Tabletop Simulator

Tabletop Simulator

[EN] Order of the Stone | A roleplaying game about Minecraft
41 Comments
CSQRB  [author] Jul 24 @ 8:32am 
You need to create your own item for that. Duplicate item and change it's texture in import settings (RMB > "Custom").

Get an example texture from one of existing items and edit it in way you want.

Paintable items use different format for texture, so don't apply them on regular items and vice-versa.
Kytako Jul 23 @ 6:39pm 
is there a certain way that i can import images onto like custom items?
Neko Damian Jun 2 @ 7:01pm 
Semi simple Water block area? (want to place Rivers n whatnot for encounters)
JJflint May 21 @ 8:44pm 
You need to change to black team in order to access the game master area items @selfie jesus
Selfie Jesus May 20 @ 4:26pm 
I subscribed to this. There is no pieces just the map, spots where things should go in the dungeon master area but no objects. Am I missing anything? It didn't show any errors
idkausername Apr 16 @ 9:40pm 
This is so unnecessarily high quality and I love it.
I can't really rate it on gameplay because there's no rules, so 10/10 components.
Vaele Apr 11 @ 9:57am 
This is absolutely amazing. Thank you.
Gust Mar 30 @ 6:13pm 
Upscaling skins using paint dot net to 256 and using nearest neighbour resampling worked for me.
The Sezenians Mar 6 @ 1:27pm 
Awesome, thx! :slimehappy:
CSQRB  [author] Feb 20 @ 8:32am 
Made small update that adds allay, new custom items and fixes one thing. See changelog tab for details.
CSQRB  [author] Feb 12 @ 12:11am 
are you sure it wasn't the game? because TTS works poorly with semi-transparent pixels.
Witch Hunter Siegfried Feb 10 @ 4:40pm 
Issue was all of the upscalers I tried screwed with the transparency
CSQRB  [author] Feb 10 @ 6:42am 
There should be a text below mobs about doing that, but basically you need to upscale them by nearest pixel
Witch Hunter Siegfried Feb 10 @ 1:56am 
https://imgur.com/a/eU6eZWc How do I make the skins not look blury?
The Sezenians Feb 8 @ 10:34am 
Can you add the Allay?
Rachel_Wulf Feb 7 @ 3:22pm 
@rekscoper It's very much a table that exists to just do what you will with, i used it to set up the Layout for a D&D dungeon i'm running my players through, for example.
rekscoper Jan 22 @ 3:06pm 
i dont suppose somebody has an idea of how to play this? i know the author said there are no rules or anything and this is a template but i have no idea how i would even begin to play this, let alone find a community that plays it
Witch Hunter Siegfried Jan 8 @ 9:59am 
@siete Is your color black? That’s the GM color otherwise you can’t see it even if you’re host.
Siete Jan 3 @ 3:40pm 
GM Zone has zero objects in it no matter what I do
Maxim the Field Medic Dec 17, 2024 @ 6:45pm 
Strongholds and Silverfish
CSQRB  [author] Dec 1, 2024 @ 6:33pm 
No idea what's happening. Try to delete GM zone's hidding area.
Scatter Dec 1, 2024 @ 7:51am 
My friend became GM and I can't see anything he places.
LeaF Friddz Nov 19, 2024 @ 8:39pm 
how do i import all the assets?? its giving me an error
Rachel_Wulf Nov 7, 2024 @ 6:33pm 
yeah, even if you don't add all the blocks, adding all the mobs would be REALLY nice. because i just realized in the middle of making something that there's no witch... >.<

As for the storage issues, you can probably just put each thing in a bag, and use the memory bag, and set it up to place out the stuff: https://steamcommunity.com/sharedfiles/filedetails/?id=953770080
Tert75 Nov 2, 2024 @ 4:08pm 
Got it, thank you for the quick response. What is provides is already more than enough so thank you for making this, everything scales perfectly so it's easy to mix it with other mods for the finer details.
CSQRB  [author] Nov 2, 2024 @ 3:23pm 
They don't have separate model. There's actually a lot of blocks that you can only see on pre-gen structures. It's just because these structures were made with a tool that converts Minecraft structures to 3D models.
Tert75 Nov 2, 2024 @ 3:14pm 
Hello, i have really been enjoying this mod for making maps and towns for Pathfinder but i'm having issues finding where some of the models that are used in the pre-gen houses. where are the stairs and beds at or are they not in as separate models?
t3c Nov 2, 2024 @ 9:36am 
please how to play? I can not find the rule book, already in GM
CSQRB  [author] Nov 2, 2024 @ 8:27am 
That'll be a lot of work and I don't have so much time :)

Minecraft has a lot of blocks. Some of these blocks are simple cubes with same texture on each face, but some can have multiple blockstates, complex models and textures split into different files. It would require a tool that can automaticly export that much models.

Also some way to put all this stuff on table. Probably not just putting it in GM zone. And probably issues with RAM usage and load time
Rachel_Wulf Nov 2, 2024 @ 7:37am 
I like this as a simple little thing to build stuff in, but are there any plans to Expand this to include ALL the blocks and mobs?
CSQRB  [author] Nov 1, 2024 @ 3:45pm 
It's meant to be improvised
TayTZH Nov 1, 2024 @ 2:31pm 
Is there a rule book at all or is it meant to be improvised?
CSQRB  [author] Nov 1, 2024 @ 11:39am 
they're below all items in GM zone
akkayaerden251 Nov 1, 2024 @ 11:30am 
cant find blocks
CSQRB  [author] Oct 28, 2024 @ 12:47am 
Thanks for the report! Model is fixed.
Vilim Oct 27, 2024 @ 3:53pm 
Hey, this mod's awesome, but there's only one model not loading up properly, and that's the Grass Block. Everything else loaded up fine, just dunno why the Grass Block's model not loading up. Though the texture is still there however.
CSQRB  [author] Oct 26, 2024 @ 7:48pm 
Something happening on your end and I have no idea what. Try to search up your problem ¯\_(ツ)_/¯
Ophie72106 Oct 26, 2024 @ 5:55pm 
none of the models are loading for me
CSQRB  [author] Oct 26, 2024 @ 11:48am 
You need to select black color when joining or when just changing it. This color is defined as GM color.
GeneralDel Oct 26, 2024 @ 11:38am 
How does one set themselves to be the GM? I open it in a single player and I can't find it,
U.S. Department of State Oct 26, 2024 @ 12:16am 
Nice !