发基因, 但 这个 Mod根据全身毛发基因为Realisitc body重贴图了毛绒身形, 和您的这个Mod主旨相似, 不知道您想不想考虑做一个适配?
zyzyhasl 24. feb. kl. 4:52 
@因幡白兔
应该不是这个mod的问题吧?我看这只是个简单的xml补丁,从异种的基因生成列表里移除指定基因,不应该造成任何问题
因幡白兔 18. dec. 2024 kl. 22:39 
貌似跟RJW系列有冲突 装上了之后会导致手术面板所有部件选项消失 只能给药
蓝鱼  [ophavsmand] 25. nov. 2024 kl. 11:42 
@PrinceAngelo
When I found this way,I've finished this mod.
After that,I tried and found that some cosmetic genes can't be invisible by just making empty retextures.
PrinceAngelo 25. nov. 2024 kl. 11:36 
Instead of removing the entire gene, it would be better if you make a "retexture" of it with an empy image
SC_Reaper 17. nov. 2024 kl. 11:51 
Alright there we go. Made it as a lite version of your mod: Cosmetic Gene Removal Lite
蓝鱼  [ophavsmand] 17. nov. 2024 kl. 8:43 
@SC_Reaper
I didn't remember I've done this.Maybe that's a ignored mistake from early version.Anyway,I'll fix it soon.
SC_Reaper 17. nov. 2024 kl. 8:32 
So uh, from what I can read here you're first removing, and then adding AG_DevilEyes back to AG_Efreet? Anything I'm missing here?
蓝鱼  [ophavsmand] 17. nov. 2024 kl. 7:20 
@SC_Reaper
Thanks for the compliment. Just do it
SC_Reaper 17. nov. 2024 kl. 7:18 
@蓝鱼 Yeah, exactly. Though I was considering just going through all the race mods I've got installed with character editor and see what specific genes causes issues.
SC_Reaper 17. nov. 2024 kl. 7:17 
Okay the code actually seems pretty nice and simple. Might make my own version that is a bit more limited in scope, if you don't mind.
蓝鱼  [ophavsmand] 17. nov. 2024 kl. 7:16 
@SC_Reaper
Do you mean a version that doesn't remove body genes but facial genes?
SC_Reaper 17. nov. 2024 kl. 7:14 
Hmm, anyone knows if this mod exist, but only for faces? Would be great as a bodge fix for compatibility between facial animations and xenotype mods.
蓝鱼  [ophavsmand] 16. nov. 2024 kl. 21:19 
@Kokorocodon
Big and Small Lamia
Kokorocodon 16. nov. 2024 kl. 10:07 
whats the snake kin people called?
Not Dvdyyz 11. nov. 2024 kl. 20:19 
pretty sure that's a nereid from alpha genes
A29 9. nov. 2024 kl. 11:35 
who is the mermaid looking thing?
蓝鱼  [ophavsmand] 9. nov. 2024 kl. 3:39 
@sharverk
是移除了外观基因本身,因为在我的测试中只移除贴图会让部分显示出问题
sharverk 9. nov. 2024 kl. 3:04 
请问一下是只移除了基因的贴图还是整个基因全移除了
蓝鱼  [ophavsmand] 8. nov. 2024 kl. 20:24 
@fallenscion
That is what I've done.I didn't remove gene textures but removed those genes themselves from xenotypes.
CrackaJack 8. nov. 2024 kl. 16:04 
man, i always delete the strigoi nose when that mod updates
fallenscion 8. nov. 2024 kl. 11:42 
I love this kind of cross-mod-integration support!

I'm curious - why remove the textures themselves rather than just patching out the specific genes that use those textures from the relevant xenotypes included by the mod?