Elin
Better Succubus
856 Comments
Sivn  [author] Dec 8 @ 3:55am 
是设置选项,捕食视为恶作剧
这个算是bug了,如果对睡着敌人魅惑就不会触发
? Dec 6 @ 5:04am 
最近一次更新后捕食醒着的生物会被替换成恶作剧,但捕食睡着的生物不会,是我设置有问题吗
Sivn  [author] Dec 3 @ 8:38pm 
@Einzbern
no. It's from vanilla.
When you apply dreambug(ability) to npc, and go to sleep, the npc would teleport to pc.
Im not sure if it still work.
Einzbern Nov 30 @ 5:50pm 
I saw in the config file there was something about a dream larva teleport. How does this work?
anita627 Nov 30 @ 6:24am 
啊,我没想到原版冒险者和mod冒险者不一样。抱歉打扰了。
Sivn  [author] Nov 25 @ 11:21pm 
挑战?
有log吗,应该是处决挑战对象有问题
anita627 Nov 25 @ 7:29pm 
在挑战冒险者的时候利用捕食杀死敌人会导致报错。不过不影响游玩啦。
jesterbrown Nov 25 @ 7:17am 
would it be possible to add an option to adjust how much you can drain attributes like you can with skills? I'm converting party members into succubi, and i'd like to shorten the amount of time i have to spend transferring my attributes over.
Shiy Nov 20 @ 7:42pm 
Working again ,thank you!
Sivn  [author] Nov 20 @ 5:36pm 
emmm?
我测试了一下,有效的
请尝试重新订阅mod
或者表述得更详细一点,并附带log(如果有报错
zbh Nov 20 @ 5:27pm 
还是没捕食选项@Sivn
Sivn  [author] Nov 20 @ 1:12am 
更新了

updated
zbh Nov 20 @ 12:49am 
版本更新后没有捕食选项了
Sivn  [author] Nov 20 @ 12:23am 
well, noa add a new type of "sex"
called "Bloodsuck". what is it used for?
爹,更新了要
Shiy Nov 19 @ 5:53pm 
The option to Prey on charmed enemies doesn't show up anymore sadly.
Elf Waifu Nov 19 @ 4:07pm 
ty for updating! <3
Floweyyy Nov 19 @ 5:51am 
今天上线只有魅惑没有捕食了老师 QAQ
Sakura樱 Nov 18 @ 8:28pm 
大佬今天官方更新后魅惑与捕食功能都不见了
Nov 18 @ 7:47pm 
你好,请问为什么玩着玩着“捕食”选项就没了,一开始我没有启用了2个版本的CWL在玩,后面我发现之后只启用了稳定版,然后再进入存档“捕食”选项就消失了,“魅惑”技能还在,也能发挥作用,就是不管是魅惑之后还是npc睡着之后都没有“捕食”选项
Calango Nov 17 @ 6:00pm 
Whatever the update did it seems it won't load some of the configuration changes, like giving the charm skill or allowing to seduce without sleeping for example.
JOJO Nov 15 @ 9:51am 
核心异常和堆栈追踪 (来自 Player.log):

InvalidProgramException: Invalid IL code in (wrapper dynamic-method) ♥♥♥♥♥♥♥/<Run>d__27:DMD<♥♥♥♥♥♥♥+<Run>d__27::MoveNext> (♥♥♥♥♥♥♥/<Run>d__27): IL_038a: ldfld 0x000000e7

Stack trace:
at System.Reflection.Emit.DynamicMethod.CreateDelegate (System.Type delegateType) [0x0001f] in <75f0a05847fa44299b70559f33b11099>:0
at MonoMod.RuntimeDetour.Detour.Apply (System.Boolean manualApply) [0x00109] in <6133a8b273b544d6a4c28f62f8541e3d>:0
at MonoMod.RuntimeDetour.HookGen.HookEndpointManager.ApplyAll () [0x00021] in <6133a8b273b544d6a4c28f62f8541e3d>:0
at BepInEx.Unity.MonoMod.HookGenPatcher+<ApplyPatches>d__11.MoveNext () [0x000b0] in <9389e6022ec14a1a9e887016335122f0>:0
at BepInEx.Preloader.Runtime.Patching.AssemblyPatcher+<Patch>d__2.MoveNext () [0x001d2] in <249b552d8e404b90bd750d99a09142f0>:0
JOJO Nov 15 @ 9:48am 
错误报告原文:Better Succubus (bep_sivnpatch)
错误性质
该 MOD 抛出了一个更严重的 InvalidProgramException(无效程序异常),这是 Mono/.NET 运行时抛出的底层错误。这表示 BepInEx/MonoMod 在尝试对游戏方法进行 Detour/Hook(修补)时,生成的动态方法(Dynamic Method)包含了无效的 IL 代码。

对 MOD 作者的说明: 异常发生在 ♥♥♥♥♥♥♥/<Run>d__27::MoveNext 方法的 IL 代码注入过程中,具体的失败指令是 IL_038a: ldfld 0x000000e7。这可能是因为 MOD 尝试访问或加载一个不存在的字段(Field),或者目标方法的结构(例如,编译器状态机或异步方法)自游戏更新后发生了变化。请检查针对 ♥♥♥♥♥♥♥ 类的所有 Harmony/MonoMod 补丁。
Sivn  [author] Nov 14 @ 6:21am 
try config option
if it still donot work, please provide logs
Sivn  [author] Nov 14 @ 6:19am 
no. it works fine
Sivn  [author] Nov 14 @ 6:10am 
well... Did game update?
vandal_heart Nov 14 @ 5:22am 
I have no Charm, how I can get it? console - is not working
Sivn  [author] Nov 9 @ 5:43am 
uploaded, might work.
bambinououo Nov 5 @ 9:11pm 
After completing a guild quest (eg. music/ monster clear) when moving out of the zone the screen flashes and CWL gives an error

NullReferenceException: Object reference not set to an instance of an object
```ts
//Sequence of events (most recent on top):
Chara.MoveZone
+POSTFIX BetterSuccubus::MoveZonePatch.Postfix
<>c.<OnTickRound>b__13_0
<>c__DisplayClass83_0.<Pause>b__0
<>c__DisplayClass71_0.<SetOnKill>b__0
InvokableCall.Invoke
UnityEvent.Invoke
Layer.Kill
ELayer.Kill
Layer._RemoveLayer
Layer.RemoveLayer
+PREFIX ModOptions::RemoveLayer.Prefix
Layer._Close
ELayer._Close
Layer.WaitAndClose
LayerPause.OnUpdateInput
Layer.UpdateInput
ActionMode.UpdateInput
+POSTFIX FarmDoctor::CropInfo.UpdateInput
Scene.OnUpdate
+POSTFIX ItemFilterPlus::ItemHighlightManager.UpdateAndCleanup
Core.FixedUpdate
```
Sivn  [author] Nov 5 @ 6:28pm 
well. could you provide log
bambinououo Nov 5 @ 4:57pm 
gives an error when used with guildquest mod
Aeserius Nov 5 @ 7:33am 
Congrats!
Sivn  [author] Nov 5 @ 6:41am 
and guys
This mod has been released for a year!
Unbelievable...
Sivn  [author] Nov 5 @ 6:40am 
yes
this is designed to match vanilla.
noa wrote so
Aeserius Nov 4 @ 1:22pm 
Hi, i found some insight into milk and egg settings thats was a bit surprising to me, so i decided to comment on it for other people... or to autor to fix if it was not intended. The egg and milk plugin states that 0 means that eggs and milk wont appear. That makes you think, so if number if higher, then probabity of eggs increase.
As i found out, no. Mod colculatin probability as 1 to X, X is number in settings, so if you set egg chance to 1, thats mean you get the egg with 100%.
Sivn  [author] Oct 9 @ 6:02am 
Thanks
Glass Fruit Oct 9 @ 5:43am 
Charm ability is OP and Im here for it.

Encountered an enemy in the dungeon you want to keep?

Charm them to turn them neutral and forcefeed them food blended with 10+ dream larva to immediately get them to intimate/friendly and just recruit them.
Strike Energy Oct 9 @ 12:44am 
For "brushing speed" i mean how many turns it takes to fully clean the target, less turns = faster brushing.

While you are brushing someone else, you increase/decrease affinity with the target every X turns (idk exaclty how many turns for each tick, i guess 5?), but the big issue is that you use a lot of the target "interest" (the same one you use for the "let's talk" dialogue option) regardless of how many turns it take to brush.

So in few words: changing the mischief speed can lead to nerfing the brushing option.
Sivn  [author] Oct 8 @ 9:40pm 
emmm
what is brushing speed.
It only changes round count.
Some methods(function?) are applied per round.
Strike Energy Oct 8 @ 9:11am 
Sorry for saying this after you just put out a fix, but the option that change the mischief speed, also affect the brushing speed (wich is bad becuase it translate in less affinity gain).
If you can split the two things it would be great.
Sivn  [author] Oct 8 @ 5:58am 
fix
Sivn  [author] Oct 8 @ 5:56am 
yes, you are right.
I made a mess.
Tailred Oct 8 @ 1:19am 
I think the config option for seduce and mischief round count are swapped. I change mischief and it only affects the seduce time and vice versa
Sivn  [author] Oct 8 @ 12:44am 
没更新吧
抹茶要乐奈 Oct 7 @ 10:32pm 
欸,啥也妹干突然好了,抱歉抱歉
Sivn  [author] Oct 7 @ 8:25am 
发log看看
抹茶要乐奈 Oct 7 @ 5:50am 
为什么我超不了人,点一下画面一闪就打断了
Sivn  [author] Oct 6 @ 8:23pm 
oh, I see. I added a new option PreyIsNtr.
Strike Energy Oct 6 @ 11:17am 
@Sivn "Arrow of the moonlit night"
It actually have been introduced few patches ago, back when mischief was added.
Basically a downgraded version of the spear, but it don't cost medals to get, but stamina (or being lucky and find a tome around)

Dream Larva someone -> Mischief the guy -> if the guy die you get stat potential and EXACLTY 1-2 spell stock.

Probably the guy is asking if you can make so that the seduce/prey command could do the same.
Sivn  [author] Oct 6 @ 8:03am 
what is new moonlight spell