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Get an example texture from one of existing items and edit it in way you want.
Paintable items use different format for texture, so don't apply them on regular items and vice-versa.
I can't really rate it on gameplay because there's no rules, so 10/10 components.
As for the storage issues, you can probably just put each thing in a bag, and use the memory bag, and set it up to place out the stuff: https://steamcommunity.com/sharedfiles/filedetails/?id=953770080
Minecraft has a lot of blocks. Some of these blocks are simple cubes with same texture on each face, but some can have multiple blockstates, complex models and textures split into different files. It would require a tool that can automaticly export that much models.
Also some way to put all this stuff on table. Probably not just putting it in GM zone. And probably issues with RAM usage and load time